Version 1.2 Final - Epilogue
A 1 map final escape from the frozen northern wastelands after your C130 pilot crashes. Find a path down the mountain and escape.
Tarp Crate models & textures (c) Crowbar Collective, the Black Mesa team, under the CC BY-NC 3.0 license
Tank Music by (c) Jeff Broadbent
**ENABLE HINTS (drive the train)
**VMF (MAP FILE) IS IN THE VPK, OPEN IT WITH GCFSCAPE!
9/9/2017 Absolute Zero V 1.0
This project was created for and dedicated to 3 good friends,
wherever you are: D.M.C., 2009 - 2017
Christopher 'Soul' Toth; Cory Nelson - Lead Tester; The Master - Tester; Mr. Deagle - Tester; Laggmuch & Group - Versus Testers; Dangerous Person/R.T. Frisk - Source Support 2.0!; [TSF] LordNitro|LTD - Source Support; Darkeyes - Concep...
My tribute to the Tank Fever series by Lain.
Target difficulty is Normal; Advanced and Expert are beatable.
Rescue (10min) can come at 3 different places around the map.
Survival with stages (a bit like Helm's Deep)
Now with 7 stages, timings are relative to each stage's start.
Versus / Taaaaank!:
By night, experimental, not thoroughly tested.
Be sure to read the re...
It's been a long road since I started this project shortly before Left 4 Dead 2 was released about 8 years ago, but I'm happy to share with you my custom campaign:
The survivors must escape San Francisco before the military bombs it! After their helicopter crashes on the roof of Day Break Inn & Suites, the survivors must make their way out of the city, across the Golden Gate b...
Fixed NO stringtable files in any map. Tank skin not showing because of wrong extension, and added tank variant to all maps. Took out game music author had replaced so it would not play when enable on other campaigns. Compatible with my workshop version as with all my fixed releases. Never Ending War was a campaign started in mid March 2012 and has been worked on since, It is a 5 map campaign (...
The Parish Beta: Waterfront is a L4D2 campaign that restores the hidden and graphically broken "c5m1_waterfront_sndscape" map to its original and playable condition, along with four other rebuilt and beta-inspired maps. "c5m1_waterfront_sndscape" appeared to be a test map showing off its soundscapes. The Parish was originally planned to start in early morning, and end in the...
New and final update out now!
READ THE CHANGELOG
Players must build barricades to protect themselves,loot corpses and research weapons while looking for carparts to complete the car,fuel it and escape the madness.
Workshop release and update with versus and survival. Cleaned up all maps and fixed secret finales. Left 4 Duluth 2017 is a totally cleaned up showcase offering 4 acts of mayhem set in this idyllic northland city. Battle lifeless zombie hordes as you travel through the maps UMD, Fitger's, Skywalk, and finally Canal Park. Safety lies just across the iconic aerial lift bridge! TO PLAY INTRO TYPE ...
Wow, sorry all, this one got evil with me. Good to go now. Gauntlet back working on final map and the two pink graffiti textures fixed. Turn on hints if you want them. They are in the map. The campaign is now as complete as it will ever be, but will not ever be final. It is playable from beginning to end and has some small bugs (very few). It is not yet fully optimized in map 5, but now that PC...
As promised, here are the original files, all ready for you to use.
1. Download GCF Scape (google it).
2. Download and unzip azeditor.zip
3. Select azeditor.vpk -> Open With GCF Scape
4. Extract all files to your l4d2 directory.
5. Launch the L4D2DK
Always wanted to mod but never had the time or just couldn't ge...
This is a full fledged campaign modeled after the original L4D campaigns. Some liberties were taken expanding Black Mesa East to fit the pacing of first levels. As much of Ravenholm was retained as possible, though various changes were made to better fit the game play of L4D and assist with bot navigation. There's been a few other ports of this already, but it was started long before L4D even h...
I speak spanish and some english
Things you have to know:
-I changed the name (Raccoon City Nemesis) to avoid problems of people who dont know this campaign is based on Resident Evil 3.
0. This is not a recreation, it is a campaign based on Resident Evil 3: Nemesis. I've made several changes to adapt the maps to the L4D gameplay (events, items, paths)
1. The campaign now supports coop and v...
This map made By HSTOP
Type ''map hs_training'' into the console to start the map. Restart Steam and remove other addons from the folder left4dead2/addons if u have any problems. This map created for singleplayer only.
If you enjoyed it please like, comment and subscribe! Thanks! :)
Our ''Hunter Skill'' map is based on the ''Hunter Training'' map by eyeonus. Read changelog please.
- The survivors must once again fight their way to an evacuation outpost. This time during the night.
- This campaign's events and finale are inspired from L4D1 campaigns.
- Super cool 3 mapper with broken link, so we fixed.
- Added a few things to finale map as well.
- Switch in map 2 works as well.
Here is the fixed link version of this map with missing textures included too. This WILL work with the older version missing these items as well. Just added models and material files and fixed the link to this download location.
Owner gave his blessing. Fixed all textures, models, nav issues, etc. I straight ported this directly from L4D1 due to a request from someone who loved playing it originally. This means no melees (well actually only on map 1 and 5 beginning - I was being nice), magnums etc. It makes it more challenging. :). Play tested this many times. It will own you. Enjoy. More ports in the works. Some haven...
This campaign WILL work with the other version here on gamemaps. Fixed sound by adding sound.cache file to sound folder. Updated link in mission file to take players here to gamemaps to get the map.
Our survivors find themselves imprisoned and must solve puzzles to advance through testing stages while defending themselves from the zombie infestation.
Features: cooperative puzzles, random spaw...