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Description
The campaign starts in an abandoned bed and breakfast and leads the survivors down into an old abandoned coal mine. The survivors eventually find their way out the other side of the cave to be rescued by a passing news chopper.
*Good length.
*Very good use of height.
*Can see future areas of maps from earlier areas.
*Multiple routes to take in some places.
Cons:
Map 1:
*Some areas quite boxy with just props for decoration.
*Some props fade out when you are stil close to them.
*Textures on displacement platforms need blending together.
*In some places a certain prop is breakable, then in other places it's unbreakable. Needs to be more consistent.
*Light was coming from some light props but they were using their lights off skin.
*Dev textures visible in a couple of places.
*No weapons, health or ammo in ending saferoom.
Map 2:
*No weapons, health or ammo in starting saferoom.
*The texture scale of the cavern roof is too high.
*Button for 1st crescendo doesn't glow.
*If you jump on the wooden bridge early, you get stuck on it until it stops moving.
*Needs more ammo spawns during map.
*No health kits in ending saferoom.
Map 3:
*No health kits in starting saferoom.
*If you are too late to get onto the elevator, you just hang from the walkway. It's shouldn't start moving until everyone is on the elevator.
*No weapons, health or ammo in ending saferoom.
Map 4:
*No weapons, health or ammo in starting saferoom.
*Some rock walls were completely flat. These need turning into displacements.
*No one speaking on the radio.
*Horde summoned without any kind of noise, lights or provocation.
*Some invisible walls around roof of bunker.
*No clear indication of where finale start was.
*Some parts of light models were sticking out of the floor from the room below.
*Skybox turned completely black just before the end of the outro.
Conclusion:
Overall a decent campaign. There are a few issues that need sorting out to make this run as smooth as possible, as well as some minor trivial things. I'm not sure if some of the cons may have been caused by the game being updated and this having not been updated since 2009.
The Last Of Us Menu Background 2
Installation
- Download background
- Copy BIK file to SteamLibrary\steamapps\common\Left 4 Dead \left4dead\media but make a backup before
REQUIRES additional addon to display textures: Half-Life 2 Texture Pack (linked below)
Chapter 4 & 5.
Half-Life 2 Texture Pack for L4D1 port via this link https://www.gamemaps.com/details/33484
This campaign is very long and rather ...
REQUIRES additional addon to display textures: Half-Life 2 Texture Pack (linked below)
Chapter 1 & 2.
Half-Life 2 Texture Pack for L4D1 port via this link https://www.gamemaps.com/details/33484
Follow the footsteps of Gordon Freem...
"I hate being seen in urban environments... and forgetting my vest."
This is an urban reimagining of Theuaredead`'s "arby26's "NOOO, MY VEST" Francis" workshop submission back in 2017, albeit with new urban camo jeans and a cleaner ta...
The survivors find themselves on a riverbed and follow a road to the town. Then they must fight to the top of the office building where the rescue helicopter awaits.
Thanks:
• Yanzl - for the original L4D2 campaign.
Link to orig...
L4D1 MW2019: Medicinal Pack
A pack of healing items. Features fully fixed and accurate game animations, sounds, and materials.
For the Hud Icons
You need to edit the file "mod_textures.txt"
C:\Program Files (x86)\Steam\steama...
Posted this review
Pros:
Cons:
Conclusion: