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Uploader:
NIPPER
Author:
NIPPER and DrBoo
Map3 (moria): Hold use on the book-button until the bucket falls. Ignore the progress bar. Make sure everyone is on the side of the room with the book too. This will be fixed in the next version. Updated to version 3 on 10/16/09
View Changelog (v3.0 Complete)
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By brackrunner
August 2013
Pros
- Funny to play
- Beautiful maps
- There is the challenge
- It's an original "scénario"
Cons
- The book too long to activate ;-)
My favorite map actually, I loved it.
Thanks you, author !
By Megadude
July 2013
Pros
*Good design.
*Easy to find your way around.
*Some areas well detailed.
*Quite liked the design of map 2.
*Ride in map 2 was a nice touch.
*Several different environments.
*Custom textures.
Cons
*Some early areas lacked detail.
*The concept of this map could be better explained by used of custom graffiti or decals.
*Bots couldn't climb ladders in house in map 1.
*Had to wait far too long in the room with the paintings and raising ceiling in map 2, before panic event started and we were let out.
*A lot of failed sound console warnings.
*The book button issue.
*Invisible walls in some areas of map 4.
*Panic events in map 4 seemed to happen on their own for no reason.
*Bots wouldn't pick up the health kit in the toilet in the saferoom between maps 4 and 5.
Overall an ok map with only a few issues to be addressed. This campaign though does seem very confused though. If you want to get through a concept for this map, try using custom graffiti to explain it.
By Tsuzuko
April 2013
Pros
Good difficulty
Nice length
Good direction
Very creative
Nice design and details
Nice difficulty
Plenty of references and recreations
Good AI, barring one issue in the cons
Fun events and hidden secrets
Decent dispersal of weapons and ammo, but could use more molotavs and bombs.
Custom Poster
Cons
Any point in putting an ammo pile right outside of the first room?
AI wouldn't take medkits in first room? (Not the issue I mentioned in pros)
As mentioned, the book's progress bar is broken. You actually have to hold it in for about 30 seconds for it to trigger the horde.
The issue with the AI is the long narrow staircase in either map 2 or 3. They constantly fall off that thing and I kept having to wait for them to pick each other up to continue.
Finale makes little sense. The finale set up is funny by just huddling up on a bed killing zombies, but I don't get it. You hit a button, it turns green, after the final hordes are defeated a red and blue light comes out of it and you follow it into a tunnel that leads to a graphically glitched black room and you win? What room is it and why does it save us? Especially when it's wide open and seems to have no door.
This is a wonderful campaign. It's creative and lots of fun. It's certainly one of the most entertaining campaigns I've played. Barring a confusing ending, this gets my recommendation.
By MisterSmoker
April 2012
Pros
Different environments.
Lots of custom content.
Very much details.
The jungle map is my favorite.
Cons
The speech in the "round room" at map 2 is too long.
Moria level is too hard.
Such an addictive campaign! Love the concept of having nightmares and waking up at the end! Great work!
By w3stn113
August 2011
Pros
-AMAZING recreation of haunted mansion
--loved riding the cart xD
-was unaware of the lord of the rings and evil dead recreations, but can admire them now
-fun traps
-multitude of detail and effort clearly presented
Cons
-got a little less entertained after haunted mansion for some reason
-confusing ending
incredible map that's easy to admire & respect. deff going to be a frequently played map.
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