A more difficult alternative version
Chapter 1+2 cramped a lot of events like gaunlet, scavenge, panic; even chapter 2 spawn a tank after we get out of the elevator in a tide space. I think you should reduce CI spawn rate and lower SI respawn time. Very frustrating when playing with bots Chap 3+4 added more place to explore, some small missions and almost no gameplay change chap 5 just a defend finale, the train is on the left instead. No gameplay change Overall chapter 1+2 is more challenging, the rest has no big different in gameplay
Edited: 2 months ago
Challenging campaign