Reviews for Away Stadium

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    • ErrorUnknownGT
      ErrorUnknownGT

      Posted this review

      2

      Review

      No working vpk included. (also the first custom campaign I played, Feelsbad)
    • kurochama
      kurochama

      Posted this review

      6

      Full of labyrinths and the ending is kind of strange

      Until now, I still wonder why the ending ended up in just entering a container saferoom... :o . This campaign is considered as a difficult one. Bot navigation is fine in overalls, but what makes it difficult are the lack of guides & instructions, & some switches have no glow. At some chances I got lucky by pushing some switches even when they didn't glow.
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      Some traps are instant-kill ones, because some floors can break easily when stepped on them, so rushing is probably not a good idea. Due to lack of guides, players need to be careful when jumping over bottomless ravine on maps that require jumping a lot to reach saferoom. "Better safe than sorry" works much here, because some places look doable by jumping, but those could probably traps. Other annoying traps are alarm traps. Some are unavoidable & trigger horde in very long time because the switches to deactivate are located far from where the alarms are triggered. Some avoidable alarms are kind of "killing-me-softly" alarms, because when they are triggered, the endless waves of zombies + SI will chase survivors until they reach saferoom, & the SI zombies' spawn interval is like "Hard Eight" mutation (the SI limit is normal, but they spawn way faster than usual).
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      & then the labyrinths. Just like the title, even the finale consists of labyrinth. I got lost few time when I played on early maps because I didn't expect the labyrinths & just ran by instinct. Then I used my usual strategies, & those miraculously worked here too :D .
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      Then, the finale is kind of strange & insane. At first time, I thought it was about defending till the rescue arrived, but I was wrong. There's no hint either to stay or run. Then after one wave of tank ended, I looked around to the door that had once been locked, & that door was opened. The labyrinth waited me there, with the final surprise. My advice is, bring a molotov to the finale & ready to run as fast as you can. Just throw the molotov at the right time. You'll be grateful to bring a molotov instead of vomitjar this time :D .
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      In overalls, this campaign is full of labyrinths & requires patience & caution when exploring because of the lack of hints. It's better to play with friends here because bots more likely trigger certain traps if there are better weapons in the trap rooms. In short, it's a good map for labyrinth lovers :) .

      This review was posted before the latest release.

    • Mz Cookies
      Mz Cookies

      Posted this review

      2

      ABSOLUTELY HORRIBLE MAPPING, HORDE SPAWNS, ITEM PLACEMENT, VERY BORING. AVOID

      CONS
      - No direction on where to go, only good if you enjoy mazes
      - Maps are way too long, almost impossible for expert players
      - Buggy, awkward to jump over things
      - Absolutely horrible environment, boring, bland and repetitive sums it up
      - Hardly any throwables
      - Bots dont pick up items
      - Even the mazes are badly made
      - Finale ends in a safe room?
      
      There are MUCH better campaigns on L4D maps, don't bother with this one unless it is redone.

      This review was posted before the latest release.

    • insane3004
      insane3004

      Posted this review

      2

      Highly Not Recommended...

      Oh man... Where do I even begin?...
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      Aesthetics
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      The first chapter it not half bad... I've seen better for damn sure, but it more than passable...
      Then we delve into the darkness... The really blocking, bland, boring as hell, pitch-black-darkness for what? Four chapters?...
      .
      For a majority of the campaign... you would not be able to see your own feet if we could even do that in this game... But what if there was light?... It really wouldn't help... Everywhere looks the same... As no place as any purpose... There is very little to break up the monotony in a GOOD way... Slapping random props around it not the solution...
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      There is also the fact that some areas are clear copy-pasted locations from its own previous maps... making an already incredibly lazy hack-job... Even more lazy...
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      And most of the those underground chapters using a whooping 3 textures on average... Does not help...
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      Gameplay
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      The player leading is either non-existent... or abysmal... 
      Most of the time... You won't know whether or not you have been to an area... You won't know where to go, or if you are even going in the right direction... And having every place look like the last definitely does not help in the confusion...
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      Navigation issues were plentiful... The special infected triggered more hordes than I did...
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      The only thing I will give... Is that there were enough supplies for me to get to the end of these ridiculously long mazes in reasonable condition... (Only lost one arm...)
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      Performance
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      It runs well... Surprisingly to no one...
      I would be more surprised if a bunch of pitch-black boxes didn't run well...
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      Finale
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      There is no finale... 
      .
      Instead... We get a designer's hand to the face...
      Instead... We get an army of tanks you have to either kill... or get around... Where you will find rescue in a random cargo container in a hedge maze...
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      I'd speak more of it... But that sums it up...
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      Special Notes
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      When I did my video review for this map... I did it on version 1.0
      If you read the changelog...
      “Fixed map 2 not working. Playable to the end now. “
      .
      This map was released in a literal broken state... I decompiled the map myself... the gate blocking your path has nothing calling it to EVER open... You could not legitimately beat this map if you tried... If the author would have playtested... This would have been more than a little obvious... 
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      yes, that has been fixed since... But the very fact that it was released in such a shoddy state... In a literal broken state... That is just disgraceful...
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      Conclusion
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      What we have here is a mess... If it were only the first and last chapter... Maybe it would be worth a look... but as it is right now... There is no reason...
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      Unless you want to play through a whole lot of barren, dark rooms... I'd suggest you leave this one to its fate...
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      My Final Verdict
      ***Highly Not Recommended ***
      It doesn't matter whether or not there are pros to it... The cons outweigh and outnumber any pros on an objective level...

      This review was posted before the latest release.

    • Grimm0429
      Grimm0429

      Posted this review

      10

      good map

      this was a really good map but I would change the ending kind of weak just to escape to a safe room

      This review was posted before the latest release.

    • Dragonnes
      Dragonnes

      Posted this review

      8

      Interesting map.

      Long, confusing and challenging campaign. Too dark in some places, you've literally got to watch your step.
      Easy to get lost in maze-like maps. No hints besides some arrows on the walls, rare throwables, very frequent hordes appearing all of sudden, not much visual details, minor bugs like supplies outside the saferoom somewhere in the air, though it's all doesn't ruin it.
      And... 5 tanks in the end? Well played. Ended up circling around the maze alone with three of them and witch, bots took down other two tanks and died with honor.
      Still, I guess it's a nice map to play with friends.

      This review was posted before the latest release.

    • yuxuan
      yuxuan

      Posted this review

      8

      fantastic map

      well.This is a good map and it's pretty long.I have to say that the whole journey is excited and hard.some Dark scene are really difficult.some spectacles are magnificent.It's a good idea to play this map with our friends.
      I hope that final rescue animation can be replaced by others such as planes,ships or trains and I think it can be better.Then,sometimes the overlong distance may make people a bit impatient.
      thank you for bringing this wonderful map!

      This review was posted before the latest release.

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