Left 4 Dead 2 is a cooperative first-person shooter video game, the sequel to Valve Corporation's Left 4 Dead. Set during the aftermath of an apocalyptic pandemic, Left 4 Dead 2 focuses on four new Survivors, fighting against hordes of the Infected, who develop severe psychosis and exhibit zombie-like tendencies. The Survivors must fight their w...
Abandoned for years campaign is now complete and fully functional. Basically a mashed potato
of two CS:S Zombie Escape mod maps and finale map from HL2 mod Age of Chivalry.
Still not recommended to play with bots, you won't even pass first map.
1st map was already done, but I slightly changed few things,
2nd map wasn't even beginned, had to remade entire nav and create holdouts/panic events,
The survivors thought they had destroyed the mysterious Sis, but they were wrong. After an anonymous tip, they board a zombie airbus to intercept top secret glub documents, containing the thickest plot yet.
This will be the final chapter of the Glubtastic series. Thanks for all the love & support!
If you encounter any errors please let me know in the comments.
- R E A D___B E F O R E___P...
This is a fixed campaign created by Hunter McJesus back in May 2010. It's a retake on Coald Blood with a much different finale and journey to get there. All models, nav, etc have been fixed - replaced as necessary to get it working correctly. Thanks to Bianca for some assistance with the art and ideas. I fancied up the finale with more items, a really awesome skybox, and redid every safe room a...
The Seal of Asrahmat is a one-map Halloween campaign for Left 4 Dead 2, made by Imaculata. It includes custom models, sounds, textures and scripting, including an all new enemy. There are optional Jack-o-lanterns that the players can light, along with several new items to collect. This campaign has a few puzzles, so turning on Instructor Hints in the options is highly recommended. Normal diffic...
Original maps ported from "Half-Life: Source" in Left 4 Dead 2.
Going from "Anomalous Materials" to "We Got Hostiles".
File Size: 379.17 MB due to lots of Half-Life: Source assets.
A small portion of the campaign had to be rebuilt due to de-compilation errors.
Same with the lighting.
This version has key-searching mechanics added for 1,3,5 maps so pay attention to the hints and be patient, don't rush.
1. No more forced custom models of survivors, special infected, guns, sounds and scripts.
2. Shovel and Leadpipe are recompiled into their own melee weapons and won't replace Cricket Bat and Nightstick.
3. Restored some missing textures incl. "poor...
WIP MAP 1 OF 2
Map can also be found on the Steam Workshop under the title 'Station Approach'
After surviving the initial outbreak, 4 survivors find themselves in the outskirts of Greater London. With rumours that there is a safe haven only accessible by train, they must go on a journey from the residential area to the main street in order to reach the station.
Based on the style of l...
(My very first custom campaign that i've been working on and off for the past two years. Finally done and ready to post! Let me know what you think of it and I hope you have fun with it!
Turning on instructor hints is highly recommended.)
Getting dropped off in a seemingly abandoned Florida town, the survivors must trek through palm trees, rain and sand to get to their own little slice of pa...
The survivors start at the elementary school Anna Frank in Pesaro and they have to reach the Baia Flaminia beach where a fishboat awaits them to escape.
This is my first campaign. After having played many campaigns set in USA, UK, Spain etc...I thought it was time to have one set in Italy, particularly in my city.
This campaign was meant for "Italian players", meaning that many graff...
Originally made by Megadude for L4D1 only, later ported by Herbius in L4D2 with different name Dead Military "2", despite there's no "1" exist. Megadude made it pain in the a** to port (becasue he hates L4D2 for some reason), He placed bunch of L4D2 props like swamp trees, baggage cases, army helicopter (only in finale) and screaming oak's roller coaster blocking the way, tr...
The campaign starts in an abandoned bed and breakfast and leads the survivors down into an old abandoned coal mine.
The survivors eventually find their way out the other side of the mine/cave to be rescued.
Copyright 2015 (& 2018 Steam Workshop) [TimeLordMagnums357 and Ryan Trunten]
This item is not authorized for posting on Steam, except under the Steam accounts named TimeLordMagnums357 an...
Project Cancelled & Abandoned due to lack of community support.
The Campaign Teaser version (most recent) is exclusive to steam workshop.
Thanks to Capcom and donors: id/letusputasmileonthatface and Sraigius!
Another fun Timelords mashup consisting of 8 maps - (Abandon Hope - ****** Bot) (10000 ft Under - Nigel Moran) (Breakline - Drunkugly) and Coald Blood - Hunter McJesus). Our crew land at an over run military base and have to work their way through the country side and a multitude of dark damp places to finally get rescued in an abandoned coal mine of all places. I had fun with this. Being from...
The first mission of Final Fantasy 7, the bombing mission. Survivors must plant a bomb in a city and a reactor full of zombies and survive the explosion. The map includes level system with increased difficulty boss battles and more. The map is based on Hannibal's original idea for Counter Strike: Source and Kaemon's rebuild.
HSTM Training map
This map does not take you by the hand to make you become a pro. It will give you many playgrounds to learn, explore and improve your skills in L4D2. I spend many hours in the hammer editor and it was fun. I hope you enjoy this map. Have fun and a nice day.
-This map is for singleplayer only.
-When you played on a server before you won´t be able to start...
[The Lockdown campaign]
The virus outbreak holds a death grip on the United States and the government has been forced to lock down the worst hit cities. Unfortunately for you, that means getting out of one. Can you make it to the evacuation points before they cut off the extraction? This campaign comes with a lot of blood and death, say good bye to the l4d1 survivors (sorry Ellis, guess you ca...
A campaign leading players through various urban industrial settings. Features a high attention to visual detail. 2 out 3 maps are complete.
If you would like to help me make the campaign better, check out the google feedback survey for the campaign. You can find it on the steam workshop page. (Because it's not possible to post links on this site).
Found the files on a hard ...
[Note] This is an old version! So maybe have some problems.
This version is a repaired version of version 1.5. You can use the online lobby for online games.
It is recommended to download the new version.
The new version will be released in another item.
The next versions are 2.5.3 and 3.0.
由于之前一直在 Steam 创意工坊更新，所以 GameMaps 上的 The DISTINCTIVE Map 一直没有更新，直到2021年2月27日。
我将继续完善在 GameMaps 上的 The DISTINCTIVE Map，所有的 The DISTINCTIVE Map 版本也会继续出现在 GameMaps 上。当...
After wandering through the desolate city for days, the 4 original survivors catch a break when they spot a rescue helicopter circling the night sky.
Now they only have to get its attention...
A 'Let's Build' map (v1.2), inspired by rimrook's 'Let's Build a Rocket!', with some extra gameplay, an UPDATED techdesk, new features, custom music, an easter egg, and a finale!