Reworks the loading screens to be just the campaign logo with the campaign tagline.
Features all 13 campaigns. Even the hidden "default" poster that shows on a map without a poster is changed to be simpler. Supports 16:9 resolution.
Some of the campaign logos had to be completely remade from scratch or taken from the credits screen and altered, so forgive me on Dark Carnival and Swam...
Replaces some textures with low-violence versions found in Left 4 Dead 2 Beta\left4dead2_lv.
This mod changes the textures for the following:
Blood Decals (black color)
Riot Uncommon Infected (green color pallete)
L4D1 Common Infected (less blood)
Cricket Bat (Australian skin)
All credit goes to Valve for the textures, I just packed them into a vpk for anyone that's interested.
Modification improves the appearance of the first-aid kits. The basic texture and the normal map have a resolution of 2048x2048 pixels, as well as the reflection of light and surroundings on metal parts and a detailed texture.
(Mod don't my!)
The modification improves the texture by adding detailed texture and light reflection. The same events will be expanded and updated with new material.
Credits for idea goes to:
Mod by ClipoDel
I edit this to work with my [HD World] series without OVERWRITE and maximum best perfomance. I also make many fixes and tweaks on mods, for example: too shiny things, conflicts with other mods, bad deta...
This is an effort to put together a compilation pack for those with missing textures and bugs. This contains a huge L4D1 materials and Models pack (L4D1extraassets pack), Going Ballistic APC fix, Alternate Sound pack, and some random Props and Vehicles.
Something simple, something that I think that's appropriate, and something I'm honestly surprised no one has done yet. Or has there? It's not like replacing PC screens' a popular idea anyway. Replaces the desktop of certain computers with a picture of Monika.
Change 512x512 textures to 1K and 2K resolution.
Textures come from these websites: sketchuptextureclub, Deviantart and seamless-pixels
essential code in .vmt "$basetexturetransform" "center 0 0 scale 4 4 rotate 0 translate 0 0"
The code above allow HD textures on the game, without it, the textures will be stretched.
Still need to be done:
Finally a new mod that everyone can enjoy.
It's almost been a year since I release Trafalgar Law... yeah it wasn't very good... haha.. So i was about to redo his Year 2 but i instead did his past self since he's more hotter.
First person arms
Icons and incap photo
and the best part... face animation... anyone?