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// THIS ADD-ON REQUIRES TINKERING WITH GAME FILES!
// READ THE INSTRUCTIONS!
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Folders that aim to bring L4D2 back to its former (pre-TLS) glory.
Notable features:
- this version of Back 2 Vanilla doesn't replace the existing TLS content, it removes it (mostly)
- easy switching between vanilla and B2V by (un)commenting lines in ".../Left 4 Dead 2/left4dead2/gameinfo.txt"
- compatibility for pre-TLS add-ons that are no longer maintained (breaks some newer mods though)
- some community servers will auto-boot you for editing gameinfo.txt
- only "back2vanilla" folder is required for B2V to work, everything else is optional
- works in all gamemodes
No flamewars in the comment section. kthxbye
The following instructions may require you to modify or replace core game files. Follow the instructions below to complete the installation process. It is recommended to backup files before editing in case the modification conflicts or fails to run properly.
1. Download the ZIP archive
2. Open it and navigate to "Folders" folder
3. Drag all back2vanilla folders you want installed to "...\Steam\steamapps\common\Left 4 Dead 2"
4. Open the "...\Steam\steamapps\common\Left 4 Dead 2\left4dead2\gameinfo.txt" file
5. Find SearchPaths block and edit it to include B2V folders you just moved (insert new lines ABOVE the "update"; check the last screenshot)
6. Comment out the "update" line
Edited gameinfo.txt example (installing all folders):
"GameInfo"
{
game "Left 4 Dead 2" // Window title
type multiplayer_only
nomodels 1
nohimodel 1
l4dcrosshair 1
hidden_maps
{
"test_speakers" 1
"test_hardware" 1
}
nodegraph 0
perfwizard 0
SupportsXbox360 1
SupportsDX8 0
GameData "left4dead2.fgd"
FileSystem
{
SteamAppId 550 // This will mount all the GCFs we need (240=CS:S, 220=HL2).
ToolsAppId 563 // Tools will load this (ie: source SDK caches) to get things like materials\debug, materials\editor, etc.
//
// The code that loads this file automatically does a few things here:
//
// 1. For each "Game" search path, it adds a "GameBin" path, in <dir>\bin
// 2. For each "Game" search path, it adds another "Game" path in front of it with _<langage> at the end.
// For example: c:\hl2\cstrike on a french machine would get a c:\hl2\cstrike_french path added to it.
// 3. For the first "Game" search path, it adds a search path called "MOD".
// 4. For the first "Game" search path, it adds a search path called "DEFAULT_WRITE_PATH".
//
//
// Search paths are relative to the base directory, which is where hl2.exe is found.
//
// |gameinfo_path| points at the directory where gameinfo.txt is.
// We always want to mount that directory relative to gameinfo.txt, so
// people can mount stuff in c:\mymod, and the main game resources are in
// someplace like c:\program files\valve\steam\steamapps\<username>\half-life 2.
//
SearchPaths
{
Game back2vanilla_cc3
Game back2vanilla_cc2
Game back2vanilla_cc1
Game back2vanilla_map
Game back2vanilla
// Game update
Game left4dead2_dlc3
Game left4dead2_dlc2
Game left4dead2_dlc1
Game |gameinfo_path|.
Game hl2
}
}
}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// For more info refer to README file included in the ZIP archive.
// Or just ask me here.
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
09/13/23 ======== - updated "README.txt" back2vanilla - updated "scripts/instructor_lessons.txt"
Developer
Back 2 Vanilla.zip
(230.1 MB)
View Instructions
Core Mod - 5 Min
View Changelog
Version 3.5 Complete
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Posted this review
THANK YOU!!!