Dual Duel
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Description
This one is my 4th map and it was originally designed for Mission-like scripted gameplay but due to hard modding issues, I'm releasing this one with scripts-free Skirmish Gameplay.
About Gameplay: This one is about pure team play. Two land masses represent each team and are separated by river. Small island town located in the centre of the map, it has a Veteran Academy and expansions and the two land masses are connected by bridges. There are also remote ocean islands with Expansions and Oil Derricks to diverse and protract the gameplay. There are even more terrain features I implemented, which you may find during match play.
Both team mates start close to each other: one on the cliff with no direct base entrance and 2 Ore Nodes and the other one - down the valley with head entrance including a beach. So basically this player will have his hands full defending, but he has 3 Ore Nodes available instantly with no expansion needed. Be aware though, that this player has no nearby expansions (after all, having 3 Refineries is a decent handicap).
IMPORTANT: Due to the specifications of this map it is strongly advised that it should not be played as 4 players FFA (no teams).
Remark: AI may have some pathfinding issues but human players should do OK.
BTW its quite fun to watch 2v2 Hard AI match with full Japanese (EotRS) mirror ;)
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Changelog
07/05/14 ======== No revision notes have been added by the developer.
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File Details
DualDuel.zip
(656.7 KB)
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Version 1.0 Complete
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