Replaces all witch sound from sitting cry to walking cry. Have fun! WARNING: VERY Disturbing sound!!
You found 144 results for "Cp"
- SCP-096 SOUND Mod for the Witch
- CP_PRIDEROCKBeta
cp_priderock - symmetrical 5CP map with jump pads (a bit of Quake-style gameplay). The middle point was based on The Lion King's pride rock. Special thanks to: Heyo - Borneo assets. Dr. Spud - Ivy models.
- cp_toy_fort_alt3Beta
This map a map remake cp_toy_fort_beta2. This map became first mine map for TF2. I'm changing this map, because beta2 is unsuccessful for playing teams tf2. After my 12 beta versions and huge help of players TF2 (also special thank to O...
- cp_rooftop
As a Counter-Terrorist, use your sniper rifles to eliminate the Terrorists on the adjacent building before they can capture all of the points! As a Terrorist, work together to capture all five points before the time runs out!
- Dust 2 Control [CP Example]
- Control more points than the other team at the end of the round to win. - Own all control points to cut off the other team's spawn. - Gain health and cash by standing on control points.
- cp_italy
i've ported cs_italy in TF2, and added TF2 stuffs, i've added CS:S props and textures, cartooned some textures, fixed and scripted the rest to look like TF2. then here is my CS_ITALY ported from CS:S Have Fun
- cp_lwobtsud
Mirrored Maps Series 1 - Dustbowl. Team Fortress 2 maps mirrored as accurately as possible to their originals. Right becomes left, left becomes right, giving maps we know like the back of our hands a fresh take. It will mess with your ...
- cp_toy_fort
Control Point (CP's) map with 5 CP's where you play as a miniature soldier on a battlefiled that is based on a bedroom and hallway.
- cp_treehouseBeta
A large Treehouse-style map. The wood textures are were made in 'wood workshop' using the base tf2 pallet for colors.
- Cpt. Price voice mod for Nick
Cpt. Price voice mod for Nick. Watch video. I used voicelines from mw1 mw2 and mw3. Not all voicelines has been changed. Dont use this addon as a .vpk!!! It wont work!!! Read changelog for installation. Codames are the same as at the Gho...
- (4 pack L4D1 Suvivors) CPU Candidates
29/10/2012- Fixed nepgears textureless arms This is the other separate mods in one pack, I hope you enjoy~ Zoey-Nepgear Bill- Uni Francis- Ram Louis- Rom
- Left 4 Dead 2 Beta Pack (Complete Edition)
Welcome to The Official Left 4 Dead 2 Beta Restoration Project (by Sourcerer) Introduction The Left 4 Dead 2 Beta Restoration Project, developed by a passionate team known as Sourcerer, preserves Left 4 Dead's history and early d...
- cp_forest_shrine
A four control point, attack/defend map based on the Forest Temple from Ocarina of Time.
- cp_orange_x3_hampus_fixBeta
This map is a customized version of the map cp_orange_x3 made specifically for the HAMPUS community. The main difference between the classic cp_orange_x3 and this one is the inclusion of health and ammo packs to help nerf the pyro class ...
- cp_skulls
Scoring: - once the Warehouse and Labs are captured, the final point (inside the base) unlocks. - enemy teams re-spawn 5 seconds faster once their Lab has been captured. Features: - flying UFOs to shoot from - bases are two story hallow...
- cp_industriesBeta
This map is part of a school project and i now need beta testers and feedback. Currently the only game mode is Control points but i have plans to add more games and expand the map. Planed modes are MvM, Territory control, Attack & Defend...
- cp_warpath2
Warpath is a 5 capture point map that could be one of the most balanced maps of all time. Valve really made a gem for TFC when it comes to this map. This map represents just that, a classic.
- cp_toy_fort_elite_fix
Description: Control Point (CP's) map with 5 CP's where you play as a miniature soldier on a battlefiled that is based on a bedroom and hallway. Fixed.
- cp_ferrum
CP_Ferrum is a single-stage attack/defend map with three control points. Blu has to attack a Red facility, culminating in a fight over a radio tower. Plays well with low or high playercounts. All assets are packed. Have fun!
- cp_stoneyridge
Snow themed, two point, attack/defend map (like cp_gorge) - with a hint of the construction pack. This is a penny arcade community map over 2 years in the making that was started around the same time as the artpass project competition. ...
- cp_green_hill_zone
this is version 1.2 of my TF2 map that i was working on for 1 month now, the reason its 1.2 is because when i uploaded this file, i uploaded the wrong file, cause the original file didnt include the custom textures, but that has been fix...
- cp_kakarikoAlpha
You will only receive a team point for capping both dark and light world villages. Beetle is working on fixing that so you get a team point every time you win a round whether it be light or dark. And yet again, give AgeNt_ a round of app...
- cp_white_arcticAlpha
This map is a fast-action cp map. Made for low-ish gravity servers (200-400). This map throws the players straight into the action, making the rounds short to medium range and never boring. The map started out as an orange map, but was ...
- cp_trainsurferBeta
The premise is based on the fact that quite a few people have mentioned they like riding on the train on roundhouse (which was a very short distance for riding), so i came up with a map that can take better advantage of train riding.
- cp_taigaBeta
An alpine themed, Taiga is a biome characterized by coniferous forests Taiga is a map of five points, the bases will have in its great finishing differences, One equal saw e of the SawMill in both the bases where the player could mortall...
- cp_studio
In dire need of space for more movie studios, Furyo Studios and Pedroleum Studios fight it off to entertain the world of TF2. The map's gameplay takes both Granary and Well for a spin, and mixes both maps using similar CP setups. 5 Capt...
- cp_gullywash
The idea behind the strange cappoints is to provide a different experience to the player, making strategic choices when approaching and capping a point, instead of the standard flat surface all standard 5cp-maps consist of. Middle point ...
- cp_nPSkyrimriverwood
The world of Skyrim comes to TF2. Come play in the the town of Riverwood.
- cp_orange_shortcutBeta
(latest version: cp_orange_shortcut_a4) Hello! This is 5cp orange (dev textured) symmetrical map featuring many side routes (shortcuts). This was roughly a 3 month project and was originally designed by my partner in crime, Endgamer31,...
- cp_orange_centerBeta
Here's another orange map for ya! In this map, points A and B must be captured before point C is available. Then once C is captured , the final cap point will be available for capture.
- cp_ravenholmBeta
Basically, I took some things from HL2, and smashed them together with a little bit of Team Fortress 2. I haven't been able to play multi-player with it yet, so I don't know about any bugs. Feedback appreciated.
- cp_temple_rc3
Old school thought driven, in Egypt theme, 4 cp progression (gravelpit style)
- cp_temple_medieval
-Medieval Mode- Gravelpit capture style map in Egypt theme. Compact, fair layout and high fps.
- cp_millstone_b6Beta
Worked this map 2 months + tuned it up for 3 more weeks after that. It is a 3 CP map where you cap first A and/or B to unlock last CP and then cap C in the end.
- cp_tiplevarg
Mirrored Maps Series 1 - Gravelpit. Team Fortress 2 maps mirrored as accurately as possible to their originals. Right becomes left, left becomes right, giving maps we know like the back of our hands a fresh take. It will mess with your ...
- Cp_central
A grey and orange map. In cp_orange_x3_t style, a central tower, walls, etc. I've played it through with bots, its even fun then. :D My first WORKING map.
- cp_demolition_b1Beta
As secret information has revealed, the opposing team has a nuclear rocket stationed in a small base in the desert. Your mission is to take control over the base, and prevent them from launching.
- cp_takeback_mountain
RED have captured and overtaken BLU's secret mountain base.. and now they want it back! Takeback Mountain is a 3 point CP map in the gameplay style of cp_gravelpit.
- cp_silo-c_b3Beta
Gameplay and Objectives: Attack/Defend, 6 control points, 3 rounds. Blue: Regain control of the base and stop the launch of a Titan II ICBM. Red: Hold off Blue until the Titan II launches. Map Environment: Underground ICBM base in la...
- cp_scream_tvBeta
its from an old N64 game Gex 64. i am making small changes to the map it is now ready for CP games recomended for real players not bots. if you have any questions contact me on steam. Samantha Everfrost Being Rebuilt For Halloween2011 ...
- cp_waterway_final
Inspired by the choke point mechanic of Warpath, and a little by the canals of Half-Life 2, Waterway sees RED and BLU battling it out in the back alleys of a remote facility for ownership of each other's control points. Server admins: s...
- cp_orange_two_fortsBeta
my first complete map. please rate me gently. Thanks!!! There are two forts , underground and control point in the middle. Please rate me!!!
- cp_frost_b5Beta
cp_frost is a 5cp push map geared towards competitive play. It emphasizes vast height differences, flank routes, and long sight lines. The middle is based somewhat loosely off the B bombsite in de nuke from counterstrike source, while th...
- cp_lost
Cp_lost is a simple CP map (of course) where you must capture all five control points (given). Naturally, I couldn't just make it _easy_, so it is set in a maze full of broken lights... and maybe a fake cow or two.
- cp_hotrodBeta
This map is a simple A/D map to enjoy a game. I have it of three rounds, and it is a map such as orthodox DUSTBOWL having two CP.
- cp_gydan
cp_gydan is a small, fast and chaotic map. Its main focus is on close-quarters combat and lots of death. The level is based on the new alpine setting. It has four capture points A through D. It's an attack and defend map and it's meant t...
- cp_whitebase
Gundam White Base type of defense. Sneak into the other teams side to take over the base. Gundam course, Cannon Gun, fully reproduce the familiar mobile suits and tank guns dispenser featuring halloween characters that move with mascot.
- cp_shock
This map has been trough 2 big beta tests, played it on a lot of servers and made the map less sniper friendly, added a building on ccontrol point b, 70 seconds setup, faster respawn if A is capped, better balance, made the fps better, a...
- cp_silo_c-a10Beta
The original idea was to recreate Sector C from the original Half-Life. After some thought we realized this would be boring and the layout of sector C is not TF2 friendly. So we took the idea of Sector C and decided to make it Sector C f...
- cp_causewayBeta
This is a classic control point style map. Based very loosely on the map 'Orange X'.
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