Reviews for Road to Ruin
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Mandys92
Posted this review
Not too shabby if I do say so myself. And I dooo
The first map is quite nice and interesting. The second map has some flaws though and is too frantic. The infinite stream of zombies is too difficult for 2 people on expert and the ladders are often impossible to climb due to the hordes of zombies. And in the end we almost lost due to game telling us to "get on a chopper" while we should have gone into a van.
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Yeah, this one was an experiment on some different styles of gameplay. Indeed it can be way too ruthless on higher difficulties, but I'm glad you liked at least some of it's parts
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AND I DO
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ShineKiaa
Posted this review
3.5 stars, short but quite intense
Based on completion of this map on expert realism twice with friends w/o bots, I think it's pretty cool, quite intense at our my first playthrough. And I think this's the Johnny's map so far that I feel like playing it again after trying it once, lol. I'm gonna just list some of the things that I think if addressed, can make this map better. - Intro scene was bugged again o.o - At my video 36:00, there's a weird wall that doesn't make sense which I believe it's a design flaw - None of our characters were holding gas cans when we were doing the return trip even though we were to carry them back to the truck - At the 2nd run 'cause I already know it's a long gauntlet back to the truck so we scavenged 4 biles at the first chapter and it became too easy to run through at the 2nd chapter. Maybe could make the biles more rare or harder to find? Or maybe only spawn some of them at the 2nd chapter along the way? - It's indeed a short map Overall I think it's quite a fun experience. Thanks for the map
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Hey, I'm glad you enjoyed playing it. About those problems, I'll try to fix them soon. The intro is kinda strange, as it works in single player, and the wall at 36:00 is another bug I still have to find a fix.
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jd8***e
Posted this review
Short but good.
This is a lot shorter than most campaigns, but makes up for it in the tension department. The layout of the maps is (mostly) well done, and it played quite well. The hordes on the last level might need some slight tweaking for higher difficulties, and I've previously mentioned the issues with ladders, but apart from that it was very well done.
This review was posted before the latest release.
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Good to know you enjoyed it!
This comment was posted before the latest release.
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ErrorUnknownGT
Posted this review
Review
Great campaign! However, there are some landscape issues I guess you could call them. There are tears in the landscape by the cliff in the first chapter, you can see through the world there. And there's a wall on the finale blocking the stairway that you can just walk through. Not sure if that was intentional or not. But other than that, it's a solid campaign in my opinion. Quite nice map design, even though it just involves running across a bridge twice, it wasn't that bad. No glitches/bugs. No navmesh issues. Nice work dude. Not a bad campaign at all.
This review was posted before the latest release.
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No I don't sorry. I have 0 experince with mapping. I only play and review them :D
This comment was posted before the latest release.
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Glad to know you liked! I really hadn't noticed those tears on map one, and I'll look into them. And that wall blocking the stairs is a bug, I still don't know how to solve it. Do you have any idea how?
This comment was posted before the latest release.
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End of results.
Posted this review
Simple but fun