Reviews for Cube
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ErrorUnknownGT
Posted this review
Review
This campaign is probably near impossible on expert difficult, simply due to the amount of witches and tanks on every chapter. It might also be confusing to some, especially on chapter 1 where you have to open a metal grate and kill a tank, which may punch you instantly when you open it, one tank suicides straight away as soon as it starts and goes into a T-Pose for some reason. Bots are pretty much worthless for the most part as they for some reason have nav that goes up the stairs on chapter 1 straight into the fire and death. Mostly copy/paste on chapter 1 as well, but an interesting idea. I can't remember the other chapters very well as I haven't played this in a while as I'm writing this from memory and wrote a review on the workshop which wasn't completely accurate, i'll give you that, went a bit too soft. The other chapters were for the most part, pretty much fine and functional and had some nice design. But as I said, this is pretty much impossible on say expert, even advanced I'd recon, so this wasn't made with those difficulties in mind. Also, a long ass finale which gets repetitive, just stick to two tanks and two horde and leave it at that if you're doing a holdout finale. Overall, not terrible, but mediocre I'd say, but not bad for a 1st attempt, just don't have as many tanks or witches. I was thinking of being generous and giving 3 stars, but considering the sheer amount of tanks and witches, I have to cut it short unfortunately. Overall, other than chapter 1, the other chapters weren't so bad from what i remember. And final verdict would be to play this on normal or easy, anything higher will give you a headache.
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Ratman_84
Posted this review
Umm
Ok. Where do I begin? Level 1 I guess. Every time something related to the Cube movies gets released for this game or any game I get excited because I love the movies. However, the concept never really translates well into a game. You make your way from cube to cube trying to find your way out of the maze and typically you get killed instantly by traps and have to restart. There are no traps in this one. That's fine. Just getting through the maze while killing zombies is enough. But the massive hordes and PLETHORA of tanks/witches make this painful. I had to dumb it down to Normal and sprint, leaving my bots as bait, just to make it through this level. Level 2. Back to the tanks/witches. There were so many I had to dumb the game down to Easy. When I got to the part where I had to crawl through the vent, my bots all teleported back to the safe room. There they remained for the duration of this somewhat long level. So I ended up completing 4/5ths of the level by myself, somehow never getting killed by the many special infected, witches, and tanks. Then I had to use the console to kick the bots to end the level and add them back in on the next map. Level 3. Pretty straight forward until the cornfield with a PLETHORA of witches. If I wasn't playing on Easy there would be no way to get through this. Then I get to the finale area. Before finding and hitting the radio there is apparently a short timer on tank spawns. They just kept spawning until I hit the radio. Then, after hitting the radio, there were no more tanks, just a loooong horde with no way of knowing if things were bugged out or if I was getting closer to the escape vehicle arriving. It finally arrive. Then, last but not least, the stats during the credits didn't work. I want to give props for creating something, as mapping isn't easy and requires a lot of time/patience. But at the same time this site has a ratings function so people can determine if they want to spend time playing something or not. With the bugs and the 20+ tanks and 30+ witches in a 3 map campaign, I'd have to say unless you're just really curious, avoid this.
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End of results.
Posted this review
So nice as your first map