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This is a small 2 player map, with lots of space to build, adequate resources with room to expand around the map, mainly sea and air combat, deep water and large palm trees.
15/03/14 ======== No revision notes have been added by the developer.
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Big_Tree_Islands.zip
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Version 1.0 Final
This co-op mission alone or with a friend! The mission "the attack on the Emperor" Settings: = 1.2 slot | Two real players or player+bot ( brutal ) | 1 team | USSR = Slot 3 | bot ( Then put in your hand, preferably the middle ) | 2 t...
This map is a remake of Pacific Heights for Red Alert 2. Each player starts in the corner of the map with 2 Ore Nodes with 2 nearby expansions, one on the water and 1 on the land near the beach. The centre island contains 4 Oil Derricks ...
***** Notes: ****** This map is a 5 player Skirmish map. Finances are kept to a reasonable level with the many Oil Derricks and Ore Nodes available. Access between the 2 islands is via 2 bridges, crossing the river to the north and sout...
This map is designed for 6 players in a 2v2v2 set up. The set up should include a northwest team, a northeast team and a south team. The map was not created as a symmetrical map, and as such there are variations to the start choices affe...
Edited Mount Fuji the God map
Isolated Island is a 2 player map with each player starting with slightly limited building space to encourage expanding. Near each of the starting locations is a third Ore Node located on the third level. There are two oil derricks at t...
This map is set in Amsterdam. Each player starts with the usual 2 ore nodes and 1 nearby expansion. There are 4 access points to each of the 4 player positions, 2 by bridge and 2 by water. The only way to manoeuvre naval units around wil...
Fort Morgan was originally put forward as a suggested Red Alert 3 map by Nocturnal, a forum member on the EA main forums. Having looked at some aerial shots of the historic site in Alabama, I also thought that it could be a good scenario...
This is my first time ever using a C&C editor, but Ive managed to remake my favourite Generals map! Ive also taken onboard a few ideas from the brilliant C&C3 remake to take the best of both. I decided it would work well, especially wi...
DC Uprising is possibly my favourite RA2 map which is why I decided to make it for RA3. This map is good for all vs all matches and each position offers different advantages. Each player starts with the usual 2 Ore Nodes and has 1 nearby...
A normal 6 player skirkmish map. The limited water area means that you cannot build a naval force - however, the urban landscape provides a large advantage to players who use infantry.
This is a 6 Player map designed for long all-around 3v3 team battles. Symmetrical, balanced map with uneven starting positions. (see Burnt-Out Paradise) Believe it or not, but it actually is a remake (recreation) of Bay of Pigs map, tho...
Map named after the 4 pentagonal shaped corner bases. The 4 corner base players begin with 2 nodes, but with expansion into the sea. Plenty of action as a full 5 player map, but seems to be more fun as 2v2 with capture and defend on the ...
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