RA3 Mod BuildStudio
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Description
Red Alert 3 was created using Electronic Art’s (EA) Sage Engine.
The Sage Engine utilizes 3DSMax as its main application for creating art. There are 4 main tools that are used in 3DSMax: .W3X Exporter, w3d Skin modifier, w3d utilities and w3d materials. These are generally referred to as the W3D tools.
The W3X viewer allows the user to view the W3X files exported from max before bringing them in-game.
The Sage Engine also uses WorldBuilder, which is a proprietary application for the creation of single-player and multiplayer maps for the game.
Changelog
Sage Engine Red Alert 3 was created using Electronic Art’s (EA) Sage Engine. The Sage Engine utilizes 3DSMax as its main application for creating art. There are 4 main tools that are used in 3DSMax: .W3X Exporter, w3d Skin modifier, w3d utilities and w3d materials. These are generally referred to as the W3D
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RA3ModBuildStudio...
(129.1 MB)
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Version 3.0 Complete
- RA3 Map GeneratorN/A
This map generator can generate 1-6 players land/water maps, and 2/4/6 players tournament (symmetrical maps). Current settings include textures & texture blending, heights, height smoothing, water height & reflection etc. These settings ...
- Tsunami ReduxN/A
Each player will start off on his or her own private island (4 total). This is a great map for those that like to have long naval battles. Tip: Money will be consumed quickly, make sure you monitor your resources and don't over spend. It...
- Island LimitsN/A
Two seperated islands to the right and the left. Each of the islands has two Ore Nodes and several civilian buildings. In the middle is a floating fortress with two Ore Nodes and four shockwave-artillery-tu...
- Tri-CorpsN/A
This is a Version update 3 player map with an added central Island which can be captured and defended. There are no starting defences with the central island, the buildings and comodities have to be garrisoned/catured and protected with ...
- Battlebase XN/A
The idea behind this map was to say that this is part of the fortress that would be the place to hold the Japanese soil that the emperor insisted should be carried around for him, for when he has to visit the fortress. Battlebase X is a...
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- Shipwreck ShoreN/A
My third map for Red Alert 3. Average-sized, forest map with a lake bordering bases of both players. Pressure on naval game ensured. Capturing islands on the lake is high priority to succeed. I tried to recreate Deadman's Ridge but it ki...
- Battlebase XN/A
The idea behind this map was to say that this is part of the fortress that would be the place to hold the Japanese soil that the emperor insisted should be carried around for him, for when he has to visit the fortress. Battlebase X is a...
- A Place in the HeavensN/A
A Place In The Heavens features a new and extended array of units to use including the Tankbusters, Engineers and the IFV Gunner. The Clan choice area is used to select the Clan for your units. This affects the outcome of your units as...
- Mount fuji captureN/A
Mount fuji capture Your task is to fight off the terrain, which was captured by the Russians. Co-operative mission for two players or one. Settings: It is recommended to play 2 players, but can be one 1.2 Slot / Two real players! or p...
- Blistering Red SandsN/A
The map is based on the original Blistering Sands map from the up-and-coming Blizzard's game - Starcraft 2. It consists of one large, highly detailed Mykonos-type island with fully symmetrical sides for balanced gameplay. There are 3 exp...
- DC UprisingN/A
DC Uprising is possibly my favourite RA2 map which is why I decided to make it for RA3. This map is good for all vs all matches and each position offers different advantages. Each player starts with the usual 2 Ore Nodes and has 1 nearby...
- RA3 Mod BuildStudioN/A
Red Alert 3 was created using Electronic Art’s (EA) Sage Engine. The Sage Engine utilizes 3DSMax as its main application for creating art. There are 4 main tools that are used in 3DSMax: .W3X Exporter, w3d Skin modifier, w3d utilities...
- Island LimitsN/A
Two seperated islands to the right and the left. Each of the islands has two Ore Nodes and several civilian buildings. In the middle is a floating fortress with two Ore Nodes and four shockwave-artillery-tu...
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