Jonas was my first level ever. Jonas 1.1 is the nearly the same architecture, but a lot of details and possible actions have changed along the way. I didn't bother too much with the not-so deformed rocks, the sharp edges or the weird lighting flashes(those I would like disappeared). I cared more about game play balancing between reflexion and action, moderate head scratching, surprises or desig...
Jonas is not a traditional overload/Descent Single Player map. It is meant to be explored slowly, replayed, discover the goodies and solve the little puzzles.
It is not perfect but hey! This is my first map ever! Fun to play is what it is all about, not only blast our way to the exit as fast as possible.
(I suggest to turn on "Show Text for Audio Messages" and set the "Voice V...
2nd draft of a 4-level WIP. Currently contains 2 levels: Callisto Port & Callisto Transfer, each with a secret level. Zip also contains the CM levels so they can be played separately as well.
Designed for Team Anarchy matches, edited for challenge mode. Forge consists of a large central cave with a manmade area at each end, and secondary caves underneath with connecting tunnles and manmade areas.