The Parish Bridge Survival with AK's
Added a full auto SCAR - 30 round mag, zoom (middle mouse button),same damage as the AK47
Use Lt. Rocky's CS:S Weapon Unlocker to get the SCAR to do damage.
This is a simple time of day change for Cold Stream, I did this mostly for personal use but thought I'd release it for anyone else who would be interested in it.
Note: This is it's own campaign and doesn't affect the normal Cold Stream at all.
This is a port of Lake from CS:GO to Left 4 Dead and Left 4 Dead 2. If you find any issues leave a comment below and if you like or dislike the map leave a review/rating.
This map is based off Death Toll from Left 4 Dead.
A re-make of Hard Rain. This is my first time using hammer editor, so a few of the areas of the map are unoriginal while I was just trying out random things, in the end I just went with what I had done during the map editing and improved it while I learned.
NF for co-designing.
Femputer for helping me make the poster.
komaokc for his skybox.
bunny for making custom models.
CEDA intake area for Harvesting non-infected DNA, Organs and various body parts.
Credit for the Control Room textures goes to Nicky_Da_B from his Deathstar survival map.
You have my permission to re-upload map, change and alter map, without giving me credit if you so desire. You do NOT have permission to include the control room textures from Nicky_Da_B.
If you want to alter the map m...
Our survivors start out in the country and must eventually find their way through the big city to be rescued. This campaign has 5 maps and the original rescue was broken. No longer. The original creator of the map was (Trane 2012). All credit except for repairs / porting goes to the original artist. All nav/campaign maps have been repaired and any alterations required to make the maps playable...
Our survivors start out rummaging a hospital for supplies before venturing forward through several city adventures only to end up in a nightmare called Babel. Their otherworldy escape is something else. This campaign is a combination of 7 maps from 4 different incomplete/broken campaigns (Cursed City - Marcusyaho - 2011), (Axiom - Matt Harrod (Omnis) - 2009), (4sight - Deerhunter), and (Babel ...
Four map campaign that takes place in wooded, urban, suburban, and underground areas at night. Originally created for L4D by Draxonfly. Ported to Left 4 Dead 2 by unknown porter.
Only one event apparently doesn't seem function as intended: a short gauntlet in map 2 won't see a horde. Other than that, the only other bug occurs when the characters in map 4 go down to the lowest level in the sewe...
My first map so don't expect an amazing campaign. The Survivors must travel through an abandoned neighborhood, a town and a city to find an evacuation center at Mercy Hospital. The NAV isn't working very well at the moment and this map is in an early state.
Mini L4D2 campaign.
L4D1's version won't be getting updates as frequently until this map is complete, however the L4D2 version will still...
This is my custom mini L4D2 co-op campaign and I would love it if you guys could help me play test it and provide feedback.
It IS unfinished - so there may be random bugs. The aim of this play test is to find those bugs as well as provide suggestions/improvements on the game-play and aesthetics of the levels.
Level 1 - Developer textures
Level 2 - Developer textures
The opening map to the sequel to The Blartening is here for special stress-testing. Tell me what you think!
After the end of The Blartening, survivors must travel back in time to prevent Blart from ever launching his attack on the world. Players must travel to Mars in order to save the legendary Guy Fieri from a fier-y death, as only he can save the world from Blart's destruction...
Here is the great 6 map campaign "Lost" by Trane. This is coop only.
Added a sound.cache file to map for custom sounds to work.
Created stringtable_dictionary.dct for all 4 of the 6 maps in this campaign. Only 2 maps had them before.
When a map is run by the game and there is no stringtable_dictionary.dct, it will try to create one INSIDE the specific maps .bsp file that is insid...
After escaping from the city in Burning Night, the helicopter of the survivors face problems during the flight and ends up crashing. Now they must cross another infested city to find an escape vehicle in the opposite side of the city. While resting in the first safe room, rain begins to fall, making their journey harder.
I made this for myself and thought I'd share....this is the Parish Bridge survival map with Tier 1 weapons. I fixed the Nav on top of the front tent so you don't get the director spit up there anymore.
This is a remake of my first campaign (now named as "Raccoon City Nemesis Old Version" ... You can play it to compare the differences)
My language is Spanish and I can use English, but no other languages.
Things you have to know:
0. This is not a recreation, it is a campaign based on Resident Evil 3: Nemesis. I've made several changes to adapt the maps to the L4D gameplay (events, ...
Found a bug where the items on the daytime map are only L4D1 items, however the night version works perfectly. I will fix this with the next update.
This is a port of Safehouse from CS:GO to Left 4 Dead and Left 4 Dead 2. If you find any issues leave a comment below and if you like or dislike the map leave a review/rating.
This map is based off Blood Harvest from Left 4 Dead.
An offshoot of Tanks Playground, a little idea we had while playing Tanks Playground with friends.
Survive waves of tanks with increasing difficulty until rescue after wave 10, 15, 20 or 30.
At each wave, one additional tank will spawn.