Fulcrum
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- Windows
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Description
Fulcrum is a multi-leveled central area surrounded by caves and platforms for fast Challenge Mode gameplay.
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Changelog
07/16/18 ======== No revision notes have been added by the developer.
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Write ReviewDevelopers & Credits
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KrustyKanuck
Publisher
File Details
Fulcrum.zip
(4.5 MB)
View Changelog
Version 1.0 Complete
- KillBoxN/A
Killbox also known by many other names, and avalible in almost all arena FPS games. A box inside a box surrounded with hallways connected by windows. Redesigned for 6DOF with multi level hallways and plenty of obsticals for cover. Rememb...
- BeltedN/A
Once used as a proving grounds for Thumuncular class Xeno-OPS, Belted (formerly Observation) features two central rooms joined by a large ring. *Challenge Mode*
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- UnderMineN/A
Once a test area for power core research that has since been abandoned, UnderMine is a meduium sized challenge mode level mostly comprised of caves.
- HoundstoothN/A
Work started on this almost immediately after finishing Pyroclastic -- had a really cool idea for a visual effect that I wanted to try out, and hence the bottom room was born. Not quite sold on the whole thing as a level, and it all feel...
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- Jonas V 1.1N/A
Jonas was my first level ever. Jonas 1.1 is the nearly the same architecture, but a lot of details and possible actions have changed along the way. I didn't bother too much with the not-so deformed rocks, the sharp edges or the weird lig...
- Ice CycleN/A
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- Sigma Station (Challenge mode)N/A
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- MalevolenceN/A
Malevolence Similar to Houndstooth, I'd intended for this to be a lot more horizontal, but it's...really vertical. I'd also wanted a lot more cave structure to take after the stock CM Labyrinth, but going with the flow makes stuff like ...
- SmelterN/A
This is the first level I've made for any game. Smelter is an industrial facility with several rooms above a large interconnected cave. *Challenge Mode*
- MB CrossN/A
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- Callisto MiningN/A
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