Ozob é o novo demoman ! This is a skin of a character from a brazillian podcasted rpg session.
Browsing 'nerdcast' Mods
- OzobBeta
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- Payday 2 Menu ModN/A
Replaces the backgrounds, music, and characters with assets from Payday 2.
- Pokemon UI and HUD soundpackN/A
BE WARNED. THIS SOUNDPACK MAY NOT WORK PROPERLY ON VALVE SERVERS. Pokemon UI and HUD soundpack for TF2 (v1.01) This soundpack will be purely using old Pokemon game sounds. You can check the demonstration video bellow. -Features- Sound ...
- arena_digitalBeta N/A
Smaller arena map set in a holographic(-kinda looking) environment. Feedback welcome.
- Jojo Minigun (Star Platinum) sound modN/A
replaces stock tf2 minigun with Star Platinum sounds/attacks from Jojo's Bizarre Adventure changes wind up, wind down, idle spin, and shooting sounds.
- Yoshi's New Island Buff & Conch soundsN/A
Replaces Buff & Conch sounds with Yoshi's New Island soundtrack.
- OzobBeta N/A
Ozob é o novo demoman ! This is a skin of a character from a brazillian podcasted rpg session.
- koth_skywayN/A
Koth - Medieval (Melee only) map set in the sky for 32 player's. Good luck!
- cp_orange_x3_HAMPUSN/A
This map is a customized version of the map cp_orange_x3 made specifically for the HAMPUS community. The main difference between the classic cp_orange_x3 and this one is the inclusion of health and ammo packs to help nerf the pyro class ...
- Skullgirls Menu ModN/A
Like skullgirls? Wish you can bring it with you when you play TF2? Well now you can with this mod. doesn't work during halloween, I made it like that This mods includes - All the portraits of the current characters (no Eliza) replacin...
- Sonic&Shadow ScattergunN/A
Team colored scattergun with Sonic for BLU team and Shadow for RED team. Let me know if there is any problem downloading, installing,... Know bugs: conflict with botkillers and australium shows BLU scattergun
- cp_forest_shrineN/A
A four control point, attack/defend map based on the Forest Temple from Ocarina of Time.
By Blade x64 - koth_stonebridgeN/A
Stonebridge has the control point on a covered bridge in the middle of a map, spanning a shallow ditch. There are underground passages on either side of the map that give classes that work behind the frontlines a safe way to get around, ...