Reviews for Strandead 2

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    • kurochama
      kurochama

      Posted this review

      10

      Good & playable in overalls

      So far it's good. Bot navigation is good in overalls. Some commonly existing problems happen, like on map 1, bots are too lazy to pick up a weapon unless players go forward first & then return to where the weapons are. In my case, 2 bots finally picked up the weapons, but Louis didn't until we found other weapons ahead. Other problem is the horde. There are many panic event triggers here, including the switches, but the real problem is when the zombies suddenly fall from the sky in around the survivors. Sometimes a special infected also falls from the sky, like for example, in a long corridor. I almost got charged by a charger that suddenly appeared few meters in front of me. There's an interesting feature here, it's riding a van with mounted guns. Unfortunately, bots can't follow up or enter the van because they're too lazy, but they'll follow the players by walking. The finale is in open area, but kind of unfair because incoming attack & special infected can still spawn when survivors are preparing things for defense. There are some nice spots to camp on the finale. The helicopter location is kind of tricky, but fortunately bots know where to climb to the helicopter.
      .
      So far, though there are some tank challenge where two tanks come at once on certain map, it's still playable & enjoyable. The guides & highlights are clear so players won't get lost so easily. I'll keep this to play with friends later.

      This review was posted before the latest release.

    • ErrorUnknownGT
      ErrorUnknownGT

      Posted this review

      2

      Review

      No working vpk included.

      This review was posted before the latest release.

    • NewmanPostal
      NewmanPostal

      Posted this review

      2

      Unplayable

      A broken mess. No redeeming qualities.

      This review was posted before the latest release.

      • a "broken mess" is what becomes of those who allow their maps/campaigns to fall into near abandonment with no updates from the real authors.
        sounds to me like there's some wake up calls going out around here!

        This comment was posted before the latest release.

    • Ratman_84
      Ratman_84

      Posted this review

      2

      Horribad

      PROS:
      
      None
      
      CONS:
      
      Too many to list.
      
      Conclusion: The bots don't work. They suicide. This can't be played unless you have human players. Elevator at beginning is broken. The first map was so horrible I didn't bother with the rest. Don't waste your time on this until an update arrives.

      This review was posted before the latest release.

      • And the special infected are scripted, so they're in the same spots every time. Booooooring.

        This comment was posted before the latest release.

    • ****7_****
      ****7_****

      Posted this review

      6

      Lots of Potential, But Still Plays Like A Beta

      PROS
      Lots of events
      Layout is generally good
      Some parts of the atmosphere look nice
      Good finale
      Good amount of throwables
      Great boss placement and lots of them
      
      CONS
      So much botnav problems. They don't want to get health and weapons at start, but after a while, and pushing, they will. They would not grab about 40% of things outside of a saferoom, and even in saferooms, they had trouble finding medkits. They don't like getting in the Map 1 elevator, they didn't want to get in the truck, and had trouble climbing up the ladder at the Map 4 saferoom. At the end of the truck event, they teleport way back in the parking lot for no reason. And any time I handed Louis pills (cause it's not like they were grabbing them, themselves), he took them.
      At the end of Map 2, bots will end up burn themselves to death trying to get to the saferoom just behind the blockade.
      The truck is hard to get into and during turns, will phase you through its walls and out of it.
      So many hordes triggered with absolutely no explanation.
      Needs more directions. The only reason I know we have to do things is because things light up.
      Specials can spawn inside final saferoom.
      Lots of instances of hordes spawning right before my eyes
      Map 2 starting saferoom has nothing in it
      Map 4 started doubling and tripling Smokers.
      Map 5 doubled up on Hunters
      Hitting the power to reach the truck makes the whole world shake and glitch.
      
      CONCLUSION
      Lots of events and bosses is a good thing- it makes a map challenging and fun. Spawning hordes for absolutely no reason isn't fun- if you're gonna make an event, give it a real trigger, not just "oh, they took 6 steps- time to horde them." The botnav was pretty bad. They ignored things, often when I really needed them to grab ammo so they wouldn't fight 6 hordes with pistols. Just getting that patched up would make this a 4 star campaign, even with the glitchy events and dozens of "alerted the horde" messages that happen for no reason. That truck event is probably the low point- just leave the ammo and get rid of the mounted guns so we can get in it easy. Maybe speed it up, but absolutely fix the part where it teleports the bots down in the garage after it crashes, and the part where it phases us through the wall.
      
      Review Updated: 5/2015 Version 6.0

      This review was posted before the latest release.

    • wretcheddollie
      wretcheddollie

      Posted this review

      5

      Pros:

      Don't know as we couldn't even get passed the first map.

      Cons:

      Horrible, horrible textures and poor texture job on the plants. You can see part of the plant at the top so your offset has gone terribly wrong. The horde was ridiculous. Server crashed and we said forget it. 

      Conclusion:

      Was hoping that this would be a fun campaign and wanted to try it as we are always  looking for challenging campaigns, but this was a bit ridiculous. I appreciate the time it takes to make a campaign and applaud you for undertaking this endeavor, but some better textures would go a long way improving things. The endless horde with not so good places to hole up was bad, too. If you are looking to improve, there are enough suggestions found in other reviews as well.

      This review was posted before the latest release.

    • Mr.Grimm
      Mr.Grimm

      Posted this review

      8

      This review has been hidden because the user has been banned or restricted.

      This review was posted before the latest release.

    • mikepel

      Posted this review

      10

      This review has been hidden because the user has been banned or restricted.

      This review was posted before the latest release.

    • Shy Blue
      Shy Blue

      Posted this review

      5.6

      Pros:

      • Decent Finale
      • Decent Setting
      • [50/50] Decent Layout

      Cons:

      • Textures and Quality are Dreadful
      • Awfully Plain and Tedious 
      • Bots are Terrible
      • Infected Spawns are Bad
      • Invisible Prop [Map 4; Is it a Truck?]
      • Buggy Nature Textures [Map 1]
      • Random Horde Events
      • [50/50] Confusing Layout

      Conclusion:

      A very bland and terrible campaign that is only perfect for increasing kill counts.To say the least, it was a little interesting but also annoying.

      This review was posted before the latest release.

    • slamatl92
      slamatl92

      Posted this review

      8.4

      Pros:

      didnt crash for me

      Cons:

      lagged a bit 

      Conclusion:

      idk what to really say here good campgain or wrost campgain i choose good not bad^^

      This review was posted before the latest release.

End of results.