• cp_forest_shrine
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  • CP_PRIDEROCK
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Download 75 'cp_' Maps for Team Fortress 2.

  • Map

    CP_PRIDEROCK

    Beta

    cp_priderock - symmetrical 5CP map with jump pads (a bit of Quake-style gameplay). The middle point was based on The Lion King's pride rock. Special thanks to: Heyo - Borneo assets. Dr. Spud - Ivy models.

  • Map

    cp_forest_shrine

    A four control point, attack/defend map based on the Forest Temple from Ocarina of Time.

    Blade x64 Blade x64
    10,318
  • Map

    cp_orange_x3_HAMPUS_nologo

    This map is a customized version of the map cp_orange_x3 made specifically for the HAMPUS community. The main difference between the classic cp_orange_x3 and this one is the inclusion of health and ammo packs to help nerf the pyro class ...

  • Map

    cp_orange_x3_HAMPUS

    This map is a customized version of the map cp_orange_x3 made specifically for the HAMPUS community. The main difference between the classic cp_orange_x3 and this one is the inclusion of health and ammo packs to help nerf the pyro class ...

  • Map

    cp_orange_x3_hampus_fix

    Beta

    This map is a customized version of the map cp_orange_x3 made specifically for the HAMPUS community. The main difference between the classic cp_orange_x3 and this one is the inclusion of health and ammo packs to help nerf the pyro class ...

  • Map

    cp_skulls

    Scoring: - once the Warehouse and Labs are captured, the final point (inside the base) unlocks. - enemy teams re-spawn 5 seconds faster once their Lab has been captured. Features: - flying UFOs to shoot from - bases are two story hallow...

    Dan Houser 82 Dan Houser 82
    7,814
  • Map

    cp_auxiliary_operations

    Lots of open space, Interesting buildings, Tunnels. 4 cap point map. Capture all points to win.. Have fun.. :-{= Contact me for link to download to get zip file with additional sounds.....

  • Map

    cp_np_jason_treetops

    A very intricate 5-point Control Point map set high up in the trees. Keep heading between lower and higher ground to complete your objective, and whatever you do, don't fall down! v1.0 - Current map issues: irregular lighting (surfaces ...

  • Map

    cp_industries

    Beta

    This map is part of a school project and i now need beta testers and feedback. Currently the only game mode is Control points but i have plans to add more games and expand the map. Planed modes are MvM, Territory control, Attack & Defend...

  • Map

    cp_warpath2

    Warpath is a 5 capture point map that could be one of the most balanced maps of all time. Valve really made a gem for TFC when it comes to this map. This map represents just that, a classic.

  • Map

    cp_toy_fort_elite_fix

    Description: Control Point (CP's) map with 5 CP's where you play as a miniature soldier on a battlefiled that is based on a bedroom and hallway. Fixed.

  • Map

    cp_crystal_sight_mine

    A 5-point capture point map set in an abandoned mine. Crystals have grown over the control points; whichever team claims a point will see the crystals match their team color!

  • Map

    cp_frost

    A 3-point control point map based in a frozen wasteland and made by another of our students. Stay warm while you fight on here!

  • Map

    cp_SpirtozavoD

    This map started to be since Team Fortress 2 came out. This was my righteous anger to original cp_gravelpit map, where is really difficult defend control points as engineer without good team (and not to mention that good team at public s...

    CAPTAIN_RUSSIA CAPTAIN_RUSSIA
    5,064
  • Map

    cp_ferrum

    CP_Ferrum is a single-stage attack/defend map with three control points. Blu has to attack a Red facility, culminating in a fight over a radio tower. Plays well with low or high playercounts. All assets are packed. Have fun!

  • Map

    cp_stoneyridge

    Snow themed, two point, attack/defend map (like cp_gorge) - with a hint of the construction pack. This is a penny arcade community map over 2 years in the making that was started around the same time as the artpass project competition. ...

  • Map

    cp_desertion

    Desertion is a 2CP map similar to Gorge that I styled after Upward. There's a development thread on TF2maps--just Google it if you are interested.

  • Map

    cp_green_hill_zone

    this is version 1.2 of my TF2 map that i was working on for 1 month now, the reason its 1.2 is because when i uploaded this file, i uploaded the wrong file, cause the original file didnt include the custom textures, but that has been fix...

  • Map

    cp_line

    Beta

    My very first map, A basic CP. I need some help with the scenary ect... Please enjoy it, hope you like it.

  • Map

    cp_kakariko

    Alpha

    You will only receive a team point for capping both dark and light world villages. Beetle is working on fixing that so you get a team point every time you win a round whether it be light or dark. And yet again, give AgeNt_ a round of app...

  • Map

    cp_white_arctic

    Alpha

    This map is a fast-action cp map. Made for low-ish gravity servers (200-400). This map throws the players straight into the action, making the rounds short to medium range and never boring. The map started out as an orange map, but was ...

  • Map

    cp_trainsurfer

    Beta

    The premise is based on the fact that quite a few people have mentioned they like riding on the train on roundhouse (which was a very short distance for riding), so i came up with a map that can take better advantage of train riding.

  • Map

    cp_toy_fort_alt3

    Beta

    This map a map remake cp_toy_fort_beta2. This map became first mine map for TF2. I'm changing this map, because beta2 is unsuccessful for playing teams tf2. After my 12 beta versions and huge help of players TF2 (also special thank to O...

  • Map

    cp_thebox

    First map the author made. Very simple, Not reconmended for online gameplay, better for LAN or messing around. Thanks.