Left 4 Dead 2 is a cooperative first-person shooter video game, the sequel to Valve Corporation's Left 4 Dead. The Game builds upon cooperatively focused gameplay and Valve's proprietary Source engine, the same game engine used in the original Left 4 Dead. Set during the aftermath of an apocalyptic pandemic, Left 4 Dead 2 focuses on four new Sur...
The survivors were relieved to leave Pesaro, but their getaway didn't last long ----- the fishboat crashed into the docks and now another adventure awaits them to escape this cursed city....FOREVER.
Pesaro 2 has quite wide maps to explore and there are events in which you have to look for stuff. If you just want to kill and quickly run to the safehouses as if you were doing a speedrun, do yo...
--- Modified the four chapters of the Dead Center to the hard rain scene, and the mall began to flood...
--- Supports campaign, versus, survival, scavenge, mutation mode.
--- If you need to create a map from the console:
--- The three maps of "Sacrifice" have seen periodic rainstorms
--- If you want to create a map using the console:
Bill,I wish you a good journey!
--- Periodic rainstorms will come in the swamp
--- If you need to build a drawing of the console
--- It took three days to complete the modification, the rainstorm will appear periodically, and some lights were added on the roadside for lighting.
--- If necessary, create a map from the console:
--- Change the map of Dark Carnival to Rainstorm weather, and Rainstorms will occur periodically
--- If you need to create a map using the console:
◾ Update version 1.4, if you encounter bugs welcome feedback in the comment.
◾ The map is currently the first chapter, will slowly make updates to subsequent chapters.
? Please enable the game hints when you playing, otherwise the map will not play properly. (Options - Multiplayer - Game Instructor)
? If you are unable to...
After losing Bill and helping four strangers on their way to New Orleans.
Francis, Louis, and Zoey have finally made it to the Florida Keys.
Unfortunately, they weren't the first ones here.
Proper version with string tables and new version incremented so people know it's been fixed.
The original author has been an actual friend of mine for many years.
Real fix was actually done in 2018 but remo...
The town has been shrouded in black mist. Escape!
Version 1.1 has been updated. If there are bugs and suggestions, you can continue to put forward them, and they will continue to be modified in the future.
After wandering through the desolate city for days, the 4 original survivors catch a break when they spot a rescue helicopter circling the night sky.
Now they only have to get its attention...
A 'Let's Build' map (v1.2), inspired by rimrook's 'Let's Build a Rocket!', with some extra gameplay, an UPDATED techdesk, new features, custom music, an easter egg, and a finale!
Fortunately you found some lost equipment near a mysterious base.
Now you try to use everything you can find to build your way out of that lost place!
-Better placed Barricades
-Much better Zombie / Specials balance
-Structures before build are now unsolid
-many small changes and fixes
It seems I need to add some further instructions:
On the Techtree after y...
A research/barricade based game inspired by rimrook's 'Let's Build a Rocket!' with an added twist. Players must build barricades to protect themselves, while using gas cans as fuel to unlock weapons.
Original map author: raulness & dustpup.
I thank raulness for allowing me to publish the improved map.
New in this map:
Fix stringtable.dct and several bugs.
Improve hint displaying logic and...
Let's Build: Deconstruction 2, has arrived! Thanks to Rimrook's updated 'Let's Build' system you can now experience a complete single map campaign, featuring... - New 'Let's Build' mechanics. - Lootable corpses. - Upgraded gascans mechanics. - And much more...
Note: Due to the complexity of this map, I suggest disabling any map and/or sourcemod plugin you're currently using in order to avoid ...
New and final update out now!
READ THE CHANGELOG
Players must build barricades to protect themselves,loot corpses and research weapons while looking for carparts to complete the car,fuel it and escape the madness.
Let's Build The Finale REDUX is a remade version of old and buggy version of this map. You can customize your finale with Finale Builder, which is now accessible from the start(activated with white keyboard), that allows you to change:
- rescue vehicle(road, sea or air escape)
- ending camera
- sound after ending camera start
- weather during finale
- weapons set
Map also have rebuildab...
From the fantastic system Rimrook has made and given to all of those whom wish to make their own, I Richy have done just that! Yes thanks to Rimrooks Let's Build a Rocket System i decided to screw around and make my own little map using this system along with some stuff i made up myself.
Music used in this campaign/map comes from the Frozen Synapse OST
The catacombs are a deep and ancient ruins that have taken the lives of many adventurers whom have stepped at its front door. Our survivors find themselves taking the challenge of the catacombs in hopes of escaping to a much safer place than before.
READ THE CHANGELOG!!!!!!!!!!!!!!
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