Reviews for Resident Evil 2 RPD (l4d2)
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VeronicaP
Posted this review
review
- it's a RESIDENT EVIL map, for a Re fan it doesn't take more than just that to be excited right? - for a campaign that only has one map it sure is functional. - the layout; really close to the original RPD from RE2. - Quite some bugs, not too much of a pain if you're on coop, but single player...hmm... - too short, but I guess the extented version would be something like the Nemesis campaign.
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DerpinaDerpington
Posted this review
Pros:
- Resident Evil! - Very close to the original location in RE2
Cons:
- I don't have any cons on that map
Conclusion:
As a huge Resident Evil Fan, I played this Campaign in Single Player Mode with bots. I loved how close this map stays by the original RPD in RE2. The end is a very bit difficult as it's not clear at first sight, where you have to go.
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Left_Behind
Posted this review
Pros:
+Resident Evil. +Amazing map. +Quite a challenge depending on your strategies.
Cons:
There's no con's. :)
Conclusion:
I simply love this amazing map. It's quite awesome that you've bought the feel of Resident Evil to Left 4 Dead. :)
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Ceemcneil
Posted this review
Pros:
-Bring back that good ol resident evil 2 feeling -Lovely map just like the original -You need to make this a campaign dude!
Cons:
-Non so far so good!
Conclusion:
Overall...i felt like crying when i played this map for the 1st time.keep at it and make the resident evil experience alive in a l4d way!
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Stovokor
Posted this review
Pros:
-Resident Evil -Very close to the original -You added a Magnum =)
Cons:
-Crashes the game after finishing -a few clipping errors (statues in first floor for example)
Conclusion:
I played the L4D1 map a hundret times and loved it. Good thing you converted it for part 2. It is still a shame though, that it is only 1 map. Custom skins and custom sound and music that fits Resident Evil would make it an even more of a highlight. Anyway, it´s one of my favourite maps.
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cejota14
Posted this review
Pros:
-RE2 -Well detailed map -Puzzles -Custom Dialogue
Cons:
-Not many zombies -Map (This should be a campaign) -Bots are clumsy -Poster glitch -Some missing textures
Conclusion:
Great map, really...you should consider doin' a full campaign of this (the more maps the better) i would totally play this :) keep up
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Leggs
Posted this review
Pros:
- Extremely detailed map - Very accurate to RE2 - A few nice old puzzles - Nostalgia all over the place - Unique difficulty setting - Easy to explore map - Some custom dialogue
Cons:
- Statues missing textures - Credits poster missing - Bots do not take items - Bots don't navigate well - Too many open windows - Too many supplies in chests - Not many common/specials - Ladders that don't work - Empty armory?
Conclusion:
This is a really lovely map. I'm kind of a noob so I'll just ask straight up- Maps are intended to be used by the creator or others (if allowed) to make full campaigns in the future, right? That's what I gathered anyway, but I wanted to be sure. But in that case yes, this map is really amazing. The amount of accuracy just had me nostalgiagasming all over. I think literally every little detail I remembered was present in some shape or form in this map. Anyone who loves Resident Evil, especially 2, will get a huge kick out of just experiencing this map. I thank you just for the amount of love and attention that went into this! Most of my cons speak for themselves I think, but some I'm not sure if they are intentional or not. Was the armory supposed to be empty, left to a campaign creator to fill maybe? And same with the unusable ladders, I was thinking maybe their path mapping was to be left to a different programmer maybe. It might be personal preference, but as cool as it was to see the outside of the RPD, I think there were too many opened windows. Outside is where Bots got stuck most of the time, or dropped down too far. And honestly, I love the outside details too- The gates to the RPD, the view of the streets, Kendo's Gunshop... I think with all those you're more than capable of making the entire opening streets as its own chapter! That would be really awesome if someone were to do that someday. And as for horde/SI spawn, instead of through windows maybe they can come through holes in the ceiling or something else? Lastly the Bots- I read that you're not so good with navigation and I hope you can find someone who can maybe help you with that. I'm not sure if this falls in the same category, but when I played Bots refused to take most items. They'd take basic shotgun/machine gun and pistols, one Bot would take a health kit, 1 Bot takes an adrenaline and that was it. I hope that was helpful and that I have the right idea of what I should be critiquing for this map. It really is lovely, the only issues besides the missing statue textures seemed to be all in programing. I hope this ends up in a full campaign someday!
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5566Westside
Posted this review
Pros:
+ Makes me feel like I was playing RE2 + Easy Or Hard mode to choose from + Resident Evil 2 Atmosphere + L4D1 Survivors + Too easy to follow without instructions + Short Finale
Cons:
+ Poster Glitch + Survivors go invisible in some areas + Bots don't pick up First AID Kits in the spawn area + Lack Of Dialogue + Fake Ladders
Conclusion:
More could be done for this map but anyway too short and easy for me and MzCookies said there are no witches in this game, the answer is there is only one witch in the game which is underground.
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Mz Cookies
Posted this review
Pros:
- Easy/Hard difficulty is available in-game - Dialogue - Custom intro music? - Detailed - Resident evil atmosphere - Bot navigation is okay, although at one point they did get stuck in a wall outside the station - Easy to follow, even without instructions
Cons:
- Poster glitches? - Pink and black statue - Fake ladders everywhere! - Survivors go invisible in a certain area - No witches - Could have some more places to explore, to add a more Resident Evil feel to it
Conclusion:
Decent map, it's a bit short but its still worth getting, especially if you're a Resident Evil fan!
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croy20
Posted this review
Pros:
-Felt like a was playing RE2 -Being able to go out the windows always wanted to get an outside look of the RPD and its surroundings -Felt more like Resident Evil then Left 4 Dead -Left 4 Dead 1 survivors -I personally liked that there were not to many zombies as you went along the hallways and there were mostly only hordes at the events really set the mood more for me
Cons:
-A few more rooms to explore would of been nice -To many items in storage boxes limited supplies would of set the mood more -statues were purple
Conclusion:
This is a great map best Resident evil one I have played I cant wait till the whole campaign is out for this keep working hard guys!
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Eila
Posted this review
Pros:
- Very accurate map design of the RE2 game - Missing items location is also accurate (e.g. crank) - Strong RE feel to it (mainly in third person shoulder) - Smart place to put the items in the storage box - Fascinating loading screen - Interesting choice when choosing your destiny
Cons:
- Purple texture to the head sculpture - Gate at the entrance is missing - Purple block texture in the middle of credit - Very easy to get lost for non-RE2 players - Beginners might not know where the items are placed - No ammo cache and lack of items and weapons - Requires a bit more instruction - Has very minor bugs (List at conclusion) - Needs more different types of weapon and throwables
Conclusion:
About the bugs one of them is the brick hole at the finale on "Hard". The smoker's tongue went through the brick wall while behind the jail fence and pulled me. Also the bots manage to shoot through that wall and kill the smoker, also at the finale a tank has spawned and randomly dies (Happened on my 2nd playthrough). Aside from the bots poor nav (understandable) the SI also seems to be poorly done (e.g. Jockey stood at the fence, charger didnt attack at the finale run in the tunnel and SI can't climb the jailed fence at finale, they just stood there waiting to get shot). There should be some instructions because some people might not know about the medallion or the crank (even if the original game requires you to explore, there are some lazy people). The ammo cache must be around at the finale because I ended up fighting a tank with only a melee and the bots/players ended up using their secondary weapons too (I know resident evil games have scarce ammo but this is just too much). The part where you find a key to the wooden door ends up being destroyed by the infected without me using the key (2nd playthrough). Sorry for the long conclusion but I just have to point it out. Making this map the way it is is a great achievement. Definitely playable and I had more fun than I usually expected to. Keep it up because this great. (The bugs could just happen on my end but I'm not entirely sure and as for the cons of getting lost and not knowing what to do, just a well being to the people that never played the game). I could agree that fixing/changing/adding all those things could be a bit too much for a 1 map game.
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End of results.
Posted this review
captures the RE feel pretty good