The first mission of Final Fantasy 7, the bombing mission. Survivors must plant a bomb in a city and a reactor full of zombies and survive the explosion. The map includes level system with increased difficulty boss battles and more. The map is based on Hannibal's original idea for Counter Strike: Source and Kaemon's rebuild.
This is version 4.0. Fixed crash on map a_lor_22 on all servers by removing func_precipitation_blockers and generating new stringtable file.
We are going to provide this very playable version of this great map until the author finishes it. 4 different endings, go left or go right to play them all! Enjoy all and thanks to the author ShaunMAD!
The silo chapter by the name of Our Mutual Fiend from Half Life 2: Episode 2. The campaign is relatively short and a bit linear due to the maps from Episode 2 being designed that way originally, which makes it slightly more fast paced and quick compared to official campaigns.
In this Dead Island inspired campaign, the survivors team up with the military on a mission to stop the flow of water in the sewers and dry the city out, with the hope of stopping the infection from spreading further.
They fight their way through a supermarket into the city's sewer system, drain the water, and then try to reach the rendezvous/rescue located on the rooftop of the Ramsey Hotel. ...
Added stringtable to map 5.
"Better not be any goddamn instant mud people, just add water." - Coach
A 5 chapter campaign with a fuctional finale that I have been working on every now and then for a year. Spoilers arent my thing, so heres the description of the campaign. Along with a couple of screenshots.
"Deep down in Louisiana, with a squall line on the horizon, trek your way...
Hello everyone, I am Huang He. This is my first official map. After three years of development, I am very happy to meet you.
Map include Coop and survival MOD.
Because of the workload，The current version contains only chapters 1, 2 ,5 and 6.
If you are not playing on the server, please download the "Unlock CSS weapon mod" below.
And the following is a collection of weapons models t...
Added stringletable to all maps.
a school map
this map is made for commemorate my high school where I graduated ^_^
I upload some image of this school as you can see.
高一 七班 (Senior Grade One class seven) On the first floor, safe house
高一 八班 (Senior Grade One class seven) On the first floor, control room, the computer need two...
Fixed stringtable on map 4.
Map designed to anger players.
Map name: worshiping mountain
Repair the rescue of a helicopter near the death of a helicopter
Repair the bug in the first safety room
Background story: the survivors drove through a barren hill. There were many graves. They had to flee, but they got into the underworld. There were a lot of hell messengers in it. They had t...
In this campaign, i've created a simple but effective campaign, filled of traps, puzzles, a maze, an endless custom-scripted Onslaught, and a challenging finale.
Updated to 4.0 version, adding a new finale, and lots of bugfixing.
Two simple finale-only maps.
The first map is the standard finale, nothing to say about.
Second map quite different from first maps, it features Tank-Only finale, similar to Tank Challenge, with five waves
Ported to E.Y.E.: Divine Cybermancy. Streum On Studio
I hope you can play this map to support the game. Cool but fun. The original map is a branching process with high repeatability and multiple endings. Therefore, when it is used as a survival diagram, the scene cannot be naturally connected. Please be more understanding.
Update log V3.0
0. Overall: NAV optimization to reduce carter situatio...
TRS's last Left4Dead campaign that was never finished, now completed to a more finished state by DGB. Dam It stitches Dead Air and Blood Harvest together.
The C130 makes an emergency landing at a small rural airport and the survivors need to find a new way to the safe zone.
This mod can be found on the Steam Workshop.
I placed a copy here as the creator to stop other posts.
Every map bsp redone form the original l4d1 campaign. Versus added back in. Version 9.0 final.
The campaign takes place in Japan near a US army base. You have to hunt the zombie horde and earn every foot of ground you take along the way. This one needs team work!
Workshop version 9.0 released as well today.
YOU ARE FREE to change or share your work based on FALLEN, as long as it is credit...
This will be my Final Left 4 Dead 2 mod
Whispers of Winter is a 5 map campaign,that supports Coop, Versus and Survival Mode.
The chapters consists of a Shopping Mall, Military Outposts, Train Yard, Harbor and a Lighthouse finale.
The survivors receive a call that the military has evacuations at a near-by lighthouse, the survivors must move through the blistering cold to find help!
The survivors take the road north from Liberty Mall, only to run low on supplies several days into the journey. Scavenging one more abandoned mall should be easy enough, but something deep within plans to give them more than they bargained for.
Explore the once bustling Central Square Shopping Centre, cobble a diverted path through the shadowy subway and trek through a decrepit system of unde...