Stonehenge map is a pretty though idea, though....
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//
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Author
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Rating
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Author
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Author
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Leafo
Author
Leafo
Game
Left 4 Dead
Rating
10 DeadCity Campaign
6 Maps
Co-Op
Survival
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Updated
10/23/10
Uploader
ilcannibal
Author
ilcannibal
Game
Left 4 Dead
Rating
Stonehenge Survival
Left 4 Dead
This map was based on Stonehenge however I changed it a bit. It's a survival map which is...lets just say..quite hard. Lots of supplies are round the map. Start the game with a radio balanced on one of the rocks. (You shouldn't miss it)
View Changelog (v1 Beta)
Write a Comment
Write a review...
Pros
- The whole Stonehenge idea; it's one of the mysteries of the world and it is unique to L4D.
- Good amount of supplies; you won't use everything in one lifetime aha.
- The rocks and Stonehenge itself looked pretty well made with the displacement and all.
- The infected seemed to spawn perfectly all around us; the navigation mesh is flawless.
Cons
- The weapon placement was awkward and unnatural.
- The loading poster goes black after a second when the map is trying to load.
- The terrain is unnatural, pointed, and not as easy to navigate.
- The overall idea of the map is unique, but I'm not sure if it is really worth playing. I think you could have done much better with the details and lighting. I see a lot of room for improvement, and I do see this is beta, so I'm not worried you won't pull through. I also thought you could have done better with the terrain displacements, since you did such a good job on the rocks. As the map stands now, I just think it needs far more improvement before it can be played seriously. I will be around, to update my review as you update this, feel free to message me for any ideas or help you may need.
My Rating:
Pros
- The whole Stonehenge idea; it's one of the mysteries of the world and it is unique to L4D.
- Good amount of supplies; you won't use everything in one lifetime aha.
- The rocks and Stonehenge itself looked pretty well made with the displacement and all.
- The infected seemed to spawn perfectly all around us; the navigation mesh is flawless.
Cons
- The weapon placement was awkward and unnatural.
- The loading poster goes black after a second when the map is trying to load.
- The terrain is unnatural, pointed, and not as easy to navigate.
- The overall idea of the map is unique, but I'm not sure if it is really worth playing. I think you could have done much better with the details and lighting. I see a lot of room for improvement, and I do see this is beta, so I'm not worried you won't pull through. I also thought you could have done better with the terrain displacements, since you did such a good job on the rocks. As the map stands now, I just think it needs far more improvement before it can be played seriously. I will be around, to update my review as you update this, feel free to message me for any ideas or help you may need.