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This is a small 2 player map, with lots of space to build, adequate resources with room to expand around the map, mainly sea and air combat, deep water and large palm trees.
15/03/14 ======== No revision notes have been added by the developer.
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Big_Tree_Islands.zip
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Version 1.0 Final
Tokyo Harbour is a map for six players. Each player gets two Ore Nodes at the beginning. The more Ore Nodes you want, the harder they will be to get. In the middle of the map there is a big city with many places to hide your troops. The...
This map is a partial remake of the Red Alert 2 map, Let There Be Fight. The reason it is a partial remake is that I decided to add more water and a middle island for more strategic options. There is only 1 entry point into each of the s...
This is a small 2 player map, with lots of space to build, adequate resources with room to expand around the map, mainly sea and air combat, deep water and large palm trees.
Swimming Hazard is a six player map used in Command & Conquer: Red Alert 3: Uprising. The map features some desert around the sides, while the temperate terrain sits next in the middle with two lakes crossed by a river.
Mount fuji capture Your task is to fight off the terrain, which was captured by the Russians. Co-operative mission for two players or one. Settings: It is recommended to play 2 players, but can be one 1.2 Slot / Two real players! or p...
This is the map I made while creating the Red Alert 3 World Builder tutorial. This tutorial takes you step-by-step through the process of creating a map for the very first time from the initial set up parameters through to creating a fi...
This map was made with 2 vs 2 in mind, but is also suitable for 1 vs 1. Each player will start on the same Island and their team mate, with 2 ore nodes each. There is an expansion ore node near the edges of the right and left islands, an...
Red Alert 3 was created using Electronic Art’s (EA) Sage Engine. The Sage Engine utilizes 3DSMax as its main application for creating art. There are 4 main tools that are used in 3DSMax: .W3X Exporter, w3d Skin modifier, w3d utilities...
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