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Description
The Woods 2: More Woods, More Zombies. The survivors boat from the original Woods campaign crashed leaving them stranded in the Woods yet again. They must set off from there in hopes of reaching a military evacuation site.
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Really reliable bots
Nice dispersal of weaps and ammo outside of map 1
Nice difficulty
Nice scenery - More varied than The Woods 1
Liked the map with cemetery
No glitches
Good Length
Cons:
Several dead ends
Most of the maps look the same
Why are there so many buses, cars and buildings in the middle of the woods?
Really need at least one ammo spot on map 1
Have to wait until the third map to get second pistol
Hordes were triggered all the time for seemingly no reason.
One of the tanks is in a bad spot off of the bridge. It gives you no real room to run away from it while you're trying to kill it and it easily corners you.
No message on radio
No ending cutscene, plus the truck was already there when you get there, so I don't understand why they couldn't have just driven away.
Conclusion:
I'd say this is superior to The Woods 1. It's a fun 'forest highway' campaign that doesn't take long to complete. The finale may be disappointing, but this was also mirrored in the boat finale of The Woods 1.
A simple collection of maps. Playable as a Campaign and Versus!
Currently contains 6 playable maps & 1 WIP map.
Updates are going to be irregular and of various sizes.
And no, the dev textures will stay, because this is why it i...
Hello everyone,
After a long time we have an update, this update is based on the 2016 version and does not have anything to do with the DLC from Ash.
In the last months Dani and I have been working on these campaigns, Dani did all th...
Made for fun.
Kinda wanted to add the belt to this for a long while, and since I was doing that I decided to try out messing with attachments a bit more too, so throwables-usables-medkit all are on the belt! Usually I wouldn't put alter...
"A dead end full of bee-shootin' monsters? Oh you're just full of ideas doc". - Black Mesa Security Guard, ~2000
These are not my models / materials / sounds, all credit goes to the developer artists who made these beautiful art asset...
Posted this review
Pros:
Cons:
Conclusion: