This is one of the custom campaign about Ravenholm in the game Half-Life 2, not really difficult and well-designed.^^ Although this campaign doesn't have any bile jar, there still has many oil barrels and molotov that can help players fight against zombies, which is very interesting to play.^^ Nice campaign.^^
I've played all the three campaigns about Ravenholm (Back to Ravenholm, We Don't Go to Ravenholm, & this. Or there's more?), & all of them are enjoyable :) . The tool mechanisms are different to each other but some are the same, like when players have to turn off the gas & electricity. I don't remember in which version, but one of them gives bots hard time to climb up a car when the car temporarily goes down for few seconds after pushing the lever, so all I could do was going ahead & waiting until the bots were teleported automatically.
The finale of this version has the same place as the "We don't Go to Ravenholm" but with different rescue unit & rooms to explore. I can say that this version has more explorable rooms on the finale. But, there is one problem on the finale. When the boat comes, there is a chance that bots prefer walking in the water, not on the path to the waiting rescue boat. Fortunately I still kept my vomitjar when I entered the boat, so that could give some time for bots to climb up the path & enter the boat. Other than that, it's a good campaign.
A good twist on a familiar title :) Daddy likes :)
That was really fun actually. Got owned many times on my server. The shaft is a little tricky but I figured it out, gotta stay near the tracks. :) I liked the change up on the ending :) No major gripes at all :) Good job. :) PLUR
I humored myself again last night and downloaded it and played it again.
Took it right off the workshop, repeated the process again, put all 3 VPK into a single one.
Loaded it up, no problems, no crashes, no missing models, textures, or sounds.
Campaign is still 440mb with all its content intact.
So unless it didn't upload properly here, my final verdict is someone has a campaign or something else conflicting with it.
Or maybe it would need that "missing content fix"... although it appears to be just Half Life content in this one.