Moundsville Slammer - Valador
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Description
Valador, Inc is proud to announce the release of Moundsville Slammer, a Left 4 Dead campaign. Created by Matt Scott, a member of the Valador design team, the campaign incorporates two game levels derived from an actual haunted location in Moundsville, WV.
We chose point-cloud technology to gather data on Moundsville Penitentiary for a project in 2009. Point-cloud data provides surface and volumetric information of objects that can be converted to a CAD model.
Converting the point-cloud data into usable game assets through a conversion workflow in AutoDesk Maya® software allowed for use of the model in the Valve® Left 4 Dead SDK.
Moundsville Slammer is based on the environment we synthesized in 2009, however it is not a 1:1 replication of the penitentiary. Modifications to the facility model were made to make the gameplay more enjoyable.
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Changelog
11/18/16 ======== No revision notes have been added by the developer.
Reviews
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pmnetstroh
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File Details
moundsville.vpk
(19.4 MB)
View Changelog
Version 1.1 Final
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L4D1 BILL - U.S.M.C Includes HUD icons and first person arms. First person arms to L4D1 by Aya Supay All animation swaps work online Rate, Comment, Enjoy. Your feedback is always appreciated. :D
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Materiales pertenecientes a estos mods: https://steamcommunity.com/sharedfiles/filedetails/?id=121123443 https://www.gamemaps.com/details/26345
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original map by DBD_Team details/2661 I remake map 1,2,3,5 nav to fix no horde spawn area issue
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Тюрьма для слепых.