
- cp_niggerhell_v2
This is the map 'cp_niggerhell_v1' for Team Fortress 2.
- mario_kart_soyjak
Mario_kart with none of the old maggot memes
- cp_niggers_1488_noporn
funny map I found. It had a spawn room in the original version but I removed it
- cp_dechudkeep
cp_degrootkeep but with chuddy textures
- CP_PRIDEROCKBeta
cp_priderock - symmetrical 5CP map with jump pads (a bit of Quake-style gameplay). The middle point was based on The Lion King's pride rock. Special thanks to: Heyo - Borneo assets. Dr. Spud - Ivy models.
- cp_forest_shrine
A four control point, attack/defend map based on the Forest Temple from Ocarina of Time.
- cp_orange_x3_HAMPUS_nologo
This map is a customized version of the map cp_orange_x3 made specifically for the HAMPUS community. The main difference between the classic cp_orange_x3 and this one is the inclusion of health and ammo packs to help nerf the pyro class ...
- cp_orange_x3_HAMPUS
This map is a customized version of the map cp_orange_x3 made specifically for the HAMPUS community. The main difference between the classic cp_orange_x3 and this one is the inclusion of health and ammo packs to help nerf the pyro class ...
- cp_orange_x3_hampus_fixBeta
This map is a customized version of the map cp_orange_x3 made specifically for the HAMPUS community. The main difference between the classic cp_orange_x3 and this one is the inclusion of health and ammo packs to help nerf the pyro class ...
- cp_skulls
Scoring: - once the Warehouse and Labs are captured, the final point (inside the base) unlocks. - enemy teams re-spawn 5 seconds faster once their Lab has been captured. Features: - flying UFOs to shoot from - bases are two story hallow...
- cp_auxiliary_operations
Lots of open space, Interesting buildings, Tunnels. 4 cap point map. Capture all points to win.. Have fun.. :-{= Contact me for link to download to get zip file with additional sounds.....
- cp_np_jason_treetops
A very intricate 5-point Control Point map set high up in the trees. Keep heading between lower and higher ground to complete your objective, and whatever you do, don't fall down! v1.0 - Current map issues: irregular lighting (surfaces ...
- cp_industriesBeta
This map is part of a school project and i now need beta testers and feedback. Currently the only game mode is Control points but i have plans to add more games and expand the map. Planed modes are MvM, Territory control, Attack & Defend...
- cp_warpath2
Warpath is a 5 capture point map that could be one of the most balanced maps of all time. Valve really made a gem for TFC when it comes to this map. This map represents just that, a classic.
- cp_toy_fort_elite_fix
Description: Control Point (CP's) map with 5 CP's where you play as a miniature soldier on a battlefiled that is based on a bedroom and hallway. Fixed.
- cp_crystal_sight_mine
A 5-point capture point map set in an abandoned mine. Crystals have grown over the control points; whichever team claims a point will see the crystals match their team color!
- cp_frost
A 3-point control point map based in a frozen wasteland and made by another of our students. Stay warm while you fight on here!
- cp_SpirtozavoD
This map started to be since Team Fortress 2 came out. This was my righteous anger to original cp_gravelpit map, where is really difficult defend control points as engineer without good team (and not to mention that good team at public s...
- cp_ferrum
CP_Ferrum is a single-stage attack/defend map with three control points. Blu has to attack a Red facility, culminating in a fight over a radio tower. Plays well with low or high playercounts. All assets are packed. Have fun!
- cp_stoneyridge
Snow themed, two point, attack/defend map (like cp_gorge) - with a hint of the construction pack. This is a penny arcade community map over 2 years in the making that was started around the same time as the artpass project competition. ...
- cp_desertion
Desertion is a 2CP map similar to Gorge that I styled after Upward. There's a development thread on TF2maps--just Google it if you are interested.
- cp_green_hill_zone
this is version 1.2 of my TF2 map that i was working on for 1 month now, the reason its 1.2 is because when i uploaded this file, i uploaded the wrong file, cause the original file didnt include the custom textures, but that has been fix...
- cp_lineBeta
My very first map, A basic CP. I need some help with the scenary ect... Please enjoy it, hope you like it.
- cp_kakarikoAlpha
You will only receive a team point for capping both dark and light world villages. Beetle is working on fixing that so you get a team point every time you win a round whether it be light or dark. And yet again, give AgeNt_ a round of app...