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Scoring: - once the Warehouse and Labs are captured, the final point (inside the base) unlocks. - enemy teams re-spawn 5 seconds faster once their Lab has been captured. Features: - flying UFOs to shoot from - bases are two story hallow skulls - sniper towers with elevators - working security cameras - players can hide in trees - build areas in spawns Notes: - UFO availability indicated by light above hanger doors. Access via bridge.
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Version 1.0 Complete