Absolute Zero Complete
"Survivors arrive at a quarantined military base only to find the military has already abandoned it. Stuck in the frozen peaks, they need to follow the military trail before it is too late."
A Military base, codenamed: "South Haven", in the frozen Tibetan peaks, survivors need to ma...
Left 4 Duluth 2017 is a totally cleaned up showcase offering 4 acts of mayhem set in this idyllic northland city. Battle lifeless zombie hordes as you travel through the maps UMD, Fitger's, Skywalk, and finally Canal Park. Safety lies just across the iconic aerial lift bridge!
Owner gave his blessing. Fixed all textures, models, nav issues, etc. I straight ported this directly from L4D1 due to a request from someone who loved playing it originally. This means no melees (well actually only on map 1 and 5 beginning - I was being nice), magnums etc. It makes it more challenging. :). Play tested this many times. It will own you. Enjoy. More ports in the works. Some haven...
The Parish Beta: Waterfront is a L4D2 campaign that restores the hidden and graphically broken "c5m1_waterfront_sndscape" map to its original and playable condition, along with four other rebuilt and beta-inspired maps. "c5m1_waterfront_sndscape" appeared to be a test map showing off its soundscapes. It was planned to start in early morning, and end in the afternoon. It cont...
This campaign WILL work with the other version here on gamemaps. Fixed sound by adding sound.cache file to sound folder. Updated link in mission file to take players here to gamemaps to get the map.
Our survivors find themselves imprisoned and must solve puzzles to advance through testing stages while defending themselves from the zombie infestation.
Features: cooperative puzzles, random spaw...
My language is Spanish and I can use English, but no other languages.
Things you have to know:
-I changed the name (Raccoon City Nemesis) to avoid problems of people who dont know this campaign is based on Resident Evil 3.
0. This is not a recreation, it is a campaign based on Resident Evil 3: Nemesis. I've made several changes to adapt the maps to the L4D gameplay (events, items, paths)
MAKE SURE TO ENABLE HINTS. The survivors crashed in their helicopter in the heart of the city, right smack dab in the middle of the zombie apocalypse. Now they need to solve the mysteries and puzzles to fight their way out of thes city.
***Look in the changelog after playing through or if you get stuck and I mean really REALLY stuck in a puzzle).***
MAKE SURE TO ENABLE HINTS!
A recreation of the Pirates of the Caribbean ride at Disneyland in California.
Fixed sound to work = there were 23 custom sounds not working. Added sound.cache file. Fixed map image file. Fixed outrotitle image file. Updated link to download to gamemaps. Enjoy all!
After being firebombed, the survivors must flee their safehouse, and find their way to safety.
Identical to the workshop version.
Supported EMS mutations:
Holdout (exclusive objects included)
Welcome back to the Synergenic Technologies Testing Chambers in this spiritual successor to the "Prototype Mk2" and Prototype Mk3" Campaigns. Fight your way through a strange, minimalist world to escape.
This campaign relies on heavily tiled, small size textures to reduce rendering impact and, hopefully, support more zombies. Because, once again, this campaign utilizes scripted ...
- THIS VERSION WORKS WITH VERSION 4 ON THE WORKSHOP.
- Has all the missing textures and models the other version on this site does not have!
- Link will bring hunters here to download the map.
- Removed 2000 unneeded files (xbox.vtx, sw.vtx, dx80.vtx, and plain ole .vtx)
A 5-map campaign set in various locations throughout Japan. Survivors start in Tokyo's red light district, escaping to Kyo...
My tribute to the Tank Fever series by Lain.
Target difficulty is Normal; Advanced and Expert are beatable.
Rescue (10min) can come at 3 different places around the map.
Survival with stages (a bit like Helm's Deep)
Now with 7 stages, timings are relative to each stage's start.
Versus / Taaaaank!:
By night, experimental, not thoroughly tested.
Be sure to read the re...
Four survivors were riding the train accident occurred near the white forest, they had to trek across multiple regions of the white forest, and finally reach a radio stations and seek help.
Modify the script and panic event mob size
Chapter 3 panic event will reduce the difficulty
On versus mode Tank spawn position will random
Add more melee weapons.
Fixed some map bug.
On game mode...
This is a simple time of day change for Cold Stream, I did this mostly for personal use but thought I'd release it for anyone else who would be interested in it.
Note: This is it's own campaign and doesn't affect the normal Cold Stream at all.
A re-make of Hard Rain. This is my first time using hammer editor, so a few of the areas of the map are unoriginal while I was just trying out random things, in the end I just went with what I had done during the map editing and improved it while I learned.
NF for co-designing.
Femputer for helping me make the poster.
komaokc for his skybox.
bunny for making custom models.
I've started to remaster the existing version of this map and I plan to change a lot of things, along with fixing all of the issues that this campaign has.
At the moment the downloadable version of the campaign is the old version of the map, if you'd like to see progress on the remaster view the screenshots above which show before and after shots of areas.
After escaping from the city in Burning Night, the helicopter of the survivors face problems during the flight and ends up crashing. Now they must cross another infested city to find an escape vehicle in the opposite side of the city. While resting in the first safe room, rain begins to fall, making their journey harder.
It's L4D2 port of Die Screaming campaign and Forage survival map. Special thanks to Soup Toaster and RabidMonkey (Spence) for give me permission to port, Trunten (Ryan) for keeping this project alive, Ernst aka 'Doctor' Vienna Calling author for fix finale crash bug, AlexB for thumbnail and TopHATTwaffle for custom textures.
In a desolate and zombie infested world you and your group try to find some refuge. Your last hope may be an abandoned train station on the other side of town.
Thanks for Juxtapox for give me permission to port it to L4D2, my friend Caio for poster and The Real Ellis for idea.