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This map started to be since Team Fortress 2 came out. This was my righteous anger to original cp_gravelpit map, where is really difficult defend control points as engineer without good team (and not to mention that good team at public server as rare as Christophany). So I started to make my own cp version capture/hold style. Map is also my first Team Fortress 2, as a mapping, experience. After eight mounths project was frozen due to lack of experience, optimization problems, unfixable glitches, so it was in a shelf for long time. A relatively recent map was rised from ashes with new development.
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Version 1.0 Final