A port of FFHRRM to L4D1. Contains all the same changes with a few differences and compatibility edits. See the Changelog for more details and links to the original FFHRRM on Gamemaps and Steam Workshop. DO NOTE: This mod includes Lo...
Browsing 'Rebalance' Mods
- Fire's Flaming Hot Rebalance And Realism Mod - ...
End of results.
Featured
- L4D1 - [Blue Archive] [Chrome SG]N/A
L4D1 - [Blue Archive] [Chrome SG] Installation Use the next Tool in order to install the mods Easy Addons Installer Tool Watch the next tutorial video If you do not speak Spanish, turn on subtitles.
- Hillview RaptureN/A
Hello again, after like four years and a full Steam2 leak I have returned to provide the best version of Hillview Rapture I've ever done. Is it perfectly 1:1? Hell no, but that was never the intention with Hillview. It was always to tr...
- Pre-Release Subway AdvertisementsN/A
The pre-release advertisements seen in early media were obviously different, a few being less stylized than the final game, like the blood advertisement for example. The retail is that of a drawing by a child, whereas the pre-release...
- Kicked Out: Chapter 4 (L4D1 Port)N/A
A campaign that is a sequel to Never Ending War. I have been working on this campaign for a good long while along with 2 other short campaigns. The survivors get kicked out of Nick Smith's car (then it crashes) and they have to go on ...
- Last Hours: Chapter 5 (L4D1 Port)N/A
After the events of 'Kicked Out' the helicopter crashes and the survivors most go through a flooded City, Lab and Parking lot. This campaign started being made in March of this year. I have kept this and another campaign... a secret b...
- Half-Life 2: Highway 17 (L4D1 Port)N/A
The survivors were trapped in a dock, they must go through Highway 17 to find the evacuation point and call for help to leave out here. Link to original: https://www.gamemaps.com/details/19999
- At The Gloaming Ⅱ RE (L4D1 Port)N/A
故事在黄昏时刻之后,直升机驾驶员被感染,飞机坠毁在北方边境的城市,幸存者们跟随军方撤离的路线,寻找救援。 After the story in <atthegloaming>, helicopter pilots are infected and the plane crashes in a city on the northern border, and the ...
- L4D1 E3 Francis from Beta build June 2008N/A
L4D1 E3 Francis from Beta build June 2008 Installation Use the next Tool in order to install the mods Easy Addons Installer Tool Watch the next tutorial video If you do not speak Spanish, turn on subtitles.
- Cry of Fear Sewmo (Smoker)N/A
This is a port "Cry of Fear Faster (Hunter)" for l4d1 The model, textures and sounds belong to Team Psykskallar CREDITS - https://steamcommunity.com/sharedfiles/filedetails/?id=449315743 ---------------------------------------------- ...
- Suicide Blitz (Versus+NAV Fix)N/A
original map by tsr2 details/2334 1. Remake map 1 nav to fix no horde spawn area issue 2. Replace coop maps with versus maps in mission file 3. Delete coop map .bsp files
- Gas Fever (L4D1 Port)N/A
This Campaign take place before the Passing. The jimmy gibs car its out of gas now the survivor must find a gas station to fill up the car. A great campaign with the new generator Finale! Be ready to kick some zombie ass! OPEN TO NEW...
- L4D1 Minecraft Guns V2N/A
L4D1 Minecraft Guns V2 Minecraft styled guns, as featured in Deathcraft Installation Use the next Tool in order to install the mods Easy Addons Installer Tool Watch the next tutorial video If you do not speak Spanish, ...
- L4D1 G36k rifle OnlineN/A
L4D1 G36k rifle Online custom sounds for gunfire. Installation Use the next Tool in order to install the mods Easy Addons Installer Tool Watch the next tutorial video If you do not speak Spanish, turn on subtitles.
- Pre-Release Inspired Subway CarN/A
This is now the real deal, from the June 2008 leak. Nothing more to say other than that! Bridge and Tunnel Club Turtle Rock Studios - Original assets. Ceno - Port, misc compile changes.
- Blood Harvest APOCALYPSE (Versus+NAV Fix)N/A
original map by ROMBU details/4375 1. I modify mission.txt so we can play this map in versus mode 2. Change Clip brushes to PlayerClip brushes on map 1,3,4,5 (modify18 lump files) Special infected can enter more areas.