This map is based on Resident Evil 5 mercenaries mode and it uses music from the game itself (owned by CAPCOM)
The map can be played as a classic L4D2 survival match or a custom mutation, which contains the real mercenaries mode with timer countdown and some new features.
Play it on local server only. I made a custom menu window to make it easier to find.
If you want to play via console:
This campaign now has 5 maps with a new additional map: Stranded. It is a small simple map that depicts how survivors end up in the Complex Course in the first place. This is a very simple map and can be finished rather quickly. Guess it's something of a bonus?
- Fixed the opening cinematic for map 1. Shouldn't be stuck anymore.
- Fixed the finale car drop
- Slightly reduced the first ...
IMPORTANT: This map is in Beta and not finished! This means that some of the chapters may not be the best they can be!
This map will be in Beta until I finish detailing the areas and once that's done will be complete but far from finished. The idea for this map is that I will add stuff that people suggest, including new paths, randomsed pathing, removing/adding items, removing/adding new areas...
A research/barricade based game inspired by rimrook's 'Let's Build a Rocket!' with an added twist. Players must build barricades to protect themselves, while using gas cans as fuel to unlock weapons.
Original map author: raulness & dustpup.
I thank raulness for allowing me to publish the improved map.
New in this map:
Fix stringtable.dct and several bugs.
Improve hint displaying logic and...
An original Survival Map, with a small mansion-esque building acting as the battlegrounds. This contains a copy of the Counter-Strike Knife & a custom Keyboard Melee Weapon. Alongside support for the Gnome Guardians Mutation & the United We Stand Mutation.
All foundations have an end, but how long will they last?
SORRY FOR FIX TO NOT SHOWING IN ADDONS TAKING SO LONG. This one had the escape vehicle invisible. Also added a few shortcuts via entity props in maps 1,3, 4, and 5. Removed unused sound files. Fixed that invisible escape vehicle and added sound to it as well. Fixed version number in mission file. This map will work with 2.1 if you direct connect.
Left 4 Dead 1 campaign that takes you thru the woods. 3 maps and basic good killing fun! Will not conflict with the campaign The Ultimate Woods any longer. Will NOT work with any other release of this map from this site or l4d2maps website.
Town In Survive was made me,but iwas make my own town house and sugar company.
ihave imported the 3 building in tuturials im learn about make my own map,survival.
depends me make new map im complete details.
This map made By HSTOP
Type ''map hs_training'' into the console to start the map. Restart Steam and remove other addons from the folder left4dead2/addons if u have any problems. This map created for singleplayer only.
If you enjoyed it please like, comment and subscribe! Thanks! :)
Our ''Hunter Skill'' map is based on the ''Hunter Training'' map by eyeonus. Read changelog please.
BOT - Battle Ogress Toys
"We are at the big house!" coach says it right. Welcome to the 15-Minute-Mini-Map with a Scavenge Finale in a single oversized room.
With the the exclusive glow-card-edition, the mouth-painted textures and a big can of Sauerkraut, it offers the perfect place for a harmonious supper with friends.
It is far away from the adrenaline soaked everyday business. Be...
The map shall not be reproduced without the consent of the author!!!!!!!!!!!!!!
This is the fourth part of the entertainment map hehe
A total of 10 off, do not look at the level of short, but tank will be like a bee to you, playing with friends is very good......
The survivors boarded the plane, ready to go to a safe place, but in the middle
of the people on the plane were infected, the plane landed in a desert, the
survivors must go through the thick oasis and terror village, underground maze
dark, mysterious Research Institute, the final flight to escape
Welcome To Springfield
This is my 1st time modding/mapping, I tried lots of different things while trying to figure stuff out and stuck most of them into a level... enjoy!
Level is unfinished
very bad optimization
Not sure if I will finish, kinda getting bored of figuring out nav files ect...,
will probably start fresh if I continue, mabey a survival?
Our campaign entry for the China contest.
NEWS We posted version 2 update. This is a map take place in Hong Kong, China.
Hong Kong is infected and survivors find themselves trapped in the city.
This is our first L4D2 campaign. Thanks for playing.
Added sound.cache file for sound to work. Added Crash Course truck fix. Fixed poster and outrotitle. Added working link to mission file so others c...
Russia. A small provincial town. Not even a town, but a settlement. How did you get here? Nobody knows. The only thing that you know exactly is that you need to get out of here.
4 rescue vehicles, fully hand-written finale, excellent musical accompaniment, various character dialogs, etc. In general, everything was done to play was fun.(Google translator)
Owner gave permission to post. Fixed all model and textures issues. Now all the ladders work to go to the roof, all weapons and goodies show up (there are many throughout) etc. Switched to L4D2 Characters. Will update the pics later as they all show L4D1 Characters. I think the landmine field is quite fun to watch when the Zombers go running across it. Booooommmmmmmmmm. LOL :)
Fun survival map that's been ported from L4D1. Fixed any texture, navmap etc issues. Quite fun actually :). Learned a lot about how to properly setup a survival map with this one. Will be retouching my other ones that I ported. Left you lots of goodies to defend yourself. :)
- The survivors must once again fight their way to an evacuation outpost. This time during the night.
- This campaign's events and finale are inspired from L4D1 campaigns.
- Super cool 3 mapper with broken link, so we fixed.
- Added a few things to finale map as well.
- Switch in map 2 works as well.
My language is Spanish and I can use English, but no other languages.
Things you have to know:
-I changed the name (Raccoon City Nemesis) to avoid problems of people who dont know this campaign is based on Resident Evil 3.
0. This is not a recreation, it is a campaign based on Resident Evil 3: Nemesis. I've made several changes to adapt the maps to the L4D gameplay (events, items, paths)