Broken map
1. In coop, start 4 generators => spawn 4 tanks.
2. In Versus, some infected ladders can't climb. (fake ladder?)
3. Too few weapoms, ammo, medical supplies.
Environment
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Game
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Rating
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Author
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Game
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Rating
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4 Maps
Co-Op
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Author
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Game
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Rating
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3 Maps
Co-Op
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:image_fb2f3f25415d3f32a0da4a0c213e4596779747b1:
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Game
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Author
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Rating
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Updated
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Author
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Game
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Rating
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Author
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Game
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Rating
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Campaign
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Author
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Game
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Rating
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Author
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Game
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Rating
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Left 4 Dead
Uploader:
AyaSupay666
Campaign based on The Lighthouse survival map.
View Changelog (v3.0 Final)
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yhxp84215
March 2022
Attempted to precache unknown particle system "flies_large"!
Attempted to precache unknown particle system "waterfall_roku"!
Attempted to precache unknown particle system "waterfall_roku_large"!
Attempted to precache unknown particle system "fog_lowpatch4"!
Attempted to precache unknown particle system "roku_smoke1_dark"!
Attempted to precache unknown particle system "burning_wood_01_smoke"!
Attempted to precache unknown particle system "weapon_grenade_explosion"!
Attempted to precache unknown particle system "fire_smoke_plane"!
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/urban_tree_base_bushes02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/hotel_bathroom_mirror001.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/lighthouse/window01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/lighthouse/window01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/lighthouse/candle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/urban_tree_base_bushes01_large.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_unique/small_town/train_track_card.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_unique/small_town/train_track_card.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_unique/small_town/train_track_card.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_unique/small_town/train_track_card.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_unique/small_town/train_track_card.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_unique/small_town/train_track_card.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_unique/small_town/train_track_card.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_unique/small_town/train_track_card.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_unique/small_town/train_track_card.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_unique/small_town/train_track_card.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_unique/small_town/train_track_card.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_unique/small_town/train_track_card.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_shacks/fishing_net01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/lighthouse/window01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/lighthouse/window01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/wood_post001.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_shacks/fishing_net01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/telephone_connector_bracket001.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/telephone_connector_bracket001.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/telephone_connector_bracket001.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/telephone_connector_bracket001.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/telephone_connector_bracket001.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/urban_tree_base_bushes02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/urban_tree_base_bushes02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_downtown/light02_32.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/hotel_bathroom_showerhead001.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_downtown/light02_32.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_debris/burnt_building_debrispile_02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_debris/burnt_building_debrispile_02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/porch_light001_02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_downtown/light02_32.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props/de_nuke/window01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/hotel_bathroom_mirror001.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_downtown/light02_32.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/telephone_connector_bracket001.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/cedar_large_spawn.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/cedar_medium01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/cedar01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/cedar01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/cedar01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/urban_tree_base_bushes01_large.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/lighthouse/candle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_urban/porch_light001_02.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/lighthouse/props/camp_tent_b.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/cedar_large01.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/lighthouse/candle.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/lighthouse/book_roku.mdl)
h0rtenc
June 2021
I have gone through the entire campaign without any technical problems: everything has worked well. Only to note that it is terribly difficult to get all the generators to start while the tanks and the horde (and the special ones) attack you, a condition for the crane to move and lift the container that serves as a bridge.
The finale is tough too, and there are always boomers near the lighthouse generator, which is tremendous.
I have to say that I have played it in an expert way; I suppose that with less difficulty it will be easier.
Good graphics and gameplay. Not many bug.
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Coop too many tanks, Versus infected ladder doesn't work
By yhxp84215
March 2022
Broken map
1. In coop, start 4 generators => spawn 4 tanks.
2. In Versus, some infected ladders can't climb. (fake ladder?)
3. Too few weapoms, ammo, medical supplies.