

Pl_RocketRavine
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- 1 Awards
- Windows
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Description
This is a redesign of an old tf2 map called pl_canyon. It has been redone from the ground up to begin balancing it for 24-32 player servers and accommodate all the new weapons since the release of the old version of the map. BLU's objective is to deliver the payload to RED's HQ on the other side of the ravine and blow up RED's rocket before it launches. There are a total of five control points, including the launch pad. Each control point captured earn's BLU team 1 point and delays the rocket launch by a few minutes.
The .bsp.bz2 file format is available at the TF2Maps mirror link.
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Changelog
11/17/15 ======== Changelog from pl_rocketravine_b5 to b6 *1. Added bot support will full nav mesh. *2. Fixed door on upper level of BLU's second spawn, which wouldn't unlock until
Reviews
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DannBo
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File Details
pl_rocketravine_b...
(23.8 MB)
View Changelog
Version 0.6 Beta
- OzobBeta N/A
Ozob é o novo demoman ! This is a skin of a character from a brazillian podcasted rpg session.
- Ellis voice for EngineerN/A
This replaces most of the Engineer lines with this L4D2 Ellis voice mod. Just stick that folder in the custom folder and it should play.
- Swamp Dragon fryingpanN/A
replaces the fryingpan note : used really for friends games.
- koth_stonebridgeN/A
Stonebridge has the control point on a covered bridge in the middle of a map, spanning a shallow ditch. There are underground passages on either side of the map that give classes that work behind the frontlines a safe way to get around, ...
- PVZ zombies buff bannerN/A
replaces the flag for the buff banner note : used really for friends games.
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It's one of my first maps released. I'm not very proud of it, but it's very fun to play.
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- dm_ravineN/A
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