Reviews for Dead Street 2

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    • luubinh109
      luubinh109

      Posted this review

      9

      Review

      good map
    • under_dog
      under_dog

      Posted this review

      10

      Good Map.

      No issues at all. played on my dedicated server.
    • mahjones
      mahjones

      Posted this review

      8

      Ah very nice map

      Pros: 
      -Design is ok;
      -Supplies are ok
      -Guns are ok;
      -Spawns are all right;
      -Few places to have SI bugged;
      -Directions are ok;
      -Nice slow safehouse door =);
      
      Cons:
      -Although few, there are some places to have SI bugged;
      -No ending scene =/;
      -The poster has the left 4 dead survivos, which is different in gameplay;
      -FPS drop a bit in map 1;
      
      Conclusion:
      - Very nice Map, I enjoyed and I don't understand why it's so underrated....
    • ErrorUnknownGT
      ErrorUnknownGT

      Posted this review

      2

      Review

      Poorly made campaign. In chapter 1, it is impossible to progress due to the rubble blocking the way. Poor fps optimization, struggles on low end pcs. Can be unclear where to go at times. Bots fail in some areas, jumping off of ladders to their death and such. Bots don't pick up items on certain chapters. Easy to get stuck in some places, no invisible walls to prevent you. Very, very bad campaign.
    • ShineKiaa
      ShineKiaa

      Posted this review

      4

      Not recommended

      Completed in expert realism.
      There was so many cons on this map. Most of them were on first map.
      1st map:
      - fps issue. Not sure was it caused by the blinking light or the map, but it wasn't smooth.
      - constant horde, the horde interval was very short
      - special infected triggered the horde almost every single times
      
      There was one map the saferoom door closed super slow as if it's spoiled or bugged.
      
      3rd map:
      - At the transition loading screen from 3rd chapter to finale, crashed
      
      Finale:
      - It was very confusing as of where to go, and where to begin the finale, and at the end we found out that gas pipe was attached to a wall?! First it made no sense, second it felt poorly made, third it's not highlighted... We spent very long time just to look for where to activate the finale. However, the rescue was quite epic.
      
      The commons spawning got serious problem in general as they often spawned in line of sight which made it very annoying to play. The loading was generally longer as compared to the other map as well. Most importantly, the stats was not working! Everything was 0 except the special infected killed. Conclusion, not going to play the map again unless there's a big update to this map which I highly doubt there'll be.
    • ****7_****
      ****7_****

      Posted this review

      8

      Good Escape From City

      PROS
      Lots of events
      Events were well done
      Great atmosphere and layouts
      Nasty placement of bosses.
      Epic finale layout
      Well supplied
      
      CONS
      Mostly in the first map, a Special can trigger a horde.
      Some hordes started for no reason.
      No supplies in saferoom.
      No direction to start the finale, or where rescue was when it arrived.
      Tanks took a long time to find me in the finale.
      After rescue, it teleported us back to a saferoom before credits rolled.
      
      CONCLUSION
      A difficult, action packed trek through a city. Lots of events and bosses placed at difficult areas (tanks near small areas with lots of cars to hit, or a witch right at the top of a manhole) It's a little annoying that none of the saferooms were supplied (which defeats the purpose of having saferooms), but the ample amount of supplies keeps it fair. What was really bothersome was the random horde triggers that Specials could trigger. It's not that it isn't fun, but I like to have some sort of prep, or see something happen that makes sense to trigger a horde. Finale has a great layout, but something happened to make the tanks not find me quick while I stood on top of a humvee next to the ammo (the first one never found me at all). But all in all, this campaign is great.
    • YuukiTouma
      YuukiTouma

      Posted this review

      4.4

      Pros:

      - love the rain in the first few maps
      - maps are alright

      Cons:

      - why do all the weapons and first aid kits need to be outside the safe room? i just don't get it.
      - poor lighting in most of the maps
      - in the finale, no clear instructions were given as in how to start the finale
      - TOO many mobs spawning in the first two maps
      - there is a glitch in which after the survivors enter the helicopter to be rescued, the ending doesn't trigger; it just stays there
      -in the finale, after the rescue has arrived, the gate opens INCREDIBLY slow

      Conclusion:

      Really poor. I really don't get why all the supplies are put outisde the safe room. It's called a safe room and it should be inside the room and putting it outside would make it dangerous. Also, what's with all the random mobs coming every few seconds? It's not normal seriously. The finale was also not good at all. I really hate the slow gate at the finale, it forces the survivors to fight even more even though the rescue is already here. Really poor.
    • Mz Cookies
      Mz Cookies

      Posted this review

      8

      Average campaign that encourages exploration to find supplies

      PROS:
      - Exploration is necessary to find valuable supplies
      - Finale area is wide open 
      - Finale is thrilling due to the slow opening door + tank but is ACHIEVABLE on expert campaign
      
      CONS:
      - It takes so long to reach weapons in map 1
      - Why are medkits never in the safe room? I am not against this idea but it should be implemented into the story or somehow explained
      - Bots sometimes do not pick up the medkits
      - If I tried to jump off the ladder when I was close to the ground, it teleported me to the top of the ladder?
      
      Overall, with the cons listed this campaign is just average. Nothing really stood out to me as impressive and would make me want to replay it. But that being said, the campaign isn't necessarily bad, it just has a few little issues. Otherwise it is playable and good for an hour or two of fun.
    • Alexsachiel
      Alexsachiel

      Posted this review

      7

      Pros:

      Good design map
      looks like a real zombie apocalypse
      I liked the final map
      good size map
      I found good weapons in the first map :D
      good number of enemies

      Cons:

      campaign was all dark
      I thought that playing with the survivors of L4D1 :/
      no dialogues
      no video intro and end

      Conclusion:

      the campaign is good, but it is very dark, I like dark maps but not the entire campaign, at least one map could have been more enlightened. the campaign is good but could be better with the points mentioned
    • AmpliDUDE
      AmpliDUDE

      Posted this review

      6.5

      Pros:

      + Nice details
      + All in all nice concept
      + Good stringing together of the maps
      + More than enough supplies in the finale
      + Creative in my opinion
      + Many, and I really mean many horde events
      + Finale somehow had a nice design
      + Challenging, no doubt
      + Good length

      Cons:

      - Wrong poster (L4D survivors instead of L4D2)
      - Finale house was copied of the Death Toll campaign
      - Finale had many bugs
      - No dialogues between the survivors
      - Not enough arrows that show where one has to go
      - Too dark sometimes
      - It took some time before I found some useful weapons in the first map
      - Enemies took ages to get to our position in the finale
      - Tanks also took ages
      - Tank once spawned behind the gate to the chopper
      - There was too much crap standing in the surrounding, so tanks always punched it in our direction -> Death
      - Statistic mistakes, some things it didn't even count
      - At the beginning AI always had to spawn themselves to my position, although they were close to me
      - Startposition, or actually -room: the light was always flickering, pretty annoying
      - Framerate issues
      - Didn't make much sense though
      - Finale was disappointing

      Conclusion:

      This was pretty mediocre. It had some good, and some bad things to report, but actually more bad ones. It wasn't bad, but it somehow didn't really give me "the kick". In my opinion it could be better. Score '65' (changeable *if updated*)
    • **** Maverick

      Posted this review

      8.8

      Pros:

      - Very Good Rythm of progress.
      
      - Not really hard, but challenging enough thanks to the lenght of the maps.
      
      - Events nicely balanced.
      
      - Good number and intensity of hordes.
      
      - Nice final Area : plus, the last door we have to wait for it opens. Perfectly watchable only if u go to the last floor of the black mirador.
      
      - Fresh design and pretty good looking map.
      
      - The slow safe room door make us laugh, cause we unvoluntary closed it on a friend who has to wait so long before being able to get inside with a horde on him.

      Cons:

      - Maybe a bit too many meds and defib.
      
      

      Conclusion:

      Really enjoyable map. Quickly finished, but with the feeling we walked and fight a lot before reaching each safe room. :)
    • Yks_Vaan

      Posted this review

      8.8

      Pros:

      + Level desing
      + Difficulty
      + Finale

      Cons:

      - Lack of player clips
      - Fps drops
      - Bots at few places
      - Stats not working

      Conclusion:

      Level design was overall nice and difficulty were well made. At the finale there were lots of places where to go, but it was a little bit too easy. There were many many places were player can jump off the playable area, so there is lack of player clips to block player. And I had fps drops with my laptop. Bots walked few times to flames and died there.
    • equalsd

      Posted this review

      7.5

      Pros:

      really liked the finale 

      Cons:

      little glitchy and framerate issues
      not as beautiful is some maps

      Conclusion:

      friend didn't like it or I would have rated it higher myself
      would play again
    • gad710
      gad710

      Posted this review

      6

      Pros:

      Good action
      not bad detailing
      

      Cons:

      quite a few glitches
      bots dont grab health packs
      very laggy
      too many supplies

      Conclusion:

      not a bad campaign, just needs some optimization was really laggy. The strobe light at the start seemed not only annoying but real lag causer.There were a couple spots you could just stand there and zombies would run right by. The rescue vehicle at the end can be difficult to find. Oh and there seemed to be an overabundance of supplies.
    • emtb847
      emtb847

      Posted this review

      9

      Pros:

      All in all pretty good.  I like the longer maps.

      Cons:

      A few glitches that need to be fixed.

      Conclusion:

      I would play it again.
    • snargi
      snargi

      Posted this review

      7.5

      Pros:

      - layout ok
      

      Cons:

      - Fix opening screen to L4D2 characters or put a Zoey skin in the campaign!
      - Bots sometimes would stick on a ladder. 
      - Glitch after one the chapters ended where it said we were dead then loaded the next chapter.
      - At the finale, the bots kept shouting the bridge is down when we're trying to get into a helicopter.

      Conclusion:

      This isn't a bad map. The author just needs to work a little more on detail and nail down some of the glitches.
    • Tomcat2
      Tomcat2

      Posted this review

      6.5

      Pros:

      - Detail was used in several places.
      - Nav doesn't have many errors, so the bots weren't insufferably stupid. (See cons about finale though.)
      - It was certainly long enough.
      - Police office was done well.
      - Park area type dealie was done well too.
      

      Cons:

      - Boring/repetitive as all hell. I think I counted about four crashed helicopters throughout the campaign.
      - I'm very sick of the city/sewers/offices theme. I know I should have expected it from the screenshots, but I guess I was still hoping you'd find some way to make it better.
      - Found several exploits in the sewer section of this campaign.
      - Had no idea where to go most of the time. Wandered blindly through repetitive landscapes.
      - Big problem at finale. O_O Bots would not get in the rescue vehicle. Panic ensued.
      - Most of the geometry seemed rushed and blocky.

      Conclusion:

      Meh. I don't like city-themed maps, so I'm kind of biased, but I thought this one was supremely drawn-out and boring. Still an okay map, but I wouldn't replay it any time soon. :(
    • woody9x

      Posted this review

      7.5

      Pros:

          - Pretty well made
          - Lots of weapons
          - Long
          - Different in some parts

      Cons:

         - Ending (see conclusion)
         - Maybe too many weapons and not enough ammo
         - Not all that different overall

      Conclusion:

            Damn you people and f'ng up a decent campaign with something stupid.  The finale........get to the car........really?  That last map was massive and there were 50 cars with their lights on.  I did the finale up on the tower with the 50 cal and had absolutely no clue where to go.  Breezed through and still survived running around in circles looking for some obvious sign of  a "car" only to finally be caught by the tank.  Start over the last map?  Don't think so.
      
           Overall nice map though and someday I will play again and still probably won't know where the "car" is.  Maybe if I do the final right at the handle used to start it the mysterious car will show up.
    • jamesm.1987

      Posted this review

      9.6

      Pros:

      - Fantastic
      - I like the mapping style
      - Very challenging and keeps you on the edge
      - Great flow and lay out
      - VS mode 

      Cons:

      - Vs mode could have been fixed up a little bit
      - it does have some bugs but like other comment doesn't ruin the experience 

      Conclusion:

      LOVE IT!
      You really should play this campaign, it matches it with death aboard and other great maps like that!
      
    • asdfasdfasdf23452345

      Posted this review

      9.1

      Pros:

      - Good flow
      - Challenging
      - A new feel to the game
      - LOVE IT!

      Cons:

      - Couple of bugs need to be ironed out

      Conclusion:

      This really is a fantastic campaign which i enjoyed so much. There are still some issues but nothing that make it too noticeable. My friends and i really enjoyed this campaign and we cannot wait for the next map you make to come out!
      Thanks! 

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