Reviews for Revenge: The Final Chapter

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    • OWM2_M_B
      OWM2_M_B

      Posted this review

      6.3

      It's OK

      It's a relaxing campaign with two endings, but the design and details aren't quite pleasant, as the final campaign of the SpeedBoost series. The random tanks are still annoying, of course.
      
      So I still don't understand what's the connection between these chapters in the SpeedBoost series...

      Edited: 2 days ago

    • luubinh109
      luubinh109

      Posted this review

      9

      Review

      Well done on this, i play full mod without crashing and this map had 2 ending that pretty awesome, still have minor issue.
      • final chapter (in bad ending) you have to jump down water to move on but it keep me hanging when i try to jump down
    • EshmawyMan
      EshmawyMan

      Posted this review

      8

      Thank You

      I did enjoy playing it only few minutes before i leave this review here as i played it for first time on Expert SP Mode and loved the intro along with music that showed up in other chapters and by ending credits too. To be free to choose between two ways is something really lovely and i chose to fight Nick (BTW, the bot Nick was the only Bot dying mostly in the first 3 chapters XD) Yes, we found med kits and weapons up there in level 2 after climb that ladder on the roof. The real problem i faced was the screwed Bot navigation in certain important spots starting with the first panic event which was in level one as they all got stuck by those barrels that were there to be burnt so i had to choose the other selection to keep them alive and take care of their HP or they would all die by fire which led to have the 2 entire next levels (2&3) on Raining weather which is of course worse than Daylight weather and one will always love to pass the game on the easiest options inside the game itself away from game difficulty as i managed to pass the campaign on Expert in only 1hr and 19min with only 1 Restart and that restart wouldn't happen if Bots navigation was fine on level 3 because they were hung on the ledge to jump down to that area flooded with water and another Bot was dead so i ended up alone and got incapacitated. I also got stuck between some plastic bags and wall while trying to stand there expecting big horde coming after Nick Smith alarmed the horde but they were so few XD and even tank spawned inside and was dead in few seconds while i tried again and again getting off that spot where i got stuck and was about to restart it all due to the fact i am lame at any console commands but after trying i managed to leave it and get into safe room and there were even no Special Infected attacks some bugs needed to be fixed but it helped me pass it :P The finale was surprising to run to rescue spot by such a start as i thought it's only alerting hordes as there was supposed to be another level after that level according to what is shown, but i managed to run with Bots and make my way. Yes, they were attacking from time to time along with some special infected. Horde attacks were not really heavy and i felt sweet easiness Especially when you play with Bots that can die in a glance if it was really loaded with attacks from everywhere, made my way to tank in tunnel but it didn't get burnt although i shot that petrol barrel and we managed to kill it by retreating and shooting, then we resumed our way and horde was really strong in the tunnel till we got to the end to stop horde from coming just right beside us, but to come from far away so one can heal and reload, then after few steps ahead found the boat marked and a funny thing was that it was said & Make Your Way To The Helicopter while it was a boat XD i could have lost and restarted this level but with some focus i survived with 3 Bots and found that i had to start that generator, then Boom died and Bots survived XD Loved it man and mentioned those really annoying bugs. As for tanks, i luckily avoided tank on 2nd & 3rd levels as 2nd level tank couldn't get to certain spot and died while the 3rd level it was in the Smith's safe room. Only fought tanks on 3rd level by beginning but i made it stuck before a vent spot and took bots with me to shoot it to death and the tank on finale...
      
      The funniest confusing point is one can see up here in description that the campaign has 6/6 maps, you can see while playing the game and pressing TAB that the campaign got 5/5 as the rescue finale is the 5th AND the ending was actually on 4th level XD so funny and confusing.
      
      Thanks for your time, Yes, you may have rushed through making it, but Really Appreciated and sorry to see you banned here.
    • Mz Cookies
      Mz Cookies

      Posted this review

      6

      DECENT IDEAS, BUT HORRIBLY EXECUTED. PLENTY OF ROOM FOR IMPROVAL

      PROS
      - Choice system
      - Francis falling in map 1
      - Custom balloon / McDonalds model
      - Sacrifice finale
      - Generally clear where to go, except see cons
      
      CONS
      - Clunky intro
      - Players have to jump into water and slowly drown, then are greeted by a tank as soon as getting out of the water????
      - Never clear when you have to jump into the water
      - Voice acting is clear but too much static
      - Bot navigation is absolutely HORRIBLE. One of the bots refused to enter the 'sunny' safe room in map 1, resulting in us having to kill him in order to proceed
      - Vents are very annoying to get into, have to crouch and jump just to get into it??
      - Horde will completely glitch and then disappear...
      - Bots will fall off ladders, ledges, ect
      
      Has a lot of good ideas, but badly done. It seems way too  rushed.
    • ErrorUnknownGT
      ErrorUnknownGT

      Posted this review

      10

      Review

      Amazing campaign. Great map design. (Might be considered a bit trollish with the extremely thin ledges, but it's pretty easy to navigate) Good amount of supplies. No botnav errors. Good work.
    • MaddaC****101
      MaddaC****101

      Posted this review

      2

      Pros:

      'Choice' system
      Sacrifice ending
      Multiple varieties of maps

      Cons:

      Bad voice acting
      Ammo is spread too thin
      Bad map layout
      Horrendous brushwork
      Generally rushed
      Map length is inconsistent
      NAV is iffy
      Director spawns infected right in front of the player
      Saferooms are poorly equipped

      Conclusion:

      This is probably one of the worst campaign's I've ever played. Everything that's listed as a con is a result from a lack of polish. SpeedBoost, you really rushed this campaign and spent no time with it, and it shows. 
      
      However, the map choice system is neat.
    • ****7_****
      ****7_****

      Posted this review

      4

      Pros:

      
      

      Cons:

      Crashes all the time.

      Conclusion:

      Needs lots of work, but there's potential.

End of results.