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GameMaps Left 4 Dead 2 Mods Improved Bots (Advanced)
Improved Bots (Advanced) created by Dziggy.
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Changelog
Reviews (111)
The full description of the mod is in the changelog. To view it, click the icon in the top-right corner of the preview images above. This mod makes several changes to bots to make them act more like human players and make them more reliable as teammates. They can use melee weapons, rescue you if you die, react quicker to a teammate being attacked by a special infected and much more. Note: This version of the mod is not intended for servers or multiplayer. Please use the simple version for that. This version is intended for offline single player use.
Version: 3.0  (Complete)
Last Updated: 05/18/13
Released: 05/18/13
Author: Dziggy
Publisher: Dziggy
File: Improved Bots - Advanced.vpk  
Size: 0.04MB
Tagged: Scripts, gameplay, bots,
Pros:
-Bots can be commanded by Alt -Bots will continue when dead -Bots will shut saferoom doors -Bots will avoid shooting you like human players -You can play with them on any mode.
Cons:
-Bots don't carry/lead on when you are alive like when you're dead -Bots aren't the best with melee.
Conclusion:
The AI in this mod looks well improved and act more like human players; the cons aren't a big deal but I like my group to lead on at times.
Pros:
-Bots can now take over as the "leader" if you were to die, and can rescue you from rescue closets. -Bots now react faster if you are pinned by Special Infected. -Bots now keep a certain distance from the player to create a more compact group. -Bots move around players to shoot if the player is between the zombie and the bot. -Bots are able to use melee weapons, and the number of bots using melee weapons are able to be set via "Alt" key.
Cons:
-You have to use the console command "sv_cheats 1" to use bot commands, but that's only if you want to grub for Steam achievements. -Bots still have that annoying tendency to attempt to use health kits on you in the heat of battle/crescendo events.
Conclusion:
This is a fantastic mod that is imperative on Expert Single-player. Download this mod now if you don't want to die. It drastically improves the thinking of AI bots with a few scripts. There are a few more features to this mod, but the features in the "Pros" column were the ones really stuck out to me during my gameplay. No more restarting campaigns, yay!
Pros:
• Game doesn't end after player's dead so you can either wait until bots will rescue you or you can take control over one of them and handle all threats by yourself and revive yourself with defibrillator, if you have one
Cons:
• Glitched when player is constricted by Smoker - bots will run to save you, but almost never they shoot Smoker, also 1st bot which arrives to you will never melee you, always it will be assisting 2nd bot (-0.5)
Conclusion:
Must-have for every single L4D2 player - when you'll have no one to play with, these bots won't make you ragequit from game and swear at everything and everyone cause you failed to pass campaign again :P
Pros:
• Game doesn't end after player's dead so you can either wait until bots will rescue you or you can take control over one of them and handle all threats by yourself and revive yourself with defibrillator, if you have one • Ability to use melee weapon (although with poor results) • Bots don't wander off too much, especially with melee weapon in comparison to simple version • Greatly improved reaction when player is attacked by Special Infected (excluding Smokers - see cons) • Easy to prevent bots from picking up melee weapons • Simple commands like "Wait!" and "Hold fire!" really helps in making some good tactics for Crescendo Events and finales
Cons:
• Glitched when player is constricted by Smoker - bots will run to save you, but almost never they shoot Smoker, also 1st bot which arrives to you will never melee you, always it will be assisting 2nd bot (-0.5) • Still unable to pickup throwables - they doesn't have to use them, picking them up so player can only swap to bot and use it would be enough :) (-0) • Unable to move from Spitter's goo when "Wait!" command was used - moving just enough to escape goo should be possible (-0.05 since dunno if this is possible to do) • Still unable to pick up weapon of the same type when they are low on ammo (e.g. bot will never take Pump Shotgun if he has empty Chrome Shotgun) (-0.05 since it is a real rarity to make this situation happen) • Sniper bots still fail (-0.15) • They doesn't treat Tank as a big danger - when someone is incapacitated, they will always try to hug Tank to death :) (-0.1) • Unable to choose Survivor from menu, but only if you're trying to play with original campaign - on custom campaigns everything works properly (-0.1) • Using any option but changing difficulty blocks achievements (-0) • For no apparent reason doesn't work right after starting game - I have to click on Single Player, get back to menu and then mod works (-0)
Conclusion:
Must-have for every single L4D2 player - when you'll have no one to play with, these bots won't make you ragequit from game and swear at everything and everyone cause you failed to pass campaign again :P
Pros:
- Bots are absolutely more intelligent now! - They can pick up melee weapon! I saw one of them picked up a chainsaw then killed a whole mob of Common Infected in a few sec! - They would continue playing after you died! Thankfully a bot had rescued me by picking me up from the close-set a moment after I got killed by Charger! - Now I can finally play Versus or any other Survivors-Vs-Infected mode ALONE!
Cons:
- Survivor Bots still can't pick up grenades, defibrillators or revive a dead fellow survivor with the defibrillators! It's useless to hope that Bots will revive you in any Finale chapter if you got killed! - Terribly they don't know how to start a rock concert in The Concert Finale (Dark Carnival)! Seeing the Survivor Bots just hanging around in the DJ Place on the stage in Versus Mode really annoyed me!
Conclusion:
Some people said that they can't choose survivors. Then I would say that they could choose survivor by pressing F2 then taking their choice! Otherwise they would still only be playing Nick or Bill continuously! No offense! :)
Last Updated: 05/18/13 Version: 3.0  (Complete) Views: 298,389
Including @ N_Hell_Follows command I also found a set of commands to improve performance of Bots. The premise is you need to have Sourcemod. sm_cvar sb_l4d1_survivor_behavior 1; sm_cvar sb_allow_leading 1; sm_cvar sb_max_team_melee_weapons 18; sm_cvar sb_all_bot_game 1; sm_cvar allow_all_bot_survivor_team 1; sm_cvar sb_stop 0; sm_cvar sb_escort 0; sm_cvar sb_unstick 1; sm_cvar sb_min_attention_notice_time 1; sm_cvar sb_friend_immobilized_reaction_time_vs 0.1; sm_cvar sb_friend_immobilized_reaction_time_hard 0.1; sm_cvar sb_friend_immobilized_reaction_time_normal 0.1; sm_cvar sb_friend_immobilized_reaction_time_expert 0.1; sm_cvar sb_threat_medium_range 700; sm_cvar sb_threat_close_range 500; sm_cvar sb_threat_far_range 900; sm_cvar sb_separation_danger_max_range 350; sm_cvar sb_separation_danger_min_range 100; sm_cvar sb_separation_range 100 sm_cvar sb_rescue_vehicle_loading_range 50; sm_cvar sb_battlestation_human_hold_time 2; sm_cvar sb_temp_health_consider_factor .35 sm_cvar sb_max_scavenge_separation 1500 sm_cvar sb_combat_saccade_speed 9999.0 sm_cvar sb_normal_saccade_speed 9999.0 sm_cvar sb_follow_stress_factor "1.0" sm_cvar sb_transition "0" sm_cvar sb_toughness_buffer "15" sm_cvar sb_allow_shoot_through_survivors "0" sm_cvar sb_sidestep_for_horde "1"
You can also disable the friendly fire by adding these lines: survivor_friendly_fire_factor_easy 0 survivor_friendly_fire_factor_normal 0 survivor_friendly_fire_factor_hard 0 survivor_friendly_fire_factor_expert 0
No, it's not fair, and not real.
It's a video game. Of course, it isn't real.
Add god 1 is not better?
I think there's a big difference between disabling friendly fire and adding God mode. The friendly fire is already disabled for EASY difficulty. I don't see a problem with disabling friendly fire for NORMAL or ADVANCED difficulty if that's what people want to do. I think it's a good idea to disable the friendly fire if you are using bot players. They are not like human players. They have a tendency to get in the way.
muy muy buenos solucionaron mi problema muchas gracias!!!!!! 10/10 lo único q' me gustaria q' fueran mas expertos... pero bueno.. :P
How do you toggle the leading?
Hey, everyone. Sorry I haven't been around for a while. Just want to let you guys know I am working on a few small updates for this addon and I plan to get it updated this weekend. Check back then for more info.
Author
Hei,Can You Make General Improvement (Advanced) Without Make Silenced SMG Become MP5?
Pros:
-Bots can be commanded by Alt -Bots will continue when dead -Bots will shut saferoom doors -Bots will avoid shooting you like human players -You can play with them on any mode.
Cons:
-Bots don't carry/lead on when you are alive like when you're dead -Bots aren't the best with melee.
Conclusion:
The AI in this mod looks well improved and act more like human players; the cons aren't a big deal but I like my group to lead on at times.
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