Reviews for 江门职院V1.3 Jiangmen PolytechnicV1.3

Write Review
    • kondoriyano
      kondoriyano

      Posted this review

      8

      really fun and challenging map

      a bit rough to the edge but still playable and fun, really like the finale.
      and its nice feature to select dificulty setting on saferoom, and when playing with my friend in his custom server we find the secret level.
      for suggestion im just hoping when we play normal rescue selected we stll can hear those epic music in the original rescue

      Edited: 2 months ago

      This review was posted before the latest release.

    • SMFX
      SMFX

      Posted this review

      7

      7,良好

      良好,场景、路线和彩蛋比较有趣,传送门、救援关挺有创意的,不过细节还需打磨,而且坑点确实很多,毒雾那边我们疯狂迷路,长时间室内也会让心里产生烦躁,不过那里的创意还是不错的,结尾冲刺,不知道为何我们只有房主看见提示限时,而且时间有点短了,我们算是看见的比较及时的了,还是只勉强上去一个。总体而言潜力确实不错,多完善下应该能成为优秀佳作

      Edited: 2 months ago

      This review was posted before the latest release.

    • luubinh109
      luubinh109

      Posted this review

      7

      Review

      Interesting campaign, well design, detail but too much tank on final. Almost 10 tank
      Not a campaign for expert difficulty

      This review was posted before the latest release.

    • DylonElement
      DylonElement

      Posted this review

      8

      整体感觉还可以

      作为看风景的图来说的话,基本上需要看的风景都好好的展示过了,大体上体会到了作者想要给玩家看怎样的风景,基本上都看了一遍,体验还是可以的,也有可以会心一笑的梗的部分,用心程度在这些部分充分体现出来了
      
      优点:
      具有特色的,可看的风景,包括部分路线设计,看得出实地取材方面下了工夫
      部分关卡的游戏体验是较为独特的,虽说难易度上可能没有那么友好
      非常有创意的最终关资源设计(歌挺好听)
      非常不吝啬的资源量
      
      缺点:
      初见杀(包括坑)的成分并不少
      充满连续接witch,狭小空间接(复数个)tank的场景
      可能到了后期关卡,部分场景会看的有些重复,部分场景会有些不明所以
      毒雾图对ai队友极其不友好。毒雾图缺少指引,一边扣血一边迷路因此灭团,用次数堆路径的体验可能没有那么好。能关闭毒雾的选项很棒
      
      整体来讲,本图个人认为是一个瑕不掩瑜的作品,看得出作者的热情,感谢作者能够带来这样的游戏体验,期待您的下个作品!

      This review was posted before the latest release.

    • OWM2_M_B
      OWM2_M_B

      Posted this review

      6

      坑味未免太浓了点

      设计还行,场景不错,细节较糙,nav糟糕,存在bug,有创意但没做好,部分关卡有其它三方图的影子……只从这些方面来看的话,本图是个仍需调整的中规中矩的图(至少不是坑图)
      但当然还有一个不可忽视的方面:感染者生成
      首先本图的witch生成得很频繁,在女宿舍那关甚至直接在一个狭小空间内放了一堆witch,虽然作者贴心地给了高爆弹但还是十分恶心
      而后,尸潮貌似也有点问题,小丧尸一刷就是一堆,被boomer喷到的话小丧尸可能会一口气刷一堆,然后就不刷了……另外,介于本图设计缘故,尸潮基本没有多大威胁,速砍就完事了
      特感倒没多大问题,就是经常会被卡住
      最后是tank的问题。简单点说就是随机刷克过于烦人,救援关的克刷得有点多了(我玩的时候一共刷了7只左右),而且刷克时小丧尸不停刷,挺搞人心态的。由于tank生成频繁,这图带痴呆人机玩的难度远大于和别人组队玩的难度(所以如果你和我一样是个菜比就不要想不开地去带人机过专家了)
      顺带一提,如果你运气和我一样不好,那么游戏就可能在救援关冲刺事件刚开始时就送你一只tank挡道(当然还会刷尸潮)……而且冲刺给的时间稍微拖沓一点都有可能不够,甚至让我怀疑是不是计时出bug了
      总体来说调整下tank和witch的生成,再修下bug、完善下细节,不失为一个不错的图
      
      这里原本放了一堆关于tank生成问题的废话,被我删了,主要是太傻x了

      Edited: 2 months ago

      This review was posted before the latest release.

    • ErrorUnknownGT
      ErrorUnknownGT

      Posted this review

      6

      Review

      Very long campaign, took me over an hour to finish although I died twice. The campaign contains a lot of witches and tanks which does feel rather.. arbitrary. If the author removed the excessive witch and tank spawns the campaign would actually increase in quality in my opinion. So yeah avoid this campaign if you really don't like tank & witch spam as this campaign has a lot, not recommended for expert, advanced if you like pain.

      This review was posted before the latest release.

End of results.