Pros:
* Excellent Finale mechanism. * Start-to-finish intensity. * Great level design. * Dialogue usage timed for certain situations. * Players will never know when the next great thing happens; totally random but epic horde events, aside from crescendos and gauntlets.
Cons:
* First two maps are atrocious, as # Ikl said, but not enough for me to ragequit easily. (- 0.1) * Short... (- 0.0) * No ammo on the finale (from safe room to the warehouse). (- 0.2) * Three gennies on the second map + overwhelming hordes of infected + tank = worst case scenario. (- 0.5)
Conclusion:
Short or not, a great campaign overall... but with two major hitches: could use one gennie on top instead of three, and at least one ammunition pile should be placed anywhere inside the store.
Pros:
Cons:
Conclusion: