cp_starship
- 6.7K
- 0
- Windows
You are downloading as a guest.
The extended gallery contains images from all community members.
-
Add to gallery
Description
Here is a Control Point map based upon a starship, unlike the other space maps this one is completely inside with both. This is a non-linear control point map set on a ship in space. Each team starts on opposite ends of the map, the first team to capture the enemy's dock point wins.
In order to capture the dock point a team only needs two out of the three middle points. After capture, the middle points will auto-lock for 45 seconds before opening back up again. This prevents points from getting continuously scout rushed immediately after capture.
Tagged
Changelog
Reviews
Be the first to write a review!
Write ReviewDevelopers & Credits
File Details
cp_starship_b3.bsp
(15 MB)
View Changelog
Version 3 Beta
maps : Trending
maps : New & Popular
You may like...
- pl_waterlockN/A
A Payload map created by taxicat for Team Fortress 2.
- Coach voice for HeavyN/A
This replaces most of the Heavy lines with Coach's from Left 4 Dead 2. To use this mod, simply drag the "Coach voice for Heavy" folder in the custom folder to your Team Fortress 2 directory and you should hear it. If you don't have the c...
- Left 4 Dead 2 Saferoom Achievement MusicN/A
This replaces the original one with this Saferoom Music from Left 4 Dead 2. All you gotta do is just stick that folder in the custom folder and it should play once you get an achievement. No copyright infrigement intended.
- cp_brenton_tarrant_v2N/A
Play on a totally normal mosque that an australian man DID NOT shoot up on 2019
- Classic Windows Hitsound + KillsoundN/A
The classic error chime that everyone familiar with the Windows 9x days came to have engraved into their skulls, turned into a TF2 hitsound with the Windows 3.x startup "TADA" as killsound. For installation, simply drop the VPK into you...
- Pyro Black gloves. (Red and Blue)N/A
A skin for the tf2 pyro that deletes those ugly yellow things from his gloves.
- trade_minecraft_anvilN/A
lately several people have been using my maps, but some of them say that maps like river are too big. so because of the size of river many people get low frames on the map. after some thinking i have chosen to create my version of the po...
- cp_skullsN/A
Scoring: - once the Warehouse and Labs are captured, the final point (inside the base) unlocks. - enemy teams re-spawn 5 seconds faster once their Lab has been captured. Features: - flying UFOs to shoot from - bases are two story hallow...
Be the first to post a comment!