Reviews for Heaven can wait

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    • trojan_exe
      trojan_exe

      Posted this review

      6

      Думал, что окажусь на небесах скорее, чем пройду эту карту

      Огромная по продолжительности кампания, с кучей зомбаков и танков.
      
      ПЛЮСЫ:
      
      + на всех главах хороший баланс молотовых, пайп и таблеток;
      + на всех главах периодически встречаются аптечки, что очень помогает при игре с ботами;
      + все главы разнообразные и отличаются друг от друга;
      + ивент с поездом на четвёртой главе, выглядело довольно круто;
      + в финальной (пятой) главе очень круто воссоздана военная база с танками и прочей военной техникой;
      + необычная концовка;
      + в большинстве случаев навигация ботов очень хорошая.
      
      МИНУСЫ:
      
      - в самом начале нет оружия и аптек, они будут дальше, но пока до них доберёшься, то успеешь отхватить от нескольких волн и кучи боссов;
      - на второй главе боты долго тупят перед тем как слезть в канализацию;
      - на второй главе танк скидывает ботов в воду;
      - лес на второй главе сделан просто ужасно, я очень люблю карты с лесом, но тут даже для меня было через чур;
      - на третьей главе, после её рестарта, боты после загрузки появились вне убежища;
      - парковка с кучей машин с сигнализациями была просто ужасна, боты активировали их ВСЕ! Было не очень то весело почти пол часа отстреливаться одним пистолетом (так как в основном оружии довольно быстро кончились патроны) против огромного количества зомбаков;
      - в конце третьей главы зомби находились прямо в убежище, но при закрытии двери, всё-равно начала загружаться следующая карта (обычно следующая глава не загружаешься, пока не убьёшь всех заражённых внутри убежища);
      - на четвёртой главе в некоторых местах появлялись полупрозрачные текстуры (например кузов и кабина грузовиков);
      - на четвёртой главе было сразу ТРИ (!) танка один за одним (спасибо, что хоть не одновременно);
      - на пятой главе довольно долго идти до места отсидки;
      - на отсидке нет патронов или оружия, как нет и молотовых, бомб и таблеток. Патроны будут только после открытия первых ворот;
      - на всех главах слишком часто бегут волны;
      - все главы слишком длинные, успеваешь утомиться, особенно при рестартах;
      - на всех главах часто приходится плутать, так как совершенно не понятно куда идти;
      - на всех главах постоянно заканчивались патроны, ввиду большого количества танков и орд.
      
      ВЫВОД:
      
      Кампания очень длинная и запутанная, хотя сами карты довольно красивые. Очень раздражало то, что было много танков и мало патронов. К сожалению, я не могу дать оценку больше 6, так как лично для меня, эта кампания на один раз, потому что во время игры я часто думал о том, как бы поскорее уже её пройти. К слову, прошёл её с ботами на "Мастере" за 1 час 35 минут с двумя рестартами.

      Edited: 2 weeks ago

    • LilG
      LilG

      Posted this review

      6

      Ooh heaven is a place on earth.

      Challenging,ok it was really challenging,even on normal/realism.
      There was an invisible obstacle on the finale,didn't realise it was there. 
      There were too many panic events.
      Too many invisible objects around,that needs fixing. Also the lack of ammo piles in later maps.
      
      Good things were there were plenty of other supplies & no other bugs.
      Bot nav is wonky.
      
      Aside from that I'll be keeping this in my addons folder.
    • ccp1999

      Posted this review

      8

      intense but there are some bugs

      Very challenging. I like the panic events especially at the garage but there are too many invisible obstacle in the finale and that is extremely dangerous when a tank is chasing after you. Also, i survived until the military elevator started to descend but then i was killed suddenly. The fence was already up and there was no zombie with me on the elevator so please fix it.
      
      I fought so hard until the end and my name was under the 'In memory of' list lol. That is a little bit disappointing but besides that I love this map.
    • RoRoRochelle
      RoRoRochelle

      Posted this review

      4

      Well-made map, but many bugs throughout gameplay

      Pros: 
      - Well made map. 
      - Good amount of supplies (health kit, pills, bombs) 
      - At certain part, metal detectors can be avoided from alerting horde. 
      
      Cons: 
      - Secondary weapon available: ONLY 9mm pistols. No melee weapons, no magnums. 
      - Objects glitched. Many error signs throughout the map and there are invisible cars/trucks blocking ways at the finale map. Not sure if it was script or mod clashing as I played with friends who love to install mods. 
      - Forest area is the worst place in this map.
       - Too many horde in the garage area PLUS several amount of alarmed cars. Prepare for trouble and alarmed cars can make it double. 
      - Very hard to spot a secret door. Please provide hint. 
      - No ammunition provided at the finale stage, until the first gate opened. 
      - Managed to reach the 'rescue point', but the game glitched, showing players 'teleported' back at the finale stage's starting point, and credits came back scrolling putting all players' names under "In memories of..."
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    • Megadude

      Posted this review

      7.5

      Pros:

      *Good design and attention to detail, especially the interior areas.
      *Graveyard is very well made.
      *Train saferoom at end of map 4.
      *Breeched saferoom was a good idea.
      *Good amount of pickups and health.

      Cons:

      *No intro sequence.
      *Infected spawn right by the staring area in map 1.
      *Special infected spawned behind fences in map 1 and got stuck there.
      *Only 1 gun to choose from at sart of map 2.
      *Bots can't open the rescue closet door near the river.
      *Can get stuck behind trees just after rock tunnel.
      *Had no idea where to go after the rock tunnel. Only found out that the river was shallow there when a horde ran across. You need to have something there to show it's shallow, rather than being very deep just a short distance upstream.
      *Too many alarmed cars in the garage.
      *Final crescendo event in map 4 had nothing happen that would summon a horde.
      *Easy to miss the book button in the big office.
      *With such a big finale area, it took a while to find the button to start it.
      *No ammo found in the finale area. The only place I found any was after the first big door had opened, which is too late to have ammo. Place some that is accessible before the finale starts.
      *Doors need doorframes added for detail.
      *Quite a few places looked like copy and pastes from Valve's maps with a few minor alterations made.
      *Nav needs some work for survivors. Some places they ran far ahead by themselves, running into tanks sometimes. They had trouble rescuing people from smokers sometimes. They kept running straight into witches, even through there was plenty of space to avoid it. Especially true on 1st map, where in a wide open road, the bots ran straight past the witch.
      *Not clear where to go sometimes. Well lit areas ended up being dead ends and the route to take was sometimes hidden in darkness or hidden in a darkened corner. How to get past the motel was tricky to spot.

      Conclusion:

      A campaign that starts out ok but gets better as it goes on. There are some issues that need looking at. Probably just needs a few tweaks here and there. After a few playthroughs the routing issues will become easier but it's a bit tricky for the player trying this campaign for the first time.
    • Duken27

      Posted this review

      9

      Pros:

      - Very good level design
      - Long Campaign
      - Great detail on each map
      - Very good atmosphere
      - Very good idea for the final

      Cons:

      - Too many tanks
      - Too many vehicles with alarm in the parking

      Conclusion:

      Very good campaign overall, but it would be much better without all these tanks and these stupid bots.
    • AmpliDUDE
      AmpliDUDE

      Posted this review

      8.5

      Pros:

      ---- In general ----
      + Long campaign, almost too long.
      + Great level of detail in each map.
      + Finale area was set at dawn.
      + Clear and nice storyline.
      + Challenge in every single map.
      + Huge structures that offer more than one way.
      + Many Tanks and Witches included.
      + Good use of lighting, especially in map 3.
      + Acceptable intro and outro.
      + Finale was quite a nice idea and also worked.
      + Varied areas and surroundings.

      Cons:

      ---- Map 1 ----
      - AI mates are unable to help if caught by Special Infected.
      - AI mates are not able just to climb underneath things.
      
      ---- Map 2 ----
      - Forest was too tight, no space to fight properly.
      
      ---- Map 3 ----
      - The garage level was quite sick with hundreds of car alarms and stupid AI.
      - Tank placed in the garage and cars...
      
      ---- Map 5 - Finale ----
      - Bad AI navigation.
      - Too less ammo stashs for this huge area.
      
      ---- In general ----
      - AI navigation problems.
      - AI mates sometimes don't heal up.
      - No directions at all.

      Conclusion:

      Well a very long campaign, but not only long, it's also good. The most annoying thing was the AI navigation, because they simply didn't like to heal up or even didn't like to help me if Special Infected, like a Smoker got me. They always have to jump up to the sideways instead of just climbing underneath the crashed plane.
    • fliffy101
      fliffy101

      Posted this review

      10

      Pros:

       - feels like a real left 4 dead campaign
       - Storyline (canon)
       - detail

      Cons:

      none

      Conclusion:

      I think this is a very well made campaign, thumbs up
    • Viqsi
      Viqsi

      Posted this review

      6.8

      Pros:

      * Makes a fair effort to innovate by breaking out of some of the L4D tropes, particularly at the beginning.
      * Clearly designed for a challenge and delivers; feels like an atempt to create a Realism campaign without necessarily having to turn on Realism mode.

      Cons:

      * Finding the way forward is needlessly difficult at times, especially with hordes coming after you.
      * I have yet to see any hints at all... bogs things down.
      * Lots of buildings and other constructs recycled  from other campaigns; unoriginal, breaks immersion a tad, and can sometimes seriously confuse.

      Conclusion:

      There's folks who will truly enjoy this campaign (probably folks who really enjoy Realism mode); good for them and I hope they continue to do so. Sadly, it's not for me. It seems a bit overly focused on realism, to the occasional detriment of fun and polish IMO. I'm here to fight through a zombie apocalypse and occasionally glance at the scenery, not get lost trying to find the one tiny window in twenty hotel rooms that leads to a barren back yard or get confused by buildings I've seen before that are subtly different and thus confusing to navigate. "Frustrating" != "challenging and fun" to me. Alas.
    • HajimeSaito2010
      HajimeSaito2010

      Posted this review

      8

      Pros:

      nice campaign
      lots of molotovs ^^ yay fire!
      had to look for items which was a challenge and thus, fun
      looks like a combo of campaigns XD
      seemed realistic situation wise
      decent bot navigation

      Cons:

      maybe too many throwables
      lacks originality
      strange finale rescue sequence
      nothing really new or spectacular...

      Conclusion:

      fun campaign. not really anything too amazing but certainly fun. 
    • DripdripKing

      Posted this review

      10

      Pros:

      -Great design
      -haha am I playing Blood Harvest, Death Toll, and Dark Carnival?
      -Very fun
      -Bridge Collasped before I could get to the other side, thats okay I was supposed to go the other way

      Cons:

      NONE

      Conclusion:

      Very fun and challenging. No glitches or nothing its perfect. They should'a sent some nukes when the bomb shelter closed haha.
    • cmliu
      cmliu

      Posted this review

      8.9

      Pros:

      -great map design
      -nice environment

      Cons:

      -in map 2 ,from hotel to sewer-1 AI has trouble to use ladder, and smoker get him/her
      -In the subway station (city hall map), the wall colors -mix white and black near ceiling part
      -hard to find a way after leaving sewer(too many trees block my view)
      -less ammo piles

      Conclusion:

      Over all it is still a good campaign. (v.8.0)  This review bases on my SP experience.  it is a long , but a great campaign I hope authers can improve and fix that 2 issues.  Almost a perfet SP experience just like Valve did. 
    • - Bl[a]Ze
      - Bl[a]Ze

      Posted this review

      10

      Pros:

      + Looks Like Death Toll, Dark Carnival, Blood Harvest &' Alien Swarm.
      + Awesome Feeling.
      + Tons Of Zombies.
      + Huge Chapters. 
      + Ammo Usage.
      + Scavenger Hunt Like. | Explained In Conclusion.
      + Lighting.
      + AI Support.
      + AI Nav.
      + FOV.
      + Multiple Tanks.
      + Pretty Straight Forward.
      + Challenging.
      + Decent Intro.
      + Sick Finale.

      Cons:

      - Lacks Direction A Bit.

      Conclusion:

      Ohh.. My.. GOD.!! That's all I can say when I finally beat this campaign. Definitely a recommended map, and a personal favorite. I personally think that this campaign should be added as on of Vavle's main list of campaigns because this is just amazing! As I said in the Pros, "Scavenger Hunt Like." I meant, you really need to search for your supplies because it isn't all in one spot all the time, there isn't always going to be a pile of guns, this campaign shows that you can't have everything. You need to work to get your equipment here, and if you don't take the time to look for your stuff or supplies, you will most likely die. The beginning was pretty cool — scratch that. THE WHOLE CAMPAIGN WAS COOL! :-D. What really got me was the scavenger hunt. I agree with AdamsKurzt on his observation that the campaign does have parts where it looks like other campaigns, I saw in the finale; the part where you are about to go down in that square thing. That is something in the game Alien Swarm. Thought that the finale was really cool too, you had to fight for your supplies. (; Great Campaign, Romka &; AGRESSOR
    • AdamsKurzt
      AdamsKurzt

      Posted this review

      8.2

      Pros:

      - Nice scenario
      - Nice places
      - Looks like Death Toll, Dark Carnival and Blood Harvest

      Cons:

      - Often lacks of direction (needs of opened doors and arrows to show the way)

      Conclusion:

      It is just worth a download. An awesome rural campaign with passages in town, and the finale is just one of the best ideas ever thought. It is hard but not impossible, the sky is beautiful at the end, they are several nice ideas... but the way to go is not obvious. Moreover, there are sometimes two possibilities to go to the same way, which could have been great if only the way was shown at the end. Anwyays one of the best campaigns ever.
    • T-Willard

      Posted this review

      9.5

      Pros:

      Nice and long
      Zombies EVERYWHERE!
      M1A1 Model
      multiple tanks
      well placed pipes and mollies
      Liked the convoy
      Loved the parking garage, reminded me of the repo lot in L4D2
      Almost flawless geometry
      Well put together

      Cons:

      Wasn't sure which way to go after the sewer tunnels
      Had a "jumpy" stop in a few of the stairwells in the level with the car-alarm/parking garage.
      

      Conclusion:

      Excellent map. I've just started playing addon campaigns and this is one of the best.
      
      Any chance of getting the M1A1 model for L4D2 for additional spread the joy mapping?
    • Ban3
      Ban3

      Posted this review

      9.6

      Pros:

      Big, long maps.
      
      Great detail.
      
      Realistic.
      
      Limited ammo.

      Cons:

      I miss that apartment building from the original Heaven can Wait campaign.

      Conclusion:

      I am very impressed with the improvements made to the finale.  I have been playing heaven can Wait since version 1 so I have to say this campaign is extremely good.  I still miss that large apartment building from earlier versions but that's fine.
    • Kintaro47
      Kintaro47

      Posted this review

      9

      Pros:

      Cool atmosphere;
      Very challenging stages on expert, and that's awesome;
      Finale is creative;
      Well-done crescendo events;
      

      Cons:

      too many car alarms on 3rd stage;
      Sometimes zombies are lagging and run away from you;
      I had problems with road texture;
      Finale is too hard;
      Sometimes hard to find a right way;

      Conclusion:

      Great campaign that has this l4d1 charm
    • flex12
      flex12

      Posted this review

      7.8

      Pros:

      detailed map
      lots of zombies
      challenging

      Cons:

      a bit too long maps for my liking
      parking lot has WAY to many cars (couldnt finish that map with random players)

      Conclusion:

      see above :D
    • Astroass34
      Astroass34

      Posted this review

      6.5

      Pros:

      -Good length
      -Not too challenging, but not too easy

      Cons:

      -Looks like it was copied out of every original Left 4 Dead campaign. Lacked originality a lot in some places, and was completely original in other places.
      -Lots of glitches at the beginning
      -Bots had a hard time following
      -Way too many boomers
      -A lot of witches, and they were in really unfair places
      -Got lost a few times. Don't know why people do this
      -Not good ammo pile placement. I ran out of ammo a lot
      -Quite a few tanks
      -Finale lacked items
      -Parking garage was kind of dumb

      Conclusion:

      This was a good length campaign, but it looked completely copied. It felt like I was playing every Left 4 Dead campaign at once. Very few things looked original. Just a lot of issues I had with this campaign. Honestly, I can't see how people can say it's a new level design- a lot of things in it looked like the original game. Other people's campaigns aren't like that. This wasn't a bad campaign at all, but I don't see myself ever playing it again. Although, I did like how you escape in the finale, but all in all the finale was really boring. Props on actually making a campaign, though.
    • Dark Hollow
      Dark Hollow

      Posted this review

      9.5

      Pros:

      New level designs ive never seen before
      Stronger horror feel
      Longer levels
      Great map placements

      Cons:

      One to many witches and tanks for me
      Way to many car alarms in the parking strucutre
      No ammo or guns in the final level
      No clues to show where to go when you are lost

      Conclusion:

      One of my top 3 maps, has great level design and placement of objects. Much more difficult than average campaigns, that makes it fun. More witches and tanks for those who like challenges.

End of results.