Download 32 'pl_' Maps for Team Fortress 2.

  • Map
    PL_ECLIPSE
    N/A

    Welcome to the Eclipse! "Eclipse" - is a large single-stage Payload map with a varied style and gameplay, themes set in the industrial desert of the 20th century, consisting of 4 points. Plot: Red team has aquired a huge supply of elec...

    12,370
  • Map
    Pl_RocketRavine
    Beta N/A

    This is a redesign of an old tf2 map called pl_canyon. It has been redone from the ground up to begin balancing it for 24-32 player servers and accommodate all the new weapons since the release of the old version of the map. BLU's object...

    13,196
  • Map
    plr_blowin_the_bank
    N/A

    Get ready for a showdown in the Old West! This is a payload race map that will have players dodging through an abandoned town to see who can get their cart to the bank first! Made by one of our up-and-coming crewmembers.

    6,371
  • Map
    pl_waterlock
    N/A

    A Payload map created by taxicat for Team Fortress 2.

    6,068
  • Map
    Pl_Canyon (Old Rocket Ravine Beta)
    Beta N/A

    ATTENTION: This map has been redesigned for 24-32 player servers and updated to accommodate the new weapons released since this older version. The new version is entitled pl_rocketravine, so it's suggested that you download that instead...

    15,132
  • Map
    pl_cornfarm_rc
    N/A

    Corn Farm is a single-stage payload map. I didn't make any custom content, so there shouldn't be any in it. Edit: Updated to RC.

    5,427
  • Map
    pl_borneo
    N/A

    Pl_borneo is set in secret facilites in the jungles of Borneo. The map is a single stage payload map with 4 areas of battle. The whole map took 9 months to develop, 1 for planning, 3 for playtesting an undetailed version, and the rest ...

    20,752
  • Map
    pl_vesper
    N/A

    An alpine themed Payload map with rollforward, rollback, and dynamic gate elements. BLU must assault RED's base to uncover their hidden explosive stockpile and disable it. CP 1 and 2 both have gates that BLU must destroy when they cap t...

    7,482
  • Map
    pl_minepit
    N/A

    This is the Minecraft map seen on the TF2 blog. Thanks to everyone who showed their support over the last couple of months. Without the playtesters and server hosts, this wouldn't have been possible!

    8,588
  • Map
    pl_boundary_final
    N/A

    Boundary is a single stage payload map in the same vein as Badwater, but with a snow theme. Special thanks to Rexy for the custom explosion, Tyker for the snow cart model, and FLSH for the Knifeback Mountain poster.

    8,709
  • Map
    pl_dirty_bomb
    Beta N/A

    Standard 4 CP payload map. Map is now in beta testing (beta3). Latest build of the map is running on server Rocket Jump #1 (91.157.56.21:27015 / Europe). Feel free to check it out.

    6,723
  • Map
    pl_curve
    N/A

    Curve is a payload map with a slight twist. It has one extra control point compared to basic Valve maps which makes it have longer track. There are also couple of obstacles on the track that are moving away once the cart is pushed near t...

    5,583
  • Map
    pl_victoryroad_b1a
    Beta N/A

    A simple Payload of a recreation of Victory Road from Pokemon Fire Red/Leaf Green. *Three Payload capture points. *All top and front textures taken from the game, rest had to be made. *Detail grass sprites *Animated Water & Flowers *Eve...

    14,741
  • Map
    pl_donut
    Beta N/A

    The objective is ofcourse to get all 4 points but there is a twist besides just pushing it arround. When a enemy point is captured the cart will become under control for the capping team for 90 seconds (this makes it impossible for the o...

    4,922
  • Map
    pl_dbheights
    Beta N/A

    This is an update of pl_db_heights_v3 (b4 was skipped because it was not released on fps) This version if an extensive revision to the first part of stage 3, and somewhat minor changes to the end of stage 2. Please stay tuned for the fi...

    7,244
  • Map
    pl_caterpillar
    Beta N/A

    First release of pl_caterpillar (beta1). This is a single-stage payload map with 3 CPs. It combines desert and alpine theme. Both teams have 2 exits out of their bases that lead to a different part of the map to help flanking and attack...

    5,328
  • Map
    pl_blockland
    N/A

    A fun Payload, I'll leave it by this, this is the finished version. There are 2 bugs, as to been seen on screenshot 3 and 4, the floor and ceiling are invisible, but you can still walk there, and the water in screen 4 doesn't look so goo...

    6,404
  • Map
    pl_wintertown
    N/A

    Here is a one stage payload map for Team Fortress 2, this map is a winter themed map which is covered in snow which definitely gives this map more of a Christmas feel to it, (perfect for this time of the year). The map also includes seve...

    7,942
  • Map
    pl_nPShrinkingLab
    N/A

    Having been shrunk by the Uber Medics, play in the laboratory cabinets in this head to head payload race.

    6,011
  • Map
    pl_yamashiro_medieval
    N/A

    (Medieval Version) Singlestage payload map. A bit of the most iconic Japanese architecture. Custom Content Credits: EArkham - Japanese Privacy Screens EArkham - Japanese Paper Lanterns Updates coming soon

    11,070
  • Map
    pl_yamashiro_b3
    Beta N/A

    Singlestage payload map. A bit of the most iconic Japanese architecture. Custom Props Credits: EArkham - Japanese Privacy Screens EArkham - Japanese Paper Lanterns

    6,922
  • Map
    pl_retawdab
    N/A

    Mirrored Maps Series 1 - Badwater Basin. Team Fortress 2 maps mirrored as accurately as possible to their originals. Right becomes left, left becomes right, giving maps we know like the back of our hands a fresh take. It will mess with...

    16,922
  • Map
    pl_SierraScurry
    Beta N/A

    basic payload map. There is no 'Forward Spawn' for either team. The spawn control is done through the big building in the center of the map. Its located directly across from both spawns and the doors are controlled based on what points e...

    7,780