I'm hoping to have preserved a bit of the momentum I had coming out of putting Meridian together -- this is a very small and quite tense pressure cooker of a CM level. The spawn rates are untested but ~20% lower than those that I initial...
Browsing 'Desert / Sand' Maps
- Pyroclastic
End of results.
Featured
- PyroclasticN/A
I'm hoping to have preserved a bit of the momentum I had coming out of putting Meridian together -- this is a very small and quite tense pressure cooker of a CM level. The spawn rates are untested but ~20% lower than those that I initial...
- ConduitN/A
Continuing my everlasting struggle with sizing things appropriately and making them conform to some kind of grid structure, Conduit is a much larger challenge mode level than Meridian, Pyroclastic, or Houndstooth. Inspired by the stock m...
- TurbineN/A
Turbine features several tightly interconnected rooms, tunnels between them and a large turbine hall. Special thanks: DE description: derhass ES description: Pumo
- MalevolenceN/A
Malevolence Similar to Houndstooth, I'd intended for this to be a lot more horizontal, but it's...really vertical. I'd also wanted a lot more cave structure to take after the stock CM Labyrinth, but going with the flow makes stuff like ...
- TBDBN/A
After development of the Thunderbolt spread beyond Kantors reach, young pilots quickly discovered how much fun could be had while testing their skills against one another in simulations. TBDB is product of the desire to make use of that...
- FulcrumN/A
Fulcrum is a multi-leveled central area surrounded by caves and platforms for fast Challenge Mode gameplay.
- ThroneN/A
Throne is a large "bucket" with a central spire. This is my weekly challenge submission for the Revival Productions stream 7/7/18
- HoundstoothN/A
Work started on this almost immediately after finishing Pyroclastic -- had a really cool idea for a visual effect that I wanted to try out, and hence the bottom room was born. Not quite sold on the whole thing as a level, and it all feel...
- SmelterN/A
This is the first level I've made for any game. Smelter is an industrial facility with several rooms above a large interconnected cave. *Challenge Mode*
- SP_JONASN/A
Jonas is not a traditional overload/Descent Single Player map. It is meant to be explored slowly, replayed, discover the goodies and solve the little puzzles. It is not perfect but hey! This is my first map ever! Fun to play is what it ...
- BeltedN/A
Once used as a proving grounds for Thumuncular class Xeno-OPS, Belted (formerly Observation) features two central rooms joined by a large ring. *Challenge Mode*
- TurnstileN/A
Turnstile features two tightly connected levels with multiple means of egress. Use these features to avoid being overwhelmed.
- Ice CycleN/A
Ice Cycle is a medium sized multi-room mine with a large skewed ice cave