Three level version, including Overload files. The final will be 6 levels.
Browsing 'Moon' Maps
- Attack on Rhea (Early release)Beta
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Featured
- Jonas V 1.1N/A
Jonas was my first level ever. Jonas 1.1 is the nearly the same architecture, but a lot of details and possible actions have changed along the way. I didn't bother too much with the not-so deformed rocks, the sharp edges or the weird lig...
- QuarryN/A
This is a sprawling complex that fans of Descent: First Strike might recognize. This was intended to be the first in a short series of levels exploring SP-spaces-as-CM-levels, but the build and results aren't spectacular (since everythin...
- CavernTesterN/A
I built this to have a live reference of all kinds of different noise configurations and deformation heights. Hopefully others can find use for it too. Each level in this set runs the gamut of practically deformable textures: rockwall_01...
- Callisto MiningN/A
2nd draft of a 4-level WIP. Currently contains 2 levels: Callisto Port & Callisto Transfer, each with a secret level. Zip also contains the CM levels so they can be played separately as well.
- Turnabout (challenge mode)N/A
One of the first PTMC deep-space installations on a planetoid with highly unusual characteristics.
- BeltedN/A
Once used as a proving grounds for Thumuncular class Xeno-OPS, Belted (formerly Observation) features two central rooms joined by a large ring. *Challenge Mode*
- FulcrumN/A
Fulcrum is a multi-leveled central area surrounded by caves and platforms for fast Challenge Mode gameplay.
- SmelterN/A
This is the first level I've made for any game. Smelter is an industrial facility with several rooms above a large interconnected cave. *Challenge Mode*
- PyroclasticN/A
I'm hoping to have preserved a bit of the momentum I had coming out of putting Meridian together -- this is a very small and quite tense pressure cooker of a CM level. The spawn rates are untested but ~20% lower than those that I initial...
- Attack on Rhea (Early release)Beta N/A
Three level version, including Overload files. The final will be 6 levels.
- TurnstileN/A
Turnstile features two tightly connected levels with multiple means of egress. Use these features to avoid being overwhelmed.
- HeirloomN/A
This is my second level made with Overload's level editor, and my first using geometry I alone came up with. This was a lot easier in some respects due to being pretty tightly gridded compared to Quarry, but also a lot harder in others s...
- TBDBN/A
After development of the Thunderbolt spread beyond Kantors reach, young pilots quickly discovered how much fun could be had while testing their skills against one another in simulations. TBDB is product of the desire to make use of that...