Blood Harvest Remastered (A Concept Campaign)
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THIS IS A CONCEPT CAMPAIGN. IT IS NOT FINISHED AND MAY NEVER BE FINISHED. This was only made to demonstrate an idea and concept we as developers have for a campaign. Blood Harvest Remastered would be an environmental overhaul on the default Blood Harvest campaign, drawing direct inspiration from Turtle Rock Studio's era of Left 4 Dead. From the developers of Fairfield Terror, this campaign would aim not to be a direct recreation of TRS's work, but an overall improvement of the campaign that drops players in a beautiful and colorful, yet dark and dead forest utilizing assets from various Source engine games. Murfey and I have worked on a single stand-alone finale map for a while, and we're not sure when we'd ever have the time to go back to working on a full-fledged campaign, so we thought of releasing it sort of as a demo, or a proof of concept. We would kindly appreciate this work not be republished or reposted anywhere else. The AI isn't exactly the best once the rescue truck takes off but there's not really much I could do about that without trapping all the survivors in an invisible clipped box. Credits: Mr. Sangheili & Murfey - Basically almost everything Gyroic - Some texture work Mr. Funreal - Animated truck model
05/25/20 ======== VERSION 1.1 Re-release to fix issues with listing not appearing for certain users, +minor
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Version 1.1 Final
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