The Last Ore Chasm

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Developers & Credits

  • Joel "noethis" McDonald

File Details

noethis_mp1.zip

(348.7 KB)

View Changelog

Version 1.0 Final

Featured
  • Map
    Tiberium Steppes
    N/A

    Located in a verdant valley, this four-player map offers a small initial base area with a bit of tiberium and a Tiberium Spike, Expansion is the key, there are plenty of green tiberium fields and a few blue ones. The map is centered wit...

    8,522
  • Map
    Dead and Gone
    N/A

    Ok this map is basically what I've seen many cnc3 fans asking for: An assymetrical, detailed and overall good quality map. The primary feqature of this map is a large gully that inadvertaintly divides the map in 2. One can tell a battle...

    4,658
  • Map
    Hell's Passage
    N/A

    Many expansion fields and tech objectives. Map is a good balance between choke points and open land. Also features a Back door to each base for sneak attacks.

    6,344
  • Map
    Bulgaria
    N/A

    This is a 2 player (1vs1) map based on level 12 from the C&C95 GDI campaign. This map is set in Bulgaria where the original took place, in a borderline Yellow Zone. This is an asymmetrical map with either side starting in opposing corner...

    8,706
  • Map
    Isles of Dread
    N/A

    Unless you plan to build directly onto the path leading out of the base, which is still a viable rush strategy - just slightly less so, you're only going to have room for power, one or two refineries and your first war factory. Hopefully...

    5,900

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