Hostile Dawn

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Developers & Credits

  • $nake$hiT99 / SFSSnake

File Details

HostileDawn.zip

(1.5 MB)

View Changelog

Version 1.0 Final

Featured
  • Map
    Neon Glory
    N/A

    A normal 6 player skirkmish map. The limited water area means that you cannot build a naval force - however, the urban landscape provides a large advantage to players who use infantry.

    9,106
  • Map
    Tri-Corps
    N/A

    This is a Version update 3 player map with an added central Island which can be captured and defended. There are no starting defences with the central island, the buildings and comodities have to be garrisoned/catured and protected with ...

    5,244
  • Map
    To Bridge the Gap
    N/A

    To bridge the gap is a 1v1 map set on the Mykonos islands. You start in a small dock area with 1 garrison. There is a large ramp in front of your base, at the top is a large city, and 2 ore nodes, yet the city is divided and connected b...

    7,422
  • Map
    Riverside Rumble Redux
    N/A

    Red Alert 3 Skirmish map created from the original C&C 3 Tiberium Wars map. The map has been made into a 4 player version with lots of assets and mining oportunities. Naval construction is disabled so its an all-out Air & Land conflict. ...

    5,820
  • Map
    Assassin's Shadows
    N/A

    This next map has been an idea I have toyed around with for a while. Its a 4 player map that requires a higher level of tactics to play. It has Ninjas ZOMG! The players on the map can have a choice of being in teams = 2v2, or have a “F...

    7,483

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