This campaign WILL work with the other version here on gamemaps. Fixed sound by adding sound.cache file to sound folder. Updated link in mission file to take players here to gamemaps to get the map.
Our survivors find themselves imprisoned and must solve puzzles to advance through testing stages while defending themselves from the zombie infestation.
Features: cooperative puzzles, random spaw...
After being firebombed, the survivors must flee their safehouse, and find their way to safety.
Identical to the workshop version.
Supported EMS mutations:
Holdout (exclusive objects included)
You find your self taking shelter in an abandoned ware house listening to the sounds of the military fighting in the back ground as they try to push back and control the infected.
Please if you do find a bug or just something out of place let me know so i can fix it.
Big Upgrade - Renamed Blackcity Extended from Blackcity - Fixed. Our survivors start out in the country and eventually find their way through the Dark Dead City to be rescued. The original creators of the maps were (Trane 2012 and ILCannibal 2010). Couldn't put a finger on the flakey ending of BlackCity (map 5) so decided to replace it with 3 maps from (deadcity lite - ILcannibal (mad respects)...
No Mercy APOCALYPSE 2, Blood Harv APOCALYPSE 2, Blood Woods APOCALYPSE 2, Crash Course APOCALYPSE 2, Death Toll APOCALYPSE 2.
You can leave all these maps checked off and enabled in your addons list within the main menu to the game. Also,these 5 maps will auto update because they are workshop maps, and they work perfectly on modded servers = Every campaign's map has a string_table.dct file i...
Originally created by user Barracuda several years ago, after being incessantly pestered by me :). This version was initially labelled as 0.9 Beta, but Barracuda decided it was complete and smooth enough and he never touched it again.
So 0.9 becomes 1.0 - final release. Night-time conversion by Barracuda, original campaign by Valve, encouragement/pestering by The Real Ellis.
It will appear as...
"They're on a one-way trip.... to HELL!!"
1.5 (changelog below)
Campaign, Versus, Scavenge, Survival, Mutation
5 (Campaign & Versus), 3 (Survival), 4 (Scavenge)
Bill, Zoey, Louis, Francis
Fatal Freight is a 5-chapter campaign created with a strong focus on delivering balanced gameplay on all difficulties and gametype...
This is a map I have been working on for a long time and i am about finished with it. I believe making this map i pushed Hammer to its limit running into all kinds of problems with too many objects. I wanted to make the map bigger and more detailed but hammer cant handle too much stuff so some things had to be cut. Like falling buildings in the background, chopper coming in with supplies, and j...
Just thinking of new innovative ideas.
In this map you build traps to kill the infected. Right now there are only three traps but more will come.
I want the community to partake in this. So if you have any ideas for traps, Level design, things that should be removed, or anything in general. Post your ideas in the comments.
Please have Instructor hints enabled as they will help you understand...
In this homage to Election Day from Payday 2, the zombie apocalypse has taken over DC. Fight your way to the election boxes, and if you fail, you shall face the firepower of the U.S. Air force... -The clock is ticking!
This fun little map is great for short rounds of Scavenge and Versus gameplay!
- - In both Coop and Versus a special gameplay mechanism kicks in that puts a fun spin on...
Cornfield Bonfire is a halloween edition of cornfield map from Blood Harvest campaign.
Read changelog for changes from original version
Debris that flow above bonfire are missing textures. I have been trying to fix this for a while, but contest is coming to an end so Im leaving as it is.
Version 2.0.1 available now including fixes for prop ERROR signs and more!
The survivors find themselves stuck on the ill-fated ocean liner with a ship full of disease-ridden zombies. They must make their way from their 2nd class cabin on F-Deck up to the Boat Deck where they must fight to escape on a lifeboat. Along the way they will venture through some of the most famous parts of the ship...
Chopper from The Parish crashlanded and the 4 survivors are yet again on a tough situation. To keep yourself always up-to-date, download this from STEAM L4D2 WORKSHOP!
Update 1.3 released 10th of August 2014
Yoshi has been kidnapped by Big Boo! With Mario and Luigi nowhere to be found, it's up to the Survivors to infiltrate the Vanilla Ghost House, defeat the boss, and rescue him.
Do not play this with bots. You can technically complete it with bots, but I'm warning you, it can be frustrating. They are just not programmed to deal with custom bosses or platforming elements.
It is time to get to the rescue in the morning, Bill Zoey Francis Louis the four survivors need to get out of the infected area after no mercy helicopter crashed. Now, the mobs begin coming again.....
Attention:Many zombies and infecteds