(To get the most 'up-to-date' version, you should go on the steam workshop and search for de_supply and download it from there! I might forget about this site, so it probably won't have the latest updates ;) !
Heya folks, Insanity here! de_supply is a bomb/defuse map for Counter Strike: Global Offensive and has been in the works for ~15 months as of the day of publishing this! The level is set...
The terrorists went into a modern company at midnight and took some hostages. The CT's spawning in front of the building.
T's and CT's encounter each other fast. This map needs fast decisions and teamplay.
Game Types: Classic, Deathmatch
Time invested to create the map (165 hours) and work on updates (93 hours): 258 hours
This map is also available at steam workshop.
Set in a fictional Nuclear Power Plant, play as the GSG 9 Counter Terrorists or the Phoenix Connection as the Terrorists attempt to cause a NUCLEAR DISASTER by bombing a shipment of DEPLETED FUEL RODS(A) or the PRIMARY COOLING TOWER(B)
AWP 2fort Kraytoast
Map By Fi3nD
Along long time ago, far off on the planet Kraytoast. A band of space pirates an valiant space men battled out over whom was in controle of the fameous space fortress Charlie. It would either end in a big bang, or genocide! Whom will be the victor?
Weapons: AWP - Deagle - Knife
Komaokc an Pacifist (lava textures)
Karatekäfer (Skybox Texture)
There is few known bugs related to hostage movement+other things.
Anyways my goal is to bring this old classic back.
I've made the map more balanced since its heavily T sided map.
I've done this by allowing CT to rescue hostages via plane cabin's windows.
Also you cant see enemy names trough most of curtains anymore thanks to areaportals
There is few known bugs related to hostage movemen...