Pros:
Great design Nice custom music and sfx Day to night cycle Unique locations
Cons:
SI seem to have problems navigating the maps Too many ammo spots throughout the first 4 maps Unbalanced campaign overall, first 4 maps are rather easy yet the finale is incredibly difficult.
Conclusion:
This campaign has some great design, very unique locations, a gorgeous day to night cycle and some nice custom music and sfx to give it a excellent atmosphere. However it also seems to have some problems. The minor problems are that the SI seem to have some problems navigating the first 4 maps. They often get stuck. There's also too many ammo spots around in the first few maps, which makes some panic events a bit too easy. The biggest problem is just the sheer unbalance of this campaign overall, again the first 4 maps are quite easy, plenty of ammo, corner camping during many crescendo's (running crescendo's exempted of course). Yet the difficult truly sky rockets in the finale, which is even tough on easy difficulty. It just doesn't make sense and needs fixing because this gonna irritate a lot of people, it just seems unfair in a way. Best way would be to increase difficulty in the first 4 maps and then making the finale a bit easier.
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