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ctf_minecraft_doomship_v2
Team Fortress 2
Uploader:
tonycossio
Author:
tonycossio
MAY I MAKE A SUGGESTION? SUBSCRIBE! From the Creator of Minecraft Skyloft comes Doomship. CTF Duel on two ships, Red and Blue. Think this is gonna be easy? Thank again. Each ship has their own Sentry located in the Hull guarding their intel which is surrounded with Breakable Glass. Why not bullet proof glass you say? Look dude, are you paying the bills here or what? So we went a little cheap on the defenses, big whoop. Did I mention the ships are in space? Oh, and don’t fall overboard, you’ll land in the brig. Not too bad, you can have some sweet tunes courtesy of Mario Bros. to keep you occupied.
View Changelog (v2 Final)
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tonycossio
November 2012
I HAVE AN UPDATE THAT MAKES THE MAP BRIGHTER. Could not release it yet (won't let me upload two updates within 24 hours). Check back in 10 hours.
tonycossio
November 2012
DESCRIPTION:
This is my second map, and it’s a beauty.
Based off Vikings, this map imports two ships from Difrio’s Minecraft ships (Public Releases).
The object is to reach the control points located in each ship’s hull. Try to muscle your way in thru the deck or use the platform to shoot the glass in the rear. Escape going back through the rear or use the Pipe to teleport your way through. Did I mention we have cannons? Try to launch yourway across. Shoot down the sails for better visibility.
KNOWN PROBLEMS:
T-Junc. Big issue when importing these minecraft maps. Haven’t figured it out. Tried making/deleting fun details. Ended up just making everything func_detail and compiling without T-Junc. I know that’s sloppy, but it runs great.
The file contains the .vmf and .bsp.
Please leave comments on improving the map.
I thought about making the ships tanks, and having them orbit an Island (Mario Galaxy) were you can shoot each other. Will play with it some moar. I have a lighter version too.
CREDIT AND PERMISSIONS:
Prior permission for map port was granted by Defroi. I have gotten temporary permission from Archanor about using his blimp concept and Mario game (version 2 will hopefully have Zelda minigame instead).
UPDATES AND RULES:
If you need the original files, message me.
I had to compile without T-Junc fix so I would appreciate any help fixing the issue. I tried for hours to get it working, including making / removing items that were func_detail. It works and looks good so I won’t worry about it.
If you are going to release YOUR OWN version please leave the tags on there. If you want to edit the tags you may remove my Server Name and add yours, but keep mine and the mincraft map maker’s name on it.
Non-Official releases look like this:
_minecraft_skyloft_
Do not use “V†or “Bâ€. That is reserved for official and Beta releases. Instead use your initials:
Ex:
ctf_minecraft_skyloft_nw1
Please courtesy copy any changes you make, we may use it as an official release.
Comment on any changes you think should be included in release v2.
Hungry? Come grab a sandvich:
Connect: 68.232.172.22
This is my second map, and it’s a beauty.
Based off Vikings, this map imports two ships from Difrio’s Minecraft ships (Public Releases).
The object is to reach the control points located in each ship’s hull. Try to muscle your way in thru the deck or use the platform to shoot the glass in the rear. Escape going back through the rear or use the Pipe to teleport your way through. Did I mention we have cannons? Try to launch yourway across. Shoot down the sails for better visibility.
KNOWN PROBLEMS:
T-Junc. Big issue when importing these minecraft maps. Haven’t figured it out. Tried making/deleting fun details. Ended up just making everything func_detail and compiling without T-Junc. I know that’s sloppy, but it runs great.
The file contains the .vmf and .bsp.
Please leave comments on improving the map.
I thought about making the ships tanks, and having them orbit an Island (Mario Galaxy) were you can shoot each other. Will play with it some moar. I have a lighter version too.
CREDIT AND PERMISSIONS:
Prior permission for map port was granted by Defroi. I have gotten temporary permission from Archanor about using his blimp concept and Mario game (version 2 will hopefully have Zelda minigame instead).
UPDATES AND RULES:
If you need the original files, message me.
I had to compile without T-Junc fix so I would appreciate any help fixing the issue. I tried for hours to get it working, including making / removing items that were func_detail. It works and looks good so I won’t worry about it.
If you are going to release YOUR OWN version please leave the tags on there. If you want to edit the tags you may remove my Server Name and add yours, but keep mine and the mincraft map maker’s name on it.
Non-Official releases look like this:
_minecraft_skyloft_
Do not use “V†or “Bâ€. That is reserved for official and Beta releases. Instead use your initials:
Ex:
ctf_minecraft_skyloft_nw1
Please courtesy copy any changes you make, we may use it as an official release.
Comment on any changes you think should be included in release v2.
Hungry? Come grab a sandvich:
Connect: 68.232.172.22
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