Reviews for Fort Noesis
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ArmoredTier
Posted this review
Pros:
+ Map has daylight sections +/- Huge emphasis on survival horror + It is possible to beat the map
Cons:
-Ridiculously hard because of the map layout and confusing escape sequences(Played on Advanced with a friend and two AI teammates) -Aside from a couple of arrows on the walls, there is no clear sense of direction especially during the mad dashes to the saferooms and helicopter. -Survival horror elements in the map are a hit-or-miss for a fast-paced game like L4D. Explosives and Tier 2 weapons are few and far between( on Advanced anyway.) - Most times survival is based NOT on quick reaction time and teamwork but rather previous experience with the map (Dying repeatedly to become familiar with the special infected spawn and safehouse locations)
Conclusion:
It's a challenging map, not all for the right reasons though. It's beatable but you might find yourself more frustrated rather than satisfied by the end of it.
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chewaz
Posted this review
Pros:
fun custom campaign short but sweet good level layout very detailed maps mini finale crescendo event great looking finale lots of places to go and hold out
Cons:
missing custom music and dialogue but survivors still respind to missing radio voiceover Some pinkpurple missing texture reflections on the walls in the room where the saferoom door is at the end of first map and it need more pipebombs and molotovs in the finale and ammo piles and maybe some more first aid as well only one of each ter2 weapon on the finale and no ammo pile
Conclusion:
great custom campaign fun to play did not find alot of pipebombs or molotovs when i played thru it did not find any ammo on the finale to restock my weapon ammo only one of each weapon in weapon locker had to grab a new m16 when ammo was low cude not change my weapon cuz ther was no ammo to refill it and only one autoshotgun one hunting rifle and one m16 cud only use the same weapon i had cuz if i grab a deferint weapon ther was no ammo to refill it but over all it was fun
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JezMM
Posted this review
Pros:
+ Solid pacing with a variety of envioronments throughout. + A great map for shorter games - bit longer than Crash Course but nowhere near the time investment of a standard 5 map campaign. + Unique crescendo in the form of a mini-finale. + Great visuals, especially the gorgeous mood of Map 2. + Well-spaced out items and map lengths. + Excellently designed finale which is reminiscent of an expanded No Mercy Rooftop. Lots of places to go and defend from, and plenty of scope for moving around during the finale.
Cons:
- Has not been fixed since "The Sacrifice" released, and thus custom music and dialogue from old versions is now missing. Survivors still respond to the missing radio voiceovers. - Some pinkypurple missing texture reflections on the walls towards the end of Map 1. - Some performance issues on Map 3. - Due to the missing voiceovers, those who play now may be confused what to do on Map 2's mini-finale after the gun is fired.
Conclusion:
One of the best campaigns for Left 4 Dead 1, a real classic with just straight up official-map-esque good gameplay, like Death Aboard, Arena of the Dead or Coal'd Blood. I'd totally consider this an essential map to check out if one is curious about the great campaigns made back in Left 4 Dead 1's heyday, though the missing dialogue and music does put a slight damper on it and makes me more hesitant to recommend the L4D1 version over the L4D2 port, which is also avaliable on L4DMaps. It would be fantastic if the creators could take the time to come back and fix the custom audio. This campaign doesn't deserve to be left to die in it's post-Sacrifice glitched state.
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AmpliDUDE
Posted this review
Pros:
==== In general ==== + Overall quite challenging. + Short but not too short. + Loads of custom content. + Good lighting. + Horde and tank events were timed well. + Finale was quite a challenge too. + Just standing around and doing nothing is a no-go in this campaign. ===============
Cons:
==== Map 1 ==== - Radio didn't play any music. ============= ==== Map 2 ==== - AI mates had quite a problem with getting into the lift. - Blocky areas in nearly all corridors. ============= ==== Map 3 - finale ==== - Rain setting but without any rain sounds. - Framerate not optimized. ================== ==== In general ==== - Blocky areas. - Framerate partly unoptimized. - Felt quite short. ===============
Conclusion:
I liked this one! It was a bit short though.
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Darkwatck01
Posted this review
Pros:
It was easy to Navigate. Good lighting. Placement of objects was good. Re-playable
Cons:
Map 1: Bots will get stuck at times. At some points you can get turned around. Models where invisible on all maps. Sounds. I was expecting to hear some. Invisible objects.
Conclusion:
Well in a short I really did like this map, but I found it hard at times to find a door in the dark, but the arrows in the wall help as it was all I followed. In a general stand point I was impressed by the word you put in to it but was turned off by the invisible objects that seemed to want to float in my way. Then the kick in the teeth as I was about to get in ht building the first time only to get blown up by some invisible force that wanted every zombie inside the game to much on my brain. I could not help but be mad at no warning sigh that said something like, "Note: Stay away from wall or death will follow by explosions!" No what I ended up going was a sigh that said, "will be shot on sight" and that is what happened. I was blown to kingdom-come and landed with the flag halfway up mu hind end. After going back in the game I ran into the same wall and found my way around it. I can't say for sure but I rather hated the big gun moment as it seemed to take away from the fact that all the Zombies where eating my brains. On the off hand it was easy to get to the end and the tanks seemed to lay over and die for me. Something I was both happy and sad about. I would say it was a work of art as I like the wall marks of other games. I give you a 87 out of 100. For I want those objects and walls to stop following me every where I go.
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AdamsKurzt
Posted this review
Pros:
- Well designed, could have been made by Valve - Nice ideas, for example some safehouses (I won't spoil, just play it to see what I mean :p) - More fun than dramatic, must be better on L4D2 (can it be a pro...?) - Short but hard alone, but a rush with friends can fulfill it in 25 minutes. Must be awesome on versus.
Cons:
- Some bugs on level 2 and 3 : the walls are (ugly) pink when we turn the lights off - Sometimes lacks of direction, especially when we have to shoot the fence and when we have to call the chopper (spent quarter an hour to find that damn radio)
Conclusion:
A nice Valve-like campaign with several original ideas but also several cons. Fun for a versus, but since I have completed it alone with 3 bots on hard, I think it is too short for an online campaign with friends. Anyways, you can consider it as another Crash Course but at noon.
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Marcusyaho
Posted this review
Pros:
Nice design Fun game play Great final Good sound effects
Cons:
Bots are stupid sometimes Pictures from left 4 dead 2? o.O Too short campaign
Conclusion:
A good campaign whit some bugs
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Astroass34
Posted this review
Pros:
-Very original -Great game play -Finale was cool and an original layout -Great weapon, etc. placement -Perfect difficulty -Loved the music
Cons:
-Shading issues (lots of purple and green) -Bots sometimes had trouble following -More than a few glitches -Too short -2nd map bots got stuck in safe room
Conclusion:
A lot of bugs in this one, but nothing that would hamper you from playing. I loved how original it was, and how original the finale was. Was there some recorded voice acting? If so, awesome touch. This campaign was too short, but it still is one of the better ones out there. Good job!
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flex12
Posted this review
Pros:
challenging
Cons:
in 2nd map ai-bots sometimes get stuck in saferoom
Conclusion:
very nice map, which is pretty good playable with bots. 2nd map very challenging. altho the final map is on the other hand way to easy. u can just stand on the other side of the heli platform and the horde comes only from the wooden bridge.
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bubufizuziskin
Posted this review
Pros:
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Cons:
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Conclusion:
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Squizsh
Posted this review
Pros:
-Short and fun if ur playing single player -Good balance of witches and tanks -Convenientley placed ammo deposits/medkits/weapons -well designed
Cons:
-Was able to jump over a fence, Couldn't get back over. -not to much sound (i think this was from the passing)
Conclusion:
This was a very fun map, although short it kept me preoccupied for a good 35 minutes. You should probably fix the fence bug. Thats about it! good job buddy.
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SalvationTube
Posted this review
Pros:
- Voice acting! - Great visuals. - Good bot navigation.
Cons:
- Voice acting needs work. - Too short.
Conclusion:
Great map if you wanna play alone, or real quick before school.
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only1sgop
Posted this review
Pros:
+Short quick campaign +Good Mazes +Items found off the regular path +Great use of music +Great scare moments +Awesome use of multiflooring. The offices that have a hole in the middle in the same area on each floor is an awesome idea. Value needs to take notice to this idea.
Cons:
-Starting cut scene the sky changes color from light grey to dark grey. The camera seems shaky like a robot. (I made sure no background progams were running, and I played single player offline too. Just to make sure.) -Bill became stuck at beginning of 2nd map -Even when the door is closed, bots will not get in elevator at the end of the 2nd map. -New Voice add on needs to be louder and clearer. Took a long time to figure out that we had to run to the safe room or fight the never ending hord after firing the big gun. -Lower background at finale needs more work and detail. It's just all black. -Needs to have a viariety of weapons. (This could be because the campaign is short).
Conclusion:
The offices with the hole in the center of the floor is great for a smoker pull. Putting more powerful weapons scattered in each would force the survivors to go inside. This is a very good custom map. It just needs a few tweaks.
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Yog_Sothoth
Posted this review
Pros:
+ Excellent level design & attention to detail + Excellent use of custom music, atmosphere & "flavor text" + Great use of crescendo moments + Good pacing & item distribution
Cons:
- Final in-game rescue cut scene could have been better - I can't shoot through razor wire...?
Conclusion:
My brother and I had a blast playing through this campaign. Very high quality with custom music, loading screen poster, graffiti, weather effects, new recorded voice acting, great level design and so much more. This could easily pass as official content. My gripes are few and really just nit-picks: I was frustrated that I couldn't shoot at infected through some razor wire strung across the top of some cubicles, and I thought that the camera and lighting could have been better for the final rescue in-game cut scene. I heard some people encountered a few bugs; the only one I experienced after playing through once was a graphic error on returning to the lobby after completing the campaign.
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MAJ_Muslim
Posted this review
Pros:
Great pacing. High detail Few map errors
Cons:
The elevator safe house caused the bots to SPAZ-OUT The Finale was a bit confusing, the radio had to be hunted down.
Conclusion:
The level of detail on this map is, in my opinion, rarely achieved by the average mapper, Good Work. Only complaints are stated above.
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worldwar2freak
Posted this review
Pros:
+ your own radio messages and wall grafitti certintly added to the atmosphere. I felt sad at kevin... + the creepy music adds much to creep me out. + Very good detail + the end cimanatic is one of the best ive ever seen.
Cons:
+Ocasional glitches and the like plague this ma
Conclusion:
A very good campaigen that makes me want to play it again and again. make some more maps like this!
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Xale
Posted this review
Pros:
- 3 awesome maps - Awesome graffics - Love the graffity and humour
Cons:
- Maybe a bit difficult - Begining with just gun is annoying - Last map isn't that big - hey guy, when making func_wall or func_brush don't forget to make NODRAW in the side of your far forest, and to resize the bloc about 1/2 pixels !!! Or it will make some awfull lines on the top (I've seen that on the last map especially). This is because the texture repeats. Think about it next time ;)
Conclusion:
Very cool map. You REALLY make me think about making some map for Source. Awesome job man !! EDIT : oops, It was the BETA3 that I play. I guess it just had minor change, but i'll test the daytime too then ;).
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End of results.
Posted this review
Форт Танков