Reviews for Getting out

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    • luubinh109
      luubinh109

      Posted this review

      3

      Review

      poorly map design, not much detail 
      » the house does not look like a house it look like a big square box block (especially chap 2 the design are so weird)
      » interior just a few simple object and most look empty
      » Boring final. You just need go around collect gas can and shoot few wandering zombie, after open the door fight with a tank and get in to a boat
      » stupid endless horde and SI spawn continuous at the wood on chap 3
    • ErrorUnknownGT
      ErrorUnknownGT

      Posted this review

      6

      Review

      Mediocre at best I'm afraid. This campaign is way too open, meaning that there's a lot of running involved. It's been a while since I last played, but I remember not being very impressed, I also encountered a crash on the map where the airplane flies overhead, just at the end in the swampy area (I believe it was the second last chapter.) Running back and forth is not enjoyable, especially in long drags, it gets repetitive as well, you should learn how to space out maps properly so they can be enjoyed, take examples from Valve to help you out! Also, forgot to mention, on tha construction site map (aka the walking simulator) there was no commons, just thought I'd point that out.
    • bazrael
      bazrael

      Posted this review

      2

      Boring, not bowling.

      - To keep spawning a large number of hordes from safe room is not challenge but wasting the time.
      - Walking along a ridiculously long path just for covering how empty and monotonous this thing is.
      - Dark environment with background that is harsh to the eyes, like my review. lol
      - The hordes could appear without reason. If they had, the reason may be unreasonable.
      - How could this thing get 4 stars?
    • kaldrake
      kaldrake

      Posted this review

      6

      Neutrals

      Tired with never ending horde.  2-3 times finished playing enough for me. Thanks for good campaign.
    • LilG
      LilG

      Posted this review

      8

      Get me out...

      This was really challenging but I was able to finish this on normal/realism with no problem. I liked how it wasn't really hard from the start but it felt tougher as I progressed. 
      No errors or glitches while playing. The maze concept was cool. There were a lot of Witches but it wasn't too bad to avoid them.
      Supplies were plenty but it felt like you had to conserve them for later,especially the finale.
      
      Only thing was that the bots sometimes stayed in the corner or had trouble navigating the maps. Apart from that great work on this map. I'll make a video of this eventually.
    • Radzz

      Posted this review

      10

      great, but challenging map

      gg, managed to beat this map after 4 tries with bots, it was a lot tougher than i expected, especially at the 4th map where you have run all the way back to cemetory to turn off the switch, there are wayyyyyyyyyyyyy too many zombies and special infected that will chase your ass through and they are coming from everywhere. Also the maze concept was very cool, i had to waste some time to get to the exit since there are 3 ways and only one way leads to the exit. Overall i had some tough time, but it was still enjoyable.
    • jaku
      jaku

      Posted this review

      8

      its a okay map

      i have played this one, it was okay, no any crashes.
      however, the map design is kinda bland. other than that, i had fun playing this one
    • Emersonrick
      Emersonrick

      Posted this review

      10

      Very good.

      - This is really an extraordinary, dignified and extremely obligatory campaign to play with friends.
      - The dosage of items and weapons as well as ammunition requires a lot of ability and strategy.
      - Knowing when to use medkits or pills, or when to use molotovs or bile pump is critical.
      - The labyrinth is extremely well elaborated, we found 3 paths, but only one took us to the exit. It was great to get past him.
      - The corn plantation (I think it was corn) was interesting, forcing us all to walk well together, as smokers appeared and the union allowed a quick reaction.
      "The Witchs around the campfire was fun, I was scouring for items when I fell right over four witchs, I died, of course, but it was fun to rush.
      - We did not find flaws or textures missing during the campaign, everything happened perfectly.
      - I just have to congratulate this campaign, it's very well made and produced.
      - If I have to give any suggestion, it is because, because it contains five maps, it should at least in two external maps be a "day", this would make the campaign more "realistic". But it's just a suggestion.
      Congratulations and Thank you.
      • It's good to encourage. I create some really basic mods, just Scripting changes, I've never been able to create maps, but I know how hard and difficult it is to do everything correctly. I feel good about complimenting and when I need to criticize, I do it very calmly and I try to explain as much as there are mistakes. Keep making maps like this and think about maps "during the day", they are the ones that I like the most too.
      • Thank you for very nice review. Because of people like you some mappers still like to do a map or 2 for this game.I"m pretty sure this campain is not 5 star map but i think it"s playable.

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